Synopsis
Chocobunny is a clone of the epic monster, Skuller. Even though he's actually pretty decent. I feel like a differentiation from the orignal monster would be very nice.

Stats
Chocobunny has the same stats as Skuller. Power is 2,650, Life is 17,122, and Speed is 2,930. Honestly I feel like Chocobunny needs better stats fitting his role, and to further himself from Skuller. Power should be 2,830, Life should be 20,122, and Speed should be 2,650.

Skills
Honestly his skill are pretty good. However the point of this is to make him more original.

Default
"Bone Attack" Deals low Physical damage. -> "Candy Cane Attack" Deals low Physical damage to one enemy.
Power=25
Stamina=13

"Skeleton Strike" Deals low Dark damage. -> "Chocolate Chip" Deals moderate Dark damage to one enemy.
Power=30
Stamina=13

Ultimate
"Final Joke" Deals major Magic damage to all enemies. May Stun all of them. -> "Candy Crush" Deals very heavy Magic damage to all enemies. Applies Stun and a random Negative Status Effect to all enemies.
Power=60

Skill Group 1
"Bone Mace" Deals low Magic damage. 50% chance of Damage Reduction. -> "Candy Club" Deals moderate Magic to one enemy. 50% chance of applying Daze to one enemy.
Power=35
Stamina=23

"Skeleton Warriors" Deals moderate Dark damage. 50% chance of applying Nightmares. -> "Mint Warriors" Deals low Dark damage to all enemies. Applies Damage Reduction to all enemies. Requires cooldown.
Power=35 -> Power=20
Stamina=23 -> Stamina=32
Cooldown=0 -> Cooldown=3

"Draining Touch" Deals low Dark damage. Steals life from the target. -> "Sugar Slump" Deals moderate Magic damage to one enemy. Gains 50% of life as damage done. Requires cooldown.
Power=20 -> Power=40
Stamina=25 -> Stamina=29
Cooldown=0 -> Cooldown=1

Skill Group 2
"Bone Crusher" Deals moderate Dark damage to one enemy. 50% chance of applying Stun to one enemy. Requires cooldown. -> "Candy Crunch" Deals heavy Magic damage to one enemy. Applies Daze to one enemy. 50% of applying Stun to one enemy. Requires cooldown.
Power=40 -> Power=50
Stamina=24 -> Stamina=28
Cooldown=3 -> Cooldown=2

"Skeleton Army" Deals low Dark damage to all enemies and may give them Nightmares. Requires cooldown. -> "Chocolate Army" Deals moderate Dark damage to all enemies. 30% chance of applying Slow to all enemies. Requires cooldown.
Power=30 -> Power=40
Stamina=30 -> Stamina=38
Cooldown=3

"Draining Assault" Deals low Dark damage. Steals life from the target and removes 20% of Energy from it. Requires cooldown. -> "Sugar Rush" Deals very heavy Magic damage to one enemy. Gains 50% of life as damage done. 30% chance of applying Haste to itself. Requires cooldown.
Power=40 -> Power=60
Stamina=31 -> Stamina=33
Cooldown=1 -> Cooldown=2

Skill Group 3
"Bone Destroyer" Deals heavy Magic damage. Gives Double Damage to attacker and may Daze target. Requires cooldown. -> "Candy King" Deals very heavy Magic damage to one enemy. Applies Stun to one enemy. Requires cooldown.
Power=50 -> Power=60
Stamina=35 -> Stamina=31
Cooldown=3 -> Cooldown=2

"Skeleton Legion" Deals moderate Dark damage to all enemies and removes 25% of Energy from them. Requires cooldown. -> "Lollipop Legion" Deals moderate Dark to all enemies. Applies a random Negative Status Effect to all enemies. Requires cooldown.
Power=35 -> Power=30
Stamina=33 -> Stamina=38
Cooldown=3

"Draining Bitzkrieg" Deals moderate Dark damage. Steals life from the target and applies Stamina Leak to it. Requires cooldown. -> "Sugar High" Deals heavy Magic damage to one enemy. Gains 50% of life as damage done. Applies Double Damage to itself. Requires cooldown.
Power=40 -> Power=50
Stamina=33 -> Stamina=36
Cooldown=2 -> Cooldown=3

I feel like this keeps the same feel of Skuller while making Chocobunny better, and more original in skills.