@Carlos "I throw a Stun skill to a Blind immune monster with no protections. Will the Stun allways be applied?
The answer is NO. All status effects should be at least 98% accuracy, so having a small chance of missing is always there."
That is horrible. :(
so even if our move that stuns lands, and does damage on a non stun immune monster (not bulwark nor hardened nor tough) it may still NOT stun him? Why?
I'm aware that some status effects have 100% accuracy. This will change in the future (doing a proper communication, no more "shady-rebalances")so we are consistant with our rules.
Oh God please no! There is nothing more annoying than missing.
I have been trying to suggest that moves should not miss at all except if the attacker is under blind or daze.
There is nothing more infuriating then planning your attack wisely, using the right monster and all, then the move that is supposed to give you the win, misses and the opponent gets a special that wipes you out.
what is the point of that? it takes away the control from us and gives it to sheer blind luck, not skill, not intelligence, just blind luck. Choosing the right skill, attacking smartly, ranking our monster, giving it the right skills all becomes useless because the system decided you are gonna miss now. Sometimes thrice in a row! and we have been noticing more missing lately than ever.
that is not enjoyable by any means to anyone.
Missing should be removed all together. Bulwark, Hardened, Tough already counter the status effects. You want more variety and less generals and Voltaiks and Laomus, their traits already make status effects less valuable, so why make status effects even less valuable by giving them a chance to miss vs normal monsters?
Why not have all attacks except aoes always land with 100%. blind and daze and sunburn are there to counter it. and the traits are there to counter status effects. precision can be given a different role, such as giving immunity to blind and daze, is still useful for aoes, and can be made more useful by having status effects more accurate vs tough and hardened and bulwark.