Can someone who has purchased Faraday or perhaps @Carlos explain how Faraday's trait works? It's impossible to test in the demo.
The main thing I'm wondering is if you need to attack Faraday for his trait to activate or is it activated whenever a skill with an extra turn is used. This is a pretty important distinction because in one scenario you'd be able to kill the rest of his team with Voltaik/Zyla, but would want to stop before getting to him. In the other case, there's not much you could do against the entire team. It would also matter for monsters who have skills that give a self a boost and get to go again like Greedy Dragon, Barbatos, Krugbo, etc.
Also, what is the order of skills supposed to be? I've heard some reports of this maybe not working as expected based on the speeds of the monsters. Is it supposed to be like this? -
Voltaik attacks, Faraday gets to attack, Voltaik gets his extra turn
Voltaik tries to attack, but Faraday gets to go right away, then Voltaik gets to take his original turn
Voltaik attacks, Voltaik gets his extra turn if he's faster, Faraday gets to attack
Voltaik attacks, Faraday gets to go, Voltaik doesn't get his extra turn