Greetings, Monster Masters!

We are currently rolling out a new version of the game, it might take a few days before 7.2.4 appears in all app stores, so please be patient as you can look forward to some fixes!


  • Area Evasion in certain cases was not visible or active, this should not happen anymore
  • Zhara's Revive issue should not happen anymore
  • Trait Disable will now affect Zhara normally
  • Survival Dungeon, fixed a behavior that allowed dead enemy Monsters to reappear if node was not completed

AI Improvements:

A significant improvement of the Monster AI, which includes an improved decision-making process for many skills and multiple checks aiming to emulate a more human behavior.

  • Monsters will now avoid trying to cast skills against enemies which use Evasion, and
    instead look for trying to remove Evasion from them.

  • Monsters will now avoid casting extra turn skills if there are enemies with Anticipation.

  • Monsters which grant Extra Turns to allies (such as Necromancer or Samael), will now consider which is the ally which will be able to cause the highest damage.

  • Extra Turner Attackers such as Zylah The Faithful will now choose the proper order of skills, aiming to do a long extra turn combo.

  • Accuracies of skills (i.e. skills that have 50% chance...) are now taken in consideration on the calculations.