This is a dungeon without end where the monsters get progressively stronger, much like the elemental dungeon. You will face monsters until your best team fails. This would run over the weekend so there is always a dungeon available to complete the explore the dungeon daily challenge even if you accidentally finished the other active dungeon.
Key points to this dungeon:
- You face the same three monsters on every node, trust me
- The monsters get progressively stronger, eventually exceeding level 130
The reason for keeping the dungeon monsters the same are twofold, really. First, it makes planning the dungeon dirt simple. Second, it makes for some interesting combinations, in my opinion.
How strong would 3 common monsters have to be to finally overwhelm your best team, level 150, 200? How far could you get against 3 resurrectors or 3 of the top extra turners? When would 3 Timerions finally lock you into CDA/space time hell? Want to know what it's like facing the top league pvp most used defence teams, or most used pvp defence monsters in general? How about all tanks with 3 level X life runes?
Add in some player team restrictions and things can get even more fun, say your 3 best common against a team of Nebotus. Heck, make it a series, week 1 is 3 common against Nebotus, week 2 is UC vs. Nebotus, week 3 is rare vs. Nebotus, etc. Maybe not consecutive weeks because that could get tiring.
If the stats were published then that would be interesting to review. A chart showing the defeat count at the different nodes and last node reached might be enough. We could then see how Nebotus does against the various level of monsters.