Description:
Pulseprism was fighting the Cosmic dark energy that tried to corrupt his little sister Astra. He couldn't keep up and the darkness has entered his sister's body. However, Astra didn't become evil, she managed to vanquish the dark energy from the inside with ease, releasing all the Cosmic energy and turning herself into a Cosmic.

Astra is a Thunder Attacker with Damage Buffs. She can deal damage, apply Shock and heal herself in one move. Astra has an Evolving Trait: at rank 0, she's Hardened, at rank 1, she becomes immune to Nightmares, at rank 3, she receives less damage from Dark attacks.

Stats:
7568 Power
69971 Life
5632 Speed

Trait:
R0 - Hardened
R1 - Nightmares Immunity
R3 - Dark Protection

Relics:
Sword/Trap

Books:
Spirit, Good Legions, Female, Winged, Families, Cosmic Era

Obtainable From:
Astra's tales

[Default Skills]

Electrocution:
Deals moderate Thunder damage to one enemy.
(35 Damage/22 Stamina/0 Cooldown)

Crystal Shards:
Deals low Light damage to all enemies. Requires cooldown.
(20 Damage/32 Stamina/1 Cooldown)

[Tier 1]

Bashing Lightning:
Deals moderate Thunder damage to one enemy. Applies Daze and Shock to one enemy.
(35 Damage/36 Stamina/0 Cooldown)

Maximum Capacity:
Applies Damage Boost and Stamina Regeneration to itself. Requires cooldown.
(0 Damage/22 Stamina/2 Cooldown)

[Tier 2]

Striking Energy:
Deals moderate Light damage to all enemies. Applies Sunburn to all enemies. Requires cooldown.
(35 Damage/38 Stamina/2 Cooldown)

Volt Surge:
Deals very heavy Thunder damage to one enemy. Applies Shock and Sunburn to one enemy. Requires cooldown.
(55 Damage/46 Stamina/2 Cooldown)

[Tier 3]

Pulsing Body:
Applies Double Damage and True Vision to itself. Requires cooldown.
(0 Damage/52 Stamina/2 Cooldown)

Release Catastrophe:
Deals moderate Thunder damage to all enemies. Applies Shock to all enemies. Heals itself by 30%. Requires cooldown.
(40 Damage/52 Stamina/3 Cooldown)

[Special Attack]
Bad Weather:
Deals very heavy Dark damage to all enemies. Applies Drowned, Shock and Vunlerable to all enemies.