I think it would be a great option if leads and or co's can make the choice who is on observer mode when a team is not with a plural (hope that's the right word) of 5 so not the same are left out
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Leads and or Co's should be able to make the decision who's in war
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Leads and or Co's should be able to make the decision who's in war
Post count: 456Reputation: 191Joined:@Marianne-van-Es good idea. It would sort the problems of recruiting through holidays and if you hit 26 or 29 as examples.
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Leads and or Co's should be able to make the decision who's in war
Post count: 1758Reputation: 527Joined:@Marianne-van-Es said in Leads and or Co's should be able to make the decision who's in war:
I think it would be a great option if leads and or co's can make the choice who is on observer mode when a team is not with a plural (hope that's the right word) of 5 so not the same are left out
I would love this. I recently had a new high level player join the team (player name is the breedable fire legendary), but then bail out 5 hours before we started a war. I was able to fill his spot, so we did not have a problem, but I would prefer to be able to pick our long time players over newer players. I could also see where some people might want the most powerful players, which is not always the case now.
Meme-master in his own mind.
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Leads and or Co's should be able to make the decision who's in war
Post count: 168Reputation: 70Joined:Perhaps in the future we could see the addition of a War Fighter / Social tag Leads or Co's could apply to members. Maybe even add a few spots so people can have there youngsters on a team as a social until they are ready to fight with the team.
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Leads and or Co's should be able to make the decision who's in war
Post count: 1758Reputation: 527Joined:@San said in Leads and or Co's should be able to make the decision who's in war:
Maybe even add a few spots so people can have there youngsters on a team as a social until they are ready to fight with the team.
I'm not sure what you mean by this. Do you mean increase the team size?
Meme-master in his own mind.
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Leads and or Co's should be able to make the decision who's in war
Post count: 168Reputation: 70Joined:@Kaiju Potentially to add a few extra social spots but not war eligible spots. That way you could have a few socials on a team but still compete in a full 30 team war. Maybe even be able to rotate socials back and forth warrior due to RL issues like family emergency or vacations.
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Leads and or Co's should be able to make the decision who's in war
Post count: 1758Reputation: 527Joined:@San said in Leads and or Co's should be able to make the decision who's in war:
@Kaiju Potentially to add a few extra social spots but not war eligible spots. That way you could have a few socials on a team but still compete in a full 30 team war. Maybe even be able to rotate socials back and forth warrior due to RL issues like family emergency or vacations.
I wonder how well that works in practice. Currently some teams might have players with multiple accounts that they use in a crisis like this. The problem is the social players may not be active enough in whatever chat method you use to take advantage of them.
Meme-master in his own mind.