Hello everyone and welcome to my 10th analysis, this time featuring Metalhëad.
Overview: The first Metal legendary monster, Metalhëad was a monster known for his versatility. His moveset features many good status effects which he can use to adapt to various situations, and he has good Base Strength and Base Life stats. All of these combined make him a decent attacker. However, that's all Metalhëad amounts to nowadays because of the power creep that has happened since his release.
-Ace of Hearts
-Kill Them All!/Justice for All!/Paranoia
-Shouting for Vengeance/Justice for All!/Paranoia
-In the Darkest Hour
Runes: 2 Strength 1 Speed/3 Team Speed
Mutant Rune options: Strength&Life, Speed&Life, Team Speed&Team Life
Relics: Swords and Traps
Ace of Hearts is Metalhëad's highest damage move, being unresisted and giving him Precision. Kill Them All! is an AOE Stun. If the enemy has a lot of Stun Immunities, you can use Justice for All! here instead. An alternative is Paranoia, you can use it if you feel like you'll need to Possess an enemy. Shouting for Vengeance has 0 CD and it Magnetizes the target - this is useful against CD Activation. Justice for All! or Paranoia can be picked here as well. Lastly, In The Darkest Hour is an extremely useful attack that can save you at times with the healing and extra turn it provides.
2 Strength 1 Speed with Life Mutations is an attacker's standard spread. 3 Team Speed is notable since Metalhëad's flexibility allows it to b a viable choice. Team Life Mutations are used on it.
Teammate Options: For Teammate options, check out this article.
Countering Metalhëad: For Counter options, check out this article.