I have something really weird going on. At first I thought I just didn't see it right, but I then did a few more battles in war and noticed that the relic Spirits Trap is acting really strange. Or maybe I am not understanding how it should work.
Description: When the turn ends, if any enemy is Possessed, it's strength increases 160 points for 1 turn. 2 uses.
Well after I read this I see why it is doing what it is but this doesn't make sense. It is giving the opponent 160 points strength. Why would a relic give the opponent strength? This is just plain confusing.