At first Nox did 80 pt. damage AOE to the enemies and 60 pt. to his own team.
Apparently SP thought this was too overpowered so they changed it to 60 pt. damage to both parties. Fair enough.
Now with the latest 'fix' though, he does 70 pt. damage to the enemies and 80 pt. to his own team.
It is difficult for me to understand why this would be intentional. Sure, he is still a menace on defence, but it makes him quite complicated to use wisely on attack.