• 5
    5432wert

    when completing amber dungeons, flash offers are not appearing. could we get a fix asap, as i dont think im going to spend any money whilst this bug is active.

    posted in Bugs read more
  • 5
    5432wert

    0_1598725240920_Screenshot 2020-08-29 at 19.12.14.png
    either that or weakness cancels out haters, which is another bug ig.

    posted in Bugs read more
  • 5
    5432wert

    perhaps this is hinting at a live event or something for the end of the era (im guessing december 11th based on the book rewards, and the time of the base mythics (theres only 3 sets of pass mons on page 2, so there must be either 2/3 on the next set as halloween is season 4, and cosmic era is still around then according to the dev stream) and first was 5 months exactly) where they break the portal, leading into the next era, and the new adventure map.

    posted in Monster Discussion read more
  • 5
    5432wert

    just logged in and its not here, where is it?

    posted in General Discussion read more
  • 5
    5432wert

    can you please remove the the node 35 checkpoint, as its not beneficial and means that its a better deal staying at node 21-29 than in the 30s.

    posted in Ideas Generator read more
  • 5
    5432wert

    can you please put thunderkong in page 1 and not page 2, its harsh delaying the rewards for f2p, and reducing rewards for p2w, no one wins here, no one wanted this, make page 2 pass only.(this is the main book not the limited time book)

    posted in Ideas Generator read more
  • 5
    5432wert

    after maxing out a diamond relic you can pay amber to transcend a relic, which allows you to upgrade it ten levels, you can then do so again for every other rescource like amber added. they get a new name each time transcended and can gain effects

    example

    pumpseeds staff
    drains 180 points of stamina from damaged enemies (1 use)

    after being damaged, drains 300 stamina from attacker (2 uses)

    ondanas staff
    drains 200 points of stamina from damaged enemies(1 use)

    after being damaged, drains 330 stamina from attacker(2 uses)

    at start of turn increases stamina by % when under % stamina (scales higher both ways) (3 uses)
    slugazoids staff
    drains 240 points of stamina from damaged enemies (2 uses)

    after being damaged, drains 360 stamina from attacker(2 uses)

    at start of turn increases stamina by % when under % stamina (scales higher both ways) (3 uses)

    this would be a great way to allow rescources to still have use after the era is over.

    posted in Ideas Generator read more

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