Hello everyone and welcome to my 236th analysis, this time featuring Soul Hugger.
Overview: If you compare this monster to the Elites and find him lacking, you wouldn't be wrong. The only debuff Soul Hugger has access to is Stamina Leak and you won't be using it anyways. His Speed and Strength are not incredibly high to make him a nuclear attacker too, and the biggest offensive buff he can give himself is Spirits Hater, which may not be useful at all. He has Double Life, Double Healing and Life Steal to keep himself alive, and he is good at doing this, but he doesn't have much to exploit this survival with besides teaming up with monsters like Pierceid and Cryotan. Yet worse is the fact that Cain, another Elite monster, is much more effective than Soul Huger, since Bleed Hater is way more universally useful than Spirits Hater, he has Evasion and debuff removal, and he too has Life Steal and extra turn attacks. Still, Resurrection Block + Abomination is a solid trait, and Soul Hugger can make short work of almost any Spirit if given the chance. He's also a good pick in stall teams since revival skills are one of the most problematic things those teams face, and with Soul Hugger, they don't need to worry about it.
-No Spirits Allowed
-Cook 'Em Well/Soul Main
Runes: 2 Strength 1 Speed/1 Strength 1 Speed 1 Life
Mutant Rune options: Strength&Life, Speed&Life, Life&Strength
Relics: Armors and Amulets
No Spirits Allowed gives Soul Hugger Spirits Hater, allowing him to kill opposing Spirit monsters should they exist - if not, it can be used to reduce the CDs of your other moves, reduce the turns on effects like Blind and Daze, or to rid yourself of Total Blind or Total Damage Reduction. Soul Dessert is Sould Hugger's most powerful move with 70 unresisted Base Power, and it has Life Steal which aids greatly in survival. The Gourmet has low Base Power, but it gives Soul Hugger Double Life and Double Healing, which makes him very difficult to take down with raw damage. Lastly, Cook 'Em Well is a Base 40 Dark AOE, and the most powerful AOE he has, but Soul Main can be used here instead to have more healing and another good single target attack.
2 Strength 1 Speed with Life Mutations is a standard attacker spread, but you can drop the 1 Speed for Strength on Soul Hugger, given that he can't win with impressive debuffs or damage boosts, so you might as well raise damage to the maximum. If you wish, you can use a rainbow spread - this will still be enough to kill Spirits with Spirit Hater while offering much better survival, but know that your damage output against anything else will be severely reduced.
Teammate Options: Monsters that benefit from the game dragging out, like those with the Curse debuff or Death Countdown, are excellent alongside Soul Hugger since he can stay alive beside those monsters and continue dishing out damage, plus he has Resurrection Block to disable attempts at stopping the attrition his team causes. For more Teammate options, check out this article.
Countering Soul Hugger: Reverse Healing will completely ruin his survival antics. Most, possibly all, of Soul Hugger's damage comes exclusively from special-based attacks, so Warmaster Remntar can turn him into a sitting duck for as long as he's alive. For more Counter options, check out this article.