Synopsis
Somehow you guys figured out how to make a worser Rabies. I think this isn't just the worst Fire legend released, but the worst legend in the game. This monster like Rabies is a hindrance to use, and can cause you to loose the fight. Which you can't say for OG legends for they even though bad, don't cause those types of problems on a team. She needs a changed moveset.

Ultimate
"BersOrker Mode" Applies Triple Damage and Precission to itself. Removes all negative status effects and deactivates all cooldowns from itself. Gives 100% of Stamina to itself. -> "BersOrcer Mode" Removes all Negative Status Effects from itself and deactivates all cooldowns from itself. Heals itself by 100% and gives 100% of Stamina to itself. Applies Triple Damage to itself and gives 1 extra turn to itself. Firca will die after 3 turns.

Skill Group 1
"FerOrcCious Strike" Deals moderate Fire damage to one enemy. 50% chance of applying Burn to one enemy. Requires cooldown. -> "FerOrcious Strike" Deals moderate Fire damage to one enemy. 50% chance of applying Bleeding to one enemy.
Power=35
Stamina=18 -> Stamina=25
Cooldown=2 -> Cooldown=0

"Brutal AgressiOrc" Deals low Special damage to all enemies. Requires cooldown. -> "Brutal AgressiOrc" Deals moderate Fire damage to one enemy. 50% of applying Burn to one enemy.
Power=20 -> Power=35
Stamina=25 -> Stamina=23
Cooldown=1 -> Cooldown=0

"Endless StaminOrc" Gives 100% of Stamina to itself. 50% chance of applying Instant Death to itself. Requires cooldown. -> "Endless StamiOrc" Gives 100% of Stamina to itself. Removes 20% of maximum life from itself. Gives 1 extra turn to itself. Requires cooldown.
Cooldown=3 -> Cooldown=4

Skill Group 2
"Dangerous RecOrcVery" 50% chance of Healing itself by 100% and removing all negative status effects. 50% chance of applying Instant Death to itself. -> "Dangerous ReOrcovery" Removes all Negative Status Effects from itself. Heals itself by 100%. Firca will die after 2 turns. Requires cooldown.
Stamina=13 -> Stamina=21
Cooldown=3 -> Cooldown=4

"UnfOrcGiving Axe" Deals moderate Fire damage to all enemies. Applies Bleeding to all enemies. Requires cooldown. -> "UnfOrcgiving Axe"Deals moderate Fire damage to all enemies. Applies Bleeding to all enemies. Requires cooldown.
Power=30 -> Power=35
Stamina=25 -> Stamina=35
Cooldown=2 -> Cooldown=3

"Flaming InfernOrc" Deals moderate Fire damage to all enemies. Applies Burn to all enemies. Requires cooldown.
Power=30 -> Power=35
Stamina=25 -> Stamina=35
Cooldown=2 -> Cooldown=3

Skill Group 3
"BlOrcThirsty Combo" Deals low Special damage to one enemy. 10% chance of killing itself. 50% chance of applying Bleeding to one enemy. Gives 1 extra turn to itself. Requires cooldown. -> "BlOrcthirsty Combo" Deals heavy Fire damage to one enemy. Applies Bleeding to one enemy. Removes 10% Maximum Life from itself. Gives 1 extra turn to itself. Requires cooldown.
Power=20 -> Power=50
Stamina=50 -> Stamina=34
Cooldown=3

"ViOrcLent Barrage" Deals moderate Fire damage to one enemy. 15% chance of killing itself. Gives 1 extra turn to itself. Requires cooldown. -> "ViOrclent Barrage" Deals moderate Special to all enemies. Removes 15% of Maximum Life from itself. Gives 1 extra turn to itself. Requires cooldown.
Power=35 -> Power=30
Stamina=60 -> Stamina=45
Cooldown=3 -> Cooldown=4

"OrcFensive Axe Combo" Deals very heavy Fire damage to one enemy. 25% chance of killing itself. Gives 1 extra turn to itself. Requires cooldown. -> "Orcfensive Axe Combo" Deals very heavy Fire damage to one enemy. Removes 25% of Maximum Life from itself. Gives 1 extra turn to itself. Requires cooldown.
Power=55 -> Power=65
Stamina=70 -> Stamina=40
Cooldown=3

These are the changes that honestly need to happen on Firca for she's so bad. The instant death gimick is utterly horrendous, and shouldn't have made it pass the development stage, and those stamina costs, ugh.