With lots of Cosmic monsters around, Dr. Wattz knew his army wasn't strong enough to resist their powers. In order to make a fearsome war machine, he brought an old and broken robot of his, armed it with weapons and sprinkled what little Stardust he had on it. The parts of the robot started assembling with the flow of Cosmic energy, creating a smart battle tactician instead. Boombot will be the perfect addition to his evil army!
Boombot is a Metal Support/Curser hybrid that has the perfect tools to deal with the current Cosmic environment. He is capable of removing positive effects from enemies or negative effects from allies. He can also apply Skill Mirror, Blind Immunity and protect positive effects on one ally or apply Damage Protection to his whole team. Boombot is Immune to Cooldown Activation at Rank 0, he gains Tough at Rank 1, and becomes a Status Caster at Rank 3, doubling his allies' stamina at the start of every battle.
R0 - Cooldown Protection
R1 - Tough
R3 - SC: Team Double Stamina Pool
Evil Legions, Mechanical, Villains, Cosmic Era
Automatic Warfare Marathon
Plant the Bombs:
Deals moderate Metal damage to one enemy.
(40 Damage/0 Stamina/0 Cooldown)
Deals very low Fire damage to all enemies. Applies Burn to all enemies.
(10 Damage/22 Stamina/0 Cooldown)
Removes all negative status effects from one ally. Heals one ally by 50%. Requires cooldown.
(0 Damage/30 Stamina/2 Cooldown)
Outsmart the foe:
Removes all positive status effects from one enemy twice. Deals moderate Special damage to one enemy. Requires cooldown.
(40 Damage/45 Stamina/2 Cooldown)
Deals moderate Metal damage to all enemies. Applies Burn and Nanovirus to all enemies. Requires cooldown.
(30 Damage/40 Stamina/2 Cooldown)
Applies Skill Mirror, Blind Immunity and Positive Effects Protection to one ally. Requires cooldown.
(0 Damage/25 Stamina/3 Cooldown)
Army of Steel:
Removes all negative status effects from all allies. Applies Damage Protection to all allies. Requires cooldown.
(0 Damage/26 Stamina/3 Cooldown)
The Area is Clear!:
Removes all positive status effects from one enemy, and then from all enemies. Deals low Metal damage to all enemies. Requires cooldown.
(25 Damage/40 Stamina/3 Cooldown)
Machine Gun Blow!:
Deals massive Fire damage to all enemies. Applies Burn, Ignite and Daze to all enemies. Applies Damage Mirror to all allies.