Custom Participation Timed Auto Kick Theory:
Add an option that tracks a player after (x) amount of wars, then, after that, if their participation falls below (y)%, they are automatically kicked from the team. Therefore, the amount of wars that are unfair due to participation issues would drastically be reduced and would allow better management of teams.
Very important rules:
A) You should be able to toggle this feature on and off after team creation.
You should be able to add users to a white list for a custom amount of time in case people have to go on holidays.
C) Both (x) and should be fully customisable.
D) Should be free of charge, no gems, no gold, no food. Free of charge of all resources. Period.
It's flawless. I can't find anything wrong with this theory, but just in case someone disagrees, here's some typical Q&A:
Question: But Dr, What if someone just lies to get on the white list?
Answer: That's the owners problem, not the fault of CP:TAK. If an owner is willing to fall for someone's trick, the owner is to be blamed. No amount of safeguarding will prevent this from being fact.
Question: It's a bit mean, isn't it?
Answer: You want to know what's mean, losing wars because half your team wasn't active. That's mean.
Question: What if half your team is suddenly kicked?
Answer: If you're worried, simply don't use it, but if this does happen, then find more reliable players who actually have your back. Remember should be custom, not assigned.
Question: What if a glitch kicks everyone out of every team ever?
Answer: A bit apocalyptic, but that would be a programming, and therefore human error, not fault of the CP:TAK. The devs would have to make sure they thoroughly check the program. If this did happen, they could reset the servers to a save point then give players some gems or something as an apology.