ideas for a new negative effect: Virus different from nanovirus the enemy becomes successive to all attacks the enemy deals -25% damage for 3 rounds the enemy takes 15% damage for 3 rounds and yet the enemy receives + 50% of your team's attacks and a new positive effect: double resistance regeneration causes your allies to receive twice the resistance that resistance regeneration gives you also with this negative effect makes your monster recharge all its resistance for example: resistance regeneration: regenerates 20% of resistance for 3 rounds with twice the resistance regeneration: regenerates 40% of the resistance for 2 rounds and finally a new battle mechanic if you stun your enemy and freeze at the same time the target will be stunned first and then be frozen
ideas for a new effectsPost count: 225Reputation: 35Joined:
@artur-carvalho successive to all attacks? what is that supposed to mean? are you trying to say 25% dmg reduction for 3 turns, and takes 15% of max life as dmg for 3 turns, then i don't understand 50% of your team's attacks. Also I have no idea what you mean by resistance regeneration.