Well I've been playing the game for awhile now, but never decided to talk about stuff going on in the game on the forums. For this is the update for me to finally make an account, and discuss my thoughts on it.
Starting with Elemental Cells. Not much to say that other people haven't. They're way weaker elementium with not much purpose at the moment. Allowing cross usage of elementium, and elemental cells would really help.
Thanks for fixing Ahran's "Deliverance" Skill, Atum's Bodyguard Ultimate, Ixofex's "Angry Xenophagous" (Side Note does this fix also deal with same issue with Scrapp Warrior's "Moonshine Bottle, and Cryotan's "Skadi" skills?), Ingenica's Ultimate, and etc. Also do really like how nightmares is now consistent across all monsters, and has drain 10% energy each turn, and Immune to Instant Death trait buff (It was really needed).
However their are changes I really don't understand or like. Starting with Alces' Pet "Nocuous Leaves" can anyone explain why this was changed? I mean don't mind self heal 25%, but it was orignally an amazing offensive skill being 60 power, and removing 25% of enemy life with plague effect. Just seems like a weird change that doesn't make him better.
Vanitus' "Best View in the World" now gives him skill mirror again, but it went down to 1 turn which is utter garbage on all levels. First it burns youself, which isn't a big deal, but it still is a major downside other skill mirror monsters don't have to deal with. Plus it had amazing synergy with his "Ego Boost" skill which is now no-more. I'd at least like him to have a self 2 turn skill mirror, please.
Finally planned nerf to Rocigon's "Chargue with Rozinate" being it also removing positive effects on used monster. This is due to the nature of skill mirror skills reflecting support skills back to monster used. So you can give all your team an extra turn basically. Problem with that logic is that it isn't anything new. Cloud "Charge With Me" can give himself extra turn under same circumstances, but he has a 0cd aoe 50% chance of stun, but with precision becomes basically an aoe stun 0cd. Which is basically the same as giving your whole team extra turn if Rocigon would waste his turn giving extra turn to denier for them to use their aoe deny skill anyway. Also considering you had over 2 weeks during when the maze was active to make this change, but didn't for everyone wanted him badly. People could see this as SP using Rocigon's popularity as a trap for people who would spend money to get him, then nerfing him running of with the goods. Even though I don't think that was the intention, I can see that side of the argument. #SaveRocigon, Vanitus, and Alces' Pet