Greetings to all.
I've been playing Dragon City for some time and I've come up with a suggestion that can make the game, on my appreciation more better, where i'm going to suggest some changes to the farms.
The farms are the principal production center of food of the game wich is used to level up the dragons so it's very important.
Farms will be divided into 3 sizes: Small, Big and Huge.
And the changes are the next:
Small Farm: The food produced is of the 100% and duration is a 100%.
Big Farm: The food produced is of the 150% and the duration 150%.
Huge Farm: The food produced is of the 200% and the duration is a 200%
This bonus happens because the more bigger is the farm the more space to put more crops and more duration to plant and collect the crops.
The crops are on disntict levels:
[Small Farm (Level 1)]
Cost: 100 Gold
Exp: 100 Exp
Size: 3x3
Production: 100%
Crops Duration: 100%
[Big Farm (Level 20)]
Cost: 100000 Gold
Exp: 100 Exp
Size: 3x4 or 4x3
Production: 125%
Crops Duration: 150%
[Huge Farm (Level 40)]
Cost: 1000000 Gold
Exp: 100 Exp
Size: 4x4
Production: 150%
Crops Duration: 200%
Crops:
Dragon Bell (level 1) , Hot Dragon Chili (level 5), Caterpillar Lily (level 10), Unicorn Horns (level 15), Ladybird Blossom (level 20), Spike Balls (level 25), Flesh Eaters (level 30), Magic Tulip (level 35), Star Shines (level 40).
You now can produce the crops on every farm the difference is the size and the duration and production rate.
This will get a bonus of my next suggestion.
Habitats Suggestion
I've been playing Dragon City for some time and I've come up with several ideas that can make the game great and start with the habitats.
Now some habitats are going to need a higher gold limit so they can raise more and this is where the new function of the elemental chips (which are obtained in several ways that I will add when I create my other ideas) that will have one of its various functions comes in.
The function that the elemental chips had will be to be able to increase the limit of gold that the habitats of the element of said chip may contain.
The amount of gold depends on the number of chips used, in this case the values (arbitrarily for all habitats):
10 chips = 10 gold
50 chips = 50 gold
100 chips = 100 gold
500 chips = 500 gold
1000 chips = 1000 gold
Note: the values do not increase you can raise the amount as much as you want but the difficulty may be getting the chips.
Requirements:
There is only one requirement and that is that the habitat is Level 3 or higher because otherwise you can not use this option.
Gym Suggestion
The only actual use of the gym is to train new moves/techniques to the dragons but i have a new addition to it that can make it a little more versatile also adding to it more levels
[Small Gym(Level 20)]
Cost: N/A Gold
Exp: N/A Exp
Size: 3x3
Training Time: 100%
Dragons Training at the same time: +1 (Total:1)
[Big Gym (Level 30)]
Cost: N/A Gold
Exp: N/A Exp
Size: 3x4 or 4x3
Training Time: 100%
Dragons Training at the same time: +1 (Total:2)
[Huge Gym (Level 40)]
Cost: N/A Gold
Exp: N/A Exp
Size: 4x4
Training Time: 100%
Dragons Training at the same time: +1 (Total:3)
Requirements:
There is only one requirement to train the dragon and it is a dragon with level +15 or higher to use each of the trainings.
What you can do in the Gym?
There are only two things:
- Training New Moves [Actual]
There's simple you can teach your dragon a new move of the 4 offered.
New Move (To be learned): Move A--- Move B---Move C---Move D
Older Move (To be forgotten): Move A--- Move B---Move C---Move D
- Training Ranking Power[New]
Here you can rank up your dragon without fighting with other of your dragon.
Requeriments to use it:
-
To the trained dragon: Not Being A+ Rank.
-
To the dragon trainer: Need to be A+ Rank.
To use it is simple:
Dragon To be Trained: (Dragon) + Dragon Trainer: (Dragon)
The duration is 1:00 hr for 1 point.
ThIs means the next: a dragon (of Level 15 or higher) going from 0 points to 250, it would be 250:00 hrs.