Hello everyone and welcome to my 43rd analysis, this time featuring Rador.
Overview: For reasons I could not possibly fathom, Social Point made Rador with such a ridiculously high Base Strength stat that even now, nothing has been released that can come close to outdoing him in this regard, with him sporting a gargantuan 3850 Base Strength at Level 100. Sure, his other stats may not be even average, but this monster can deal a lot of damage if he wants to. Still, said stats, along with his awful trait and passable moveset prevent Rador from raining destruction on everything.

Build:
Moveset:
-Melting Ground/Wicked Soul
-Flame Slam
-Turn Them To Ashes/Wicked Soul
-Mad Ride/Wicked Soul
Runes: 2 Strength 1 Speed/3 Strength
Mutant Runes: Strength&Life, Speed&Life
Relics: Swords

Build Explanation:
Melting Ground has bad Base Power, but this damage is thankfully extended with Burn and the move gives Rador Precision as well, so it's necessary. Flame Slam is Rador's nuke that will deal massive damage to anything. Turn Them To Ashes does okay damage, but more importantly gives Rador Double Damage, turning him into a threat that must be addressed. Lastly, Mad Ride has the golden Base Power for an AOE at 45, which is necessary because it would be a waste to pass up one of the most powerful AOEs, if not the most powerful AOE, in the game. Any move except Flame Slam can be replaced by Wicked Soul if there's a CD Activator on the enemy team.
2 Strength 1 Speed with Life Mutations is the way to go for attackers, but giving Rador 3 Strength capitalizes on his huge Base Strength stat, and in exchange for being slower than almost all attackers without fail, you get an (almost) guaranteed kill on any non-Life Runed monster in the game with Flame Slam.

Teammate Options: Turn transfer strategies, particularly those that involve damage boosts from the likes of Samael and Demise, are perfect alongside Rador, allowing Mad Ride to deal massive damage to all enemies and possibly even kill depending on the damage boost and the Relics you have - after all, Rador does have the most offensively oriented Relic slots in the game. Do not let enemies touch Rador, as he is vulnerable to nearly everything. For more Teammate options, check out this article.

Countering Rador: Rador is slow, frail and vulnerable to almost all status effects. If you find an opening, you can foil him with great ease using debuffs or by simply using high powered moves by a faster attacker, which is almost any attacker one will find nowadays. For more Counter options, check out this article.