Even if the dungeons were shorter, I would really get more excited about survival style dungeons rather than the style we have atm.
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Every dungeon should be survival format
Post count: 1758Reputation: 527Joined:@Clackers I disagree with you on this. If you want a more realistic combat simulation game, there are plenty of them out there. I love being able to autoplay the dungeons.
Meme-master in his own mind.
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Every dungeon should be survival format
Post count: 1509Reputation: 303Joined:What about gold and food dungeons becoming EPIC/EPIC/EPIC only?
It would give us a reason to use our epics and put different runes on them.
I am currently going thru the gold dungeon with Mothman, Salamander, and Prototyperion, all level 95. It's actually quite interesting...
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Every dungeon should be survival format
Post count: 456Reputation: 191Joined:There are so many things that could be changed to make dungeons more rewarding. Having a chosen difficulty level - by the player - could be one. So the player could challenge themselves and try super hard for more rewards but if they lose then nothing. Or survival mode that restarts if you fail and so on. These are not great examples but the idea is to add variety.