Hello everyone and welcome to my 8th analysis, this time featuring Lucifire the Lifemelter.
Generally speaking, all forms of Lucifire share most of the key moves that makes the monster so powerful, so whether you buy Hopefreezer, Helltaser or even Lifemelter is not a huge loss or a huge win for you.
Unlike her two other forms, Lucifire the Lifemelter doesn't possess elemental attacks other than Fire, and her stats are directly worse than theirs. However, she is bought at a cheaper price. Still ,she does possess Lucky Fire and Darmith Ch.9, which are the two moves that make Lucifire so powerful, and her single target moves have higher power. However, like her two other forms, Kaih the Eradicator poses a great challenge to her offensive role and defensive slot in Team Wars due to his Bulwark trait, plus you still have to spend good amounts of money in order to gain access to Lucky Fire AND Ch.9.
-Lucky Fire//Demonic Tears
-Darmith Ch.9//Darmith Ch.5
-Lifemelter Slash//Lifemelter Blow
-Lifemelter Blow/Lifemelter/Darmith Ch.2
Runes: 2 Strength 1 Speed
(If you have all Group 3 moves learned on a Nemesis monster at the same time, the next time you'd normally learn a Group 3 move, a Group 4 move will show up instead. Using this method it's possible to have 2 Group 4 moves on a level 100 Nemesis, by replacing the 4th move you have with the Group 4 you're offered, then replacing one of the Group 3 moves with the other Group 4.)
Get the Group 4 moves in this order: Lucky Fire, Darmith Ch. 9, Lifemelter Slash. Lucky Fire is the most powerful Fire type AOE move to date, applying both Ignite and Burn. Not having this move will suck terribly, but Demonic Tears is the closest thing available. Darmith Ch.9 is the bane of Fire monsters, removing all buffs and applying Blind+Dmg. Reduction. Again with the case of Lucky Fire, not having this is very painful, but Ch.5 does the same thing only on one enemy. Lifemelter Slash and Lifemelter Blow both deal very high damage. If you got Slash in this slot, get Blow in the next, otherwise get either Lifemelter for another high damage move, or Darmith Ch.2 to increase your damage output. 2 Strength 1 Speed maximize her damage output.
Teammates: Without increased levels, Lucifire doesn't have much synergy with other monsters, so read this only if your Lucifire knows moves from Group 4. Monsters with Sticky Lava increase the damage of Lucky Fire. Any AOE Daze with basically immobilize all enemies for 2 turns since they will most likely not hit you at all.
Countering Lucifire the Lifemelter: Both Lucifire the Helltaser and Hopefreezer are faster than this form, so they can deny or kill it before it moves. Greedy Dragon is also faster so he can deny too. Otherwise, Kaih the Eradicator or General Darmith, with their traits, can dodge Ch 9.'s Damage Reduction and/or Blind, giving them an advantage.