Custom traits like, if a monster has more than 5 positive status effects on the battlefield, all of them are removed NO MATTER WHAT! Or Every monster on the battlefield with 33% life or less will be blinded untill they are dead or they are healed or something like that.
If someone have some ideas of this kind I will be glad to hear it cuz I
am making a commandment monster.
This idea was inspired by the anime "The seven deadly sins" and i hope it's something new, something unique that will bring even more fun to the game