As you're aware, a new Season (7) for PvP started ~20hrs ago, with this season SP decided to remove the refresh button which started at 2.5K gold and multiplies by 4 for each next refresh (stops at 160K gold), this feature allowed players to change their opponents and get a better chance at getting a victorious attack, SP's reason for removing this feature is that people have been "exploiting" the feature to get easy opponents and also say that monster masters should be brave and fight their opponents to make the game more fair...sounds like a promising change right? they'll balance out the matchmaking so players in same league get matched up against each other....turns out this wasn't the case. On top of REMOVING the refresh feature, they're giving the wrong opponents to players, Ive seen many G1 players complain about only having L4/L3 as their options to attack, these players having all 130 X defenses, as an L4 player with only 1 130 monster (for PvP), my options are only L1 players, whether this was intended or not, it was a terrible move and hope it gets changed, to summarize all the things I have to say :
- Don't match G1 players against L3/L2 || Don't match L4 players against L1.
- If you're going to give +20 trophies for a victory, take 20 trophies for losing not 40, the ratio of winning/losing trophies is just plain bad.
- Let us use our monsters on defense in adventure map/dungeons/war. You can prevent the use of defense monsters on offense in PVP, but preventing their use in adventure map/dungeons/war doesn't sound right.
- Re-add the refresh feature, but make it so G1 players get the option to attack G1 players and only that, no G2/L4, same for L4 and the other leagues. (L3+ seems to have no problem since they all have 6 130 and 18 X runes ready for PvP so L3-LL should be matched against each other)
Thanks for reading.