Monster Power in Monster Legends
In the early days of Monster Legends (ML), the main task was to breed, incubate and then feed monsters. The longer you played, the more monsters you could call your own. Nobody thought about Team Wars and Monster Power at this time. You gathered and collected monsters and enjoyed the many different monsters you had. I call these players "collectors".
With the introduction of team wars, the game changed dramatically and new player types were added. These players were primarily for success in team wars and other events in which you could compete against other players. I call these players "fighters". To achieve these achievements, the "fighters" concentrate on a few good or very good monsters and all other monsters serve only as a means to an end (to be used in breeding events and for breeding). All other monsters remain as eggs in the camp or are sold. In addition, these unneeded monsters are not fed, leveled and boosted. A "fighter" is focused on the absolutely necessary. The focus is on success optimization.
Like everywhere else, there are not only these two types of players but also many levels in between, but they are probably the two extremes in the game dar.
The old Monster categories C, UC, R, E and L were joined after about 3 years by the VIPs, Nemesis and WarMaster. These new monster categories are considered special forms of L-monsters and are equated to these in their rating. It does not take into account that VIPs, Nemesis and WarMaster are equipped in their equipment on the normal L-Monster. The difference between normal L, VIPs, Nemesis and Warmaster is more like the difference between an E-Monster and an L-Monster. You could even say that the difference is more like an R-Monster to an L-Monster.
The following influencing factors are taken into account when determining the team ranking in the team wars. (also applies to matching)
- Monster Power
- Number of rare monsters
- scored war coins of the past 90 days
Here it can be seen that above all the monster power and the "number of rare monsters" greatly influence the team ranking. These 3 influencing factors lead to partly bizarre situations.
Achieving war coins
is a very nice piece of information, however, this influence factor causes high-ranked teams to disband their teams and create new teams to regain lighter opponents and minimize their "war coins of the past few days".
The number of rare monsters
leads to the fact that the so-called "collectors" in comparison to the "fighters" massively in the front rank are in reality, but much weaker than the "fighters" and thus in team wars mostly chance against their assigned "fighter teams ", who are often placed further behind the „collector" team. The value "Number of rare monsters" can no longer be lowered by the player. If a monster has been counted in the monstergram, the monster will remain counted even if the monster is sold.
The monster power
as the third influencing factor should reflect the "strength of a player". Until the introduction of the new monster types VIPs, Nemesis, WarMaster and the relics, the monster power was a reasonably fair evaluation size, even though the problem indicated in the point "Number of rare monsters" basically also applies here. In contrast to "Number of rare monsters" the monster power can be influenced. It can go up and down. A player with 4 R monsters at the highest level has a higher monster power than a player with 3 L monsters at the highest level. The introduction of VIPs, Nemesis, and WarMasters who are as influential on a player's monster power as all L-monsters further aggravate the situation that "collector" or collector teams stand far above the "fighters" and combat teams in their rank , However, the actual power and chance of winning in one war is another. A player of e.g. Only the strongest or two strongest Nemesis monsters on each element at level 130 will defeat any opponent with L monsters at level 130 without any problems. From a monster's point of view, however, the "collector" with 100 L-monsters at level 130 is considered far more powerful than the "fighter" with 18 nemesis monsters at level 130. The "collector" is considered to be more than 5 times stronger than that "Fighter".
In order to determine the strength of a team fairer and more correctly, I suggest the following:
The monster-power additions for monsters with stars are resolved on VIPs, Nemesis and WarMasters of the remaining L-monsters and get higher bonus for these monsters than with all other L-monsters. The bonus should also differ between VIPs, Nemesis and WarMasters. Maybe it makes sense to introduce new monster categories. In addition to C, UC, R, E and L, there are also V, N and W for VIPs, Nemesis and WarMaster.
The monster power of a player or team is determined only by the following factors. Per book, per element and per category, the 3 monsters with the highest monster power are taken and a sum is formed from them.
All relics of a player should be included in the monster power, as well as all runes that a player possesses. This is to prevent that only after a matching by changing the runes and relics the actual monster strength of a team is brought to light.
Relics and runes should flow into the monster power according to their value. So how much does a monster become faster, stronger, more enduring? The difference between a 1-Power Rune and a 10-Power Rune is not a monster power increase of 9, but a 1-Power Rune gives 6% more power. An Xer PowerRune 102% more power. So the Xer PowerRune has to change the monster power 17 times stronger compared to the 1er PowerRune. Apart from Goldruns, there should be a different monster-power-changing value for every rune type and rune level. For the relics is similar to proceed.
Matching Team Wars should use MonsterPower only, so a war between rank 20 and rank 50 is not really a "weak team at rank 20" versus a "strong team at rank 50". Only the power of the monster can reflect the actual strength of a team.
I have to say sorry for my worse english. I hope my ideas and intention are readable and could be understood. Thanks for reading and your comments.