Greetings, Monster Masters!
We are currently rolling out a new version of the game, it might take a few days before 7.2.4 appears in all app stores, so please be patient as you can look forward to some fixes!
- Area Evasion in certain cases was not visible or active, this should not happen anymore
- Zhara's Revive issue should not happen anymore
- Trait Disable will now affect Zhara normally
- Survival Dungeon, fixed a behavior that allowed dead enemy Monsters to reappear if node was not completed
A significant improvement of the Monster AI, which includes an improved decision-making process for many skills and multiple checks aiming to emulate a more human behavior.
Monsters will now avoid trying to cast skills against enemies which use Evasion, and
instead look for trying to remove Evasion from them.
Monsters will now avoid casting extra turn skills if there are enemies with Anticipation.
Monsters which grant Extra Turns to allies (such as Necromancer or Samael), will now consider which is the ally which will be able to cause the highest damage.
Extra Turner Attackers such as Zylah The Faithful will now choose the proper order of skills, aiming to do a long extra turn combo.
Accuracies of skills (i.e. skills that have 50% chance...) are now taken in consideration on the calculations.