Ever since removal of self runes from team shop and the recent ridiculous price increase on generals, I find myself wondering why am I even playing wars anymore? what are we collecting war coins for?
Nothing in the team shop is worthy enough. yes fighting is fun, but without any worthy reward, it's hard to stay motivated.
I have a suggestion to make wars more rewarding. Add to the rewards:
Each member of winning team gets 10 gems and 2 elementium.
In a month, say players do war consecutively, 15 wars = 150 gems (presuming they win them all) that's hardly much.
It's not giving away too much gems that SP might feel it's game breaking. It can't even buy one monster on sale.
But at least when we are removing runes for gems, to rune silly book monsters required for wars we will feel less like fools .
2 elementium per won war = 30 elementium in a month : also hardly much or game breaking.
but such small rewards 10 gems + 2 elementium for members of the winning team are motivating enough, they do make a difference for lower players and the cost to rune monsters is easier to swallow then.
Keep in mind teams won't win all 15 wars nor do all consecutive wars either, so value will be less than that. and the values are just suggestions. even 5 gems are better than nothing.
players spend money and gems mainly to be competitive in wars, you just made pvp more interesting but the main attraction is still the wars, when people lose interest in these (which is already happening after the huge price increase and no self runes or good monsters and increasingly difficult war restrictions), a lot of their spending will drop too. Keep wars interesting for us so we keep playing.
P.S: Interesting can mean motivational/rewarding not necessarily more difficult