Element: Magic
Rarity: Mythic
Generation: Cosmic
Books: Good Legions, Superheroes, Families, Cosmic Era
Role: Magic Attacker with Extra Turns and Tortures.

Traits:
R0: Hardened
R1: Attuned
R3: True Vision

Thunderkong was transform into the cosmic but the magic monsters has arrived and Thunderkong will challenged the magic monsters, but he mix the stardust into the Magikong.

Magikong is Golden Legend Pass

Default:

Magic Monkey: Deals low magic damage from one enemy.

Kick Foot: Deals very low special damage to all enemies.

Group 1:

Bigfoot: Applies Bleed from one enemy. Deals very low magic damage from one enemy. Gains 1 extra turn from itself. Requires cooldown.

Roarilla: Applies Damage Boost and Precision from itself. Requires cooldown.

Group 2:

Kick Gorilla: Applies Bleeding to all enemies. Deals low magic damage to all enemies. Requires cooldown.

Hoo-hoo haa-haa: Applies Curse from one enemy. Gives 1 extra turn from itself. Requires cooldown.

Group 3:

Primate Whip: Applies Curse to all enemies. Deals low special damage to all enemies. Requires cooldown.

Chimp-magic: Applies Curse and Bleed Deals moderate special damage to all enemies. Requires cooldown.

SS:

It's Time to Kill!: Applies Curse and Bleed to all enemies. Deals insane special damage to all enemies. Applies Triple Damage and Evasion to itself.