Ignitwe is a Nature Control monster with Tortures, he can activate cooldowns, and apply Stun, he can also Possess a single enemy and gain an instant extra turn. Ignitwe has an evolving trait: at rank 0, he has Stamina Protection, at rank 1, he becomes Immune to Torture, and at rank 3, he'll cast Anticipation to himself at the start of every battle.

Name: Ignitwe
Element: Nature
Rarity: Mythic
Generation: Corrupted

Stats 100
Life: 86,860
Power: 8,202
Speed: 6,460

Trait
R0: Stamina Protection
R1: Immune to Torture
R3: SC: Self Anticipation

Obscure Talent: After damaging with a skill, removes 25-185 points of Stamina from damaged enemies. 4 uses.
(this will not bypass Stamina Protection Pierce cannot bypass Stamina Protection).

Relics: Staff and Essence

Skills

Shockage: Deals moderate Nature damage to one enemy. Applies Shock to one enemy.
Grave Digger: Removes positive status effects from one enemy. Gives 1 extra turn to itself. Requires cooldown.
Protect The Grave: Applies Anticipation and True Vision to itself. Requires cooldown.
Cooldowns: Activates all cooldowns on one enemy. Applies Curse to one enemy. Requires cooldown.
Possess Win: Applies Possession to one enemy. Gives 1 extra turn to itself. Requires cooldown.
Coping Stratagy: Deals moderate Special damage to all enemies. Applies Stun to all enemies. Applies Bleed to all enemies. Requires cooldown.
Copted: Activates all cooldowns on all enemies. Applies Curse and Drowned to all enemies. Requires cooldown.
Skeleton's Fly: Removes 100% of Stamina from one enemy. Requires cooldown.
Return of OG Era(Special): Removes positive status effects from all enemies. Disables Trait on all enemies. Removes 100% of Stamina from all enemies.