Hi,

Currently, special skill pop randomly and is under-exploited.

Hitting enemies can charge a "fury bar" (quantity based on damage done) that allow special skill when full. On contrary being hit discharge the "fury bar" (based on damage received) even if it was already full.

Alongside that, news skills/traits can be based on "fury bar" control/protection/buff/debuff.

It will provide a new dimension of fight strategy.

Cordially,
Neptune