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Role and elements:
Metal tank with taunt, mega taunt and self-heals -
Relics:
Shield - Mask -
Condition to obtain:
Golden legend pass
*Book :
Mechanical - families - undead
- Skills:
-Basic :
● [Soda Cyborg] = Deal heavy metal damage to an enemy (Stamina: 22 - Cooldown: 0)
● [Drink] = heals itself by 50%
(Stamina: 30 - Cooldown: 2)
- Tier 1:
● [Always monster soda] = deals moderate metal damage to all enemies
(Stamina: 34 - Cooldown: 2)
● [Really tanky] = remove all negative status effects from itself, applies taunt to itself
(Stamina : 40 - Cooldown: 2)
-Tier 2:
● [who wants to drink?] = heals all allies and all enemies by 30%
(Stamina: 45 - Cooldown: 3)
● [Never drink my soda] = deal heavy metal damage to an enemy, apply stun to an enemy
(Stamina: 45 - Cooldown: 1)
-Tier 3:
● [50L of soda] = heals itself by 100%, applies daze to itself (Stamina: 56 - Cooldown: 4)
● [Drink and drink] = Applies mega taunt and positive effects protection to itself
(Stamina: 56 - Cooldown: 3)
-Special:
● [Soda with 900g of sugar] = applies double damage to itself, deals very heavy water damage to all enemies, 100% chance to killing itself
*trait:
-Rank 0: hardened
-Rank 1: + possession Immunity
-Rank 3: + SC = immunity to sudden death
- Description:
Berry was a simple human who drank too much soda, very sweet. One day, Hercule found him very interesting and recruited Berry into his circus, Berry showed everyone what he does: A soda made from 900g of sugar, 100% carbonated, and the worst is going to drink 50 liter bottle, equivalent to 50L, he went too far, but he managed to drink them all, but an instant he fell instantly. Berry has no chance to survive but Hercule asks Kastit for help to make him like a cyborg able to survive. Now Berry has become the cyborg-soda, and changed his name to B-Sowda
B-Sowda is a metal tank with taunt and self-healing, he gains mega taunt and protection from positive effects in one hit, or self-heals by 50%, or up to 100%, one of his skills heal allies and enemies by 30%, sharing sodas together.
B-Sowda have a evolving trait , at rank 0 he is hardened, at rank 1 he is immune to possession, at rank 3 he uses status caster, becomes immune to sudden death and death countdown at the start of the battle