@Slamansen said in Resurrection Bug:
@C0ntr1v3d said in Resurrection Bug:
For the other end of the spectrum:
Just fought a war battle. Enemy Necromancer resurrected enemy Thetys, which then got 5 turns in a row. Thetys was killed early on, and resurrected a few turns later. I suspect she got all the turns she would have had (if she had been alive) in one go. @Carlos
Ha-ha. This has been pointed out to SP for years...
What is worse, ignorance or arrogance... who knows? Who cares?
A question of degree, perhaps.
Yes, I recall your Alex Bone example a few months back, @Slamansen . But since then, due to Fatid and Necromancer revive/resurrect mechanics I believed this had been addressed. Certainly other aspects have been tinkered with. Point in case: the OP had the opposite problem.
PS This has not been a problem for years. The formula used to be, quite simply, when a monster was resurrected the turn order was recalculated as if the battle just started, taking into account only the monsters on the table (including the resurrected one), then skipping the first. A mechanic I frequently used tactically in wars.