Description:
Markiplier may look scary, but from the inside, he's one of the chillest, bravest and most ambitious warriors. He spent his entire life in the most bizzare places around Monster Legends, turning him into a very tough guy and experienced adventurer.
Markiplier is a Dark curser with access to Tortures, Debuffs, and positive effects removal. He can even use Possession to control a single enemy. Markiplier is an Abomination at Rank 0, he gains Hardened at Rank 1, and becomes a Status Caster at Rank 3, gaining Precision at the start of every battle.
Stats:
7447 Power
72384 Life
5896 Speed
Trait:
R0 - Abomination
R1 - Hardened
R1 - SC: Precision
Relics:
Amulet/Mask
Books:
Adventurers, Good Legions, Undead, Exclusive, Cosmic Era
Obtainable From:
Doomwood Island Maze
[Basic Attacks]
Nightmare in the Halls:
Deals moderate Dark damage to one enemy. Applies Bleed to one enemy.
(35 Damage/22 Stamina/0 Cooldown)
Reported!:
Deals low Dark damage to all enemies. Applies Daze to all enemies. Requires cooldown.
(20 Damage/32 Stamina/1 Cooldown)
[Tier 1]
Silence Game:
Applies Blind and Nightmares to all enemies. Requires cooldown.
(0 Damage/30 Stamina/1 Cooldown)
Experience A Bite:
Deals heavy metal damage to one enemy. Applies Bleed and Major Damage Reduction to one enemy. Requires cooldown.
(50 Damage/40 Stamina/1 Cooldown)
[Tier 2]
Obstacles Passed:
Removes all Positive Status Effects from one enemy. Applies Reverse Healing and Daze to one enemy.
(0 Damage/37 Stamina/2 Cooldown)
Tasks Completed:
Applies Photophobic Shield to itself. Applies True Vision to itself. Requires cooldown.
(0 Damage/30 Stamina/2 Cooldown)
[Tier 3]
Tick Tock:
Applies a 3-Turn Death Countdown to all enemies. Applies Drowned, Nightmares and Stamina Leak to all enemies. Requires cooldown.
(0 Damage/60 Stamina/3 Cooldown)
Controlled By Anger:
Deals low Magic damage to one enemy. Applies Curse and Possession to one enemy. Requires cooldown.
(0 Damage/45 Stamina/2 Cooldown)
[Special Attack]
The Bad Experience:
Applies Stun and Burn to all enemies. Heals by 50%. Gives 1 extra turn to itself.