@tom6969 said in Live Friendly Battles - Feedback:
I don't like the warming up of best moves and think its a pointless addition. If I pick my monsters they should have the skillset that I have picked straight away
I can't figure out the point of the warm up of best moves? In my last battle, a couple of my monsters had only one attack choice for the first turn--their weakest attack. I had no idea which monsters were going to be nerfed for the early turns until I tried them out. Some monsters lose more attacks than others. Again, why?
I see real time friendly battles as a way to test monsters for other aspects of the game like PVP or the dungeons. But with the warming-up-of-best-moves feature, it's now worthless for testing because you can't compare apples to apples.