In case you haven't been following the Bo Tai discussion in the Monster Discussion section, there are some very interesting changes planned:
@Carlos said in Official SP Video on Bo Tai - Incoming Changes?:
All Stun Immunities (and trait) will also give immunity to MegaStun (2 turn Stuns)
All Possession immunities (and trait) will also give immunity to MegaPossession (2 turn possessions)We are also internally testing unifying all similar effect - different attacks (Possession = Hacked/Corrupted)
Will MegaStun still land on Mountain?
@Carlos said in Official SP Video on Bo Tai - Incoming Changes?:
@MarshallTheBeef No Marshall. It should not. Possession should be your option.
This immediately makes the Earth element much more interesting:
- Ouros just just got much better again.
- Brontes and Hiroim aren't OP anymore (Mega Stun = win).
@Carlos said in Official SP Video on Bo Tai - Incoming Changes?:
Stun immunity trait, and Stun Immunity skills will give immunity to Stun and Megastun
The same for PossesionThe other topic is that skills doing an effect similar to Stun (deny turn), without being Stun, rename them to Stun (Internal tests right now). We would do the same with Possession and other effects, to make more consistent the rules of the game and not scatter very similar skills in our game.
This option will certainly reduce power on certain key legends, but will increase the usability of a lot of monsters, making us see more varied teams and interesting battles.
- Sounds like Stop Time will be a "Stun" and immune by no one anymore?
- Monsters that grant Ally wide immunities just got stronger like Sarah, Caillech, Scryb, Bo Tai, etc.
I think this will make fights much more interesting. What other monsters/elements come to mind with these changes for you?