So I finally just got around to do the Guava Juice dungeon and found some interesting findings:
- Paradox has been nerfed (fixed?). Immune to Instant Death now blocks it. When I saw it blocked I was like uhhhh - this team ain't gonna do it lol.
- The smaller Guava Juices have "Immune to Equalize". Though the main one appears to be susceptible to it, it was neat to see.
It seems SP is on to the easy dungeon exploits
- The addition of Immune to Equalize is interesting. I don't see it playing a big factor in wars should it be a trait on other monsters, though does make you have to adjust if you have been reliant on it for dungeons.
- The change to Paradox is very interesting.. Since it's launch it's been one of those skills that "always worked" and made every Premiere Dungeon easy. I ended up having to cancel the dungeon since I brought no damage over time, and was left with a the big guy who had a f-ton of health. This also increases the value of monsters with the Immune to Instant Death trait.
I ended up replacing Singularis with Kaih and was able to incinerate them (literally).