Monster Masters!
Fixing bugs is one of our biggest priorities and to make everything as transparent as possible we would like to share with you all the bug fixes we implement in the game.
Every month we will release a “Monster Bug Fixes” log for that particular month. It will include a list of upcoming fixes of the bugs related to Monsters.
The log will be constantly updated as we continue to fix bugs throughout the month. So make sure you check this page once in a while.
Of course, if you experience any issue in the game, don’t hesitate to contact our Customer Service.
Following changes will be live first week of July:
BALANCING
-
Barbael gets buffed
Barbael base speed will increase from 3 542 to 3 575 -
Fatid gets double armor
Fatid has now Armor + Armor relic slots
FIXES
- Artifacts not being Resurrected
Fixed an issue that didn’t allow players to Resurrect Artifacts.
KNOWLEDGE DROP
Fatid’s Reanimating skill does NOT reanimate Artifacts.
Fatid casts a status effect upon his allies to bring them temporarily back to battle which doesn’t apply to Artifacts since they have status effect immunity.