The Demons are a new category of monster and they are my fan version of: The Forsaken.

They share the same rules.

  • They have 4 Skill Groups.
  • You can have as many copies as you'd like!
  • You can only use their personal cells to rank them up.
    • They can be obtained in future events though. Only cells.
  • You share their Cells.

Meet the first Demon: Demadegon. Demadegon is a Thunder Attacker who can kill many monsters. He can apply weakness to Thunder Element then gain an extra turn. He has an evolving Trait: at rank 0 he has: Hardened and a Status Caster: Self Precision, at Rank 1 he gains the Pierce Trait and at Rank 4 he replaces Hardened with Tough and gains a second Status Caster casting Self Evasion.


Details
Name: Demadegon
Elements: Special, Thunder.
Rarity: Legendary
Category: The Demons

Evolving Trait - Demadegon
R0: Demon, Hardened, SC: Self Precision.
R1: Demon, Hardened, SC: Self Precision, Pierce.
R4: Demon, Tough, SC: Self Precision, Pierce, SC: Self Evasion.

Stats:
Life: 39,092
Power: 3,871
Speed: 3,477
Stamina: 140


SKILLS:

Skills Group Default:

Tower Defence - Single Target
[Cooldown: 0 Cost: 13 Acc: 95 Dmg: 25 Ele: Psychical]
"Deals low Psychical damage to one enemy."

Cat Attack - Single Target
[Cooldown: 0 Cost: 17 Acc: 95 Dmg: 30 Ele: Thunder]
"Deals moderate Thunder damage to one enemy."

Special Skill:
Ultimate Doom - Multiple Targets
[Cooldown: X Cost: X Acc: 120 Dmg: 70 Ele: Thunder]
"Removes positive status effects from all enemies. Deals massive Thunder damage to all enemies. Applies Stun and Shock to all enemies. Restores cooldowns on itself."

Skills Group 1:

From Above - Single Target
[Cooldown: 0 Cost: 14 Acc: 95 Dmg: 35 Ele: Thunder]
"Deals moderate Thunder damage to one enemy. 50% chance of applying Shock to one enemy."

Sad Ending - Single Ally
[Cooldown: 1 Cost: 21 Acc: 100 Dmg: 0 Ele: Special]
"Removes all negative status effects from one ally. Applies Stamina Regeneration and Life Regeneration to one ally. Applies Protect Positive Effects to one ally. Requires cooldown."

Im In Your Dreams - Multiple Targets
[Cooldown: 1 Cost: 24 Acc: 90 Dmg: 25 Ele: Thunder]
"Deals low Thunder damage to all enemies. 50% chance of applying Bleed to all enemies. Requires cooldown."

Skills Group 2:

Just One More Thing - Multiple Targets
[Cooldown: 4 Cost: 56 Acc: 90 Dmg: 0 Ele: Special]
"Applies Thunder Weakness to all enemies. Applies Guard Down to all enemies. Gives 1 extra turn to itself. Requires cooldown."

Just A Minute - Self
[Cooldown: 3 Cost: 0 Acc: 100 Dmg: 0 Ele: Special]
"Applies A random Positive Status Effect to itself. Applies Evasion to itself. Requires cooldown."

Repair The Fix - Single Target
[Cooldown: 2 Cost: 44 Acc: 95 Dmg: 65 Ele: Thunder]
"Deals very heavy Thunder damage to one enemy. Applies Stun to one enemy. Requires cooldown."

Skills Group 3:

Not Today! - Self
[Cooldown: 3 Cost: 27 Acc: 100 Dmg: 0 Ele: Special]
"Applies Damage Boost to itself. Applies Precision to itself. Applies Damage Mirror to itself. Requires cooldown."

The Only One - Multiple Targets
[Cooldown: 2 Cost: 33 Acc: 90 Dmg: 45 Ele: Thunder]
"Deals heavy Thunder damage to all enemies. Applies Shock to all enemies. Applies Guard Down to all enemies. Requires cooldown."

Just In Time - Single Target
[Cooldown: 4 Cost: 56 Acc: 95 Dmg: 0 Ele: Special]
"Removes positive status effects from one enemy twice. Gives 1 extra turn to itself. Requires cooldown."

Skills Group 4:

Again and Again - Self (Rank 1)
[Cooldown: 4 Cost: 64 Acc: 100 Dmg: 0 Ele: Thunder]
"Applies True Vision to itself. Applies Damage Boost to itself. Gives 1 extra turn to itself. Requires cooldown."

Actual Death - Multiple Targets (Rank 2)
[Cooldown: 3 Cost: 47 Acc: 90 Dmg: 45 Ele: Special]
"Removes positive status effects from all enemies. Deals moderate Special damage to all enemies. Applies Daze to all enemies. Requires cooldown."

Repeat The Cycle - Self (Rank 3)
[Cooldown: 4 Cost: 33 Acc: 100 Dmg: 0 Ele: Thunder]
"Removes all negative status effects from itself, then from all allies. Applies Double Damage to all allies. Requires cooldown."

Get Pierced - Single Target (Rank 4)
[Cooldown: 4 Cost: 35 Acc: 95 Dmg: 55 Ele: Thunder]
"Applies Pierced to itself. Deals heavy Thunder damage to one enemy. Removes Pierce from itself. Requires cooldown."