Description:
Once upon a time, there was a lonely wolf travelling during a stormy night until he got struck by a purple-glowing lightning. The wolf died, but his soul was released with renewed powers, determined to use it for good. That was the birth of this kindhearted spirit.

Boltix is a Thunder Controller with support capabilities. He can drain all Stamina from a single enemy and gain an Extra Turn, or apply Stun to all enemies. He is also able of cleansing an ally's negative effects or applying Torture Immunity and Precision. His trait is Blind Immunity unranked, he becomes immune to Sunburn at Rank 1, he gains the Status Caster: Dodge Area at rank 3.

Stats:
7568 Power
74796 Life
5918 Speed

Trait:
R0 - Blind Immunity
R1 - Sunburn Immunity (+)
R3 - SC: Dodge Area (+)

Relics:
Staff/Banner

Books:
Good Legions, Adventurers, Winged, Cosmic, Spirits

Obtainable From:
Ghastly Heroes Maze

[Basic Attacks]

Electrocuted Wolf:
Deals moderate Thunder damage to one enemy.
(40 Damage/22 Stamina/0 Cooldown)

Blinding Spark:
Deals low Thunder damage to all enemies. Applies Blind to all enemies. Requires cooldown.
(20 Damage/30 Stamina/1 Cooldown)

[Tier 1]

Cosmic Bolt:
Deals moderate Thunder damage to one enemy. Applies Shock and Daze to one enemy. Requires cooldown.
(35 Damage/25 Stamina/1 Cooldown)

Powered Spirit:
Applies Precision and Torture immunity to one ally. Requires cooldown.
(0 Damage/17 Stamina/1 Cooldown)

[Tier 2]

Electrifying Blast:
Deals heavy Special damage to one enemy. Applies Stun and Stamina Leak to one enemy. Requires cooldown.
(45 Damage/34 Stamina/2 Cooldown)

Refreshed Soul:
Removes all Negative Effects from one ally. Applies Life and Stamina Regeneration to one ally. Requires cooldown.
(0 Damage/26 Stamina/2 Cooldown)

[Tier 3]

Hopebringer:
Deals moderate Special damage to all enemies. Applies Stun to all enemies. Requires cooldown.
(30 Damage/40 Stamina/3 Cooldown)

Exhausting Jolt:
Deals low Thunder damage to one enemy. Removes 100% of Stamina from one enemy. Gives 1 Extra Turn to itself. Requires cooldown.
(25 Damage/38 Stamina/3 Cooldown)

[Special Attack]

Nothing to Fear:
Removes all Negative Effects from all allies. Heals all allies by 75%. Applies Damage Boost to all allies.