We have deployed a batch of new balancing changes for Champions Destiny. These improvements are especially tackling our matchmaking system, making it fairer for everyone.
We have reduced the matchmaking brackets both for teammates and also enemies. This means that we are favoring quality of matchmaking over waiting times. Also, this means that you’ll get more balanced matches overall.
We have changed the level of bots, reducing it across all Leagues of the game. The change will be especially noticeable in higher Leagues. This also means that fighting against bots in 3vs3 will be more balanced than before.
STATS PROGRESSION CHANGES
We have reduced in half the progression of stats after leveling up Champions. As a result, the difference in power between levels has also decreased.
RESPAWN TIMES CHANGES
We have changed the way the respawn times work, from 15 to 35 seconds, depending on the times you die. The first time your Champion gets killed, you’ll wait 15 seconds until respawn. The second and third time, 20 and 30 seconds respectively.
Any further death after that will result in 35 seconds respawn time.
Legendary Ranking fixed –> We have fixed a bug that was preventing the Legendary Ranking to show the best players from the previous PvP season.
See you in the Arena!
The Champions Destiny team