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    Christian01

    When a monster finish breeding is ready to move to the hatchery before the breeding guardian expires, but after resetting the game and once the breeding guardian is in cooldown, the breeding timer for the monsters resets as well. It certainly doesn’t work as intended, just like DBG skill and should be corrected ASAP, with the main difference that this may actually help all players.

    posted in Bugs read more
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    Christian01

    My team just conquered a battleground and the points were awarded to our opponents, I’ve got screenshot and already reported but beware that my team may not be the only one facing this bug.

    posted in General Discussion read more
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    Christian01

    @C0ntr1v3d Thanks for your input and for taking the time to explain your ideas further, you are absolutely right about the different strategies available and the importance of a proper team communication and preparation. I like the way you express about this new game mode, it has a lot of potential indeed, but as being at beta phase it also require several tweaks and corrections to provide the enjoyable experience it was designed to do.

    I’m going to bed now, thanks again for sharing your opinion, I wish you the best of luck tomorrow and don’t forget to have fun!..

    posted in General Discussion read more
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    Christian01

    @C0ntr1v3d It’s ok if you rather not tell your strategy, I just asked because you are among the very few people who feels that the 113k qualification points are not only doable but “not to high”, and I was hoping to be proven wrong and that somehow the numbers may be able to add up without requiring to invest a small fortune refreshing the attackers.

    posted in General Discussion read more
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    Christian01

    Hello @C0ntr1v3d I’m glad people are actually doing some calculations, however may you elaborate a little further this part?

    “A decisive penetration attack (not a clean sweep, but an objective driven assault) will net 48k points”

    posted in General Discussion read more
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    Christian01

    Can a dev please show us the math for a doable scenario where a team may be able to obtain 113k points to merely qualify? I’ve been busting my head around this and haven’t found a way unless your team is literally flooded with legendaries that fulfill the restrictions or are willing to invest a small fortune refreshing their attackers, and as the amount of monsters someone may own was severely capped by the ridiculously high prices of the vault (after purchasing 70 you tell me if it’s still worth it...) my only conclusion is that it would be a pay to qualify event...

    Assuming you somehow manage to fill every single defense slot available with 3 members team’s you would have 150x60x10 = 90k points, still 23k points short, meaning that you should battle and win at least 180 opponent teams to receive 18k and conquest at least 2 areas to receive 5k points, only then you may fulfill the qualified 113k, now realize that not even the top 1% of teams are able to absolutely fill every single slot, especially the ones requiring highly ranked monsters, meaning they would need to get those points from fights, which translate into “refreshing” = gems, as attacks yields at most 100 points while defending secure at least 150. All this are severely high requirements to barely qualify for a reward which if not meet means you get nothing.

    At the end is just a show up for whoever team have the most monsters or currency, consider it this way, for every defense you put it will takes your opponent to use at least 1 team to defeat yours, soon this escalate to the team with more qualifying monsters or being able to refresh attackers win. Now that wouldn’t be an issue if at least we would get a participation reward but with such a high requirement as 113k points to barely qualify, it’s simple not doable. Please take your time and do some math, and please prove me wrong, I would be glad to be wrong.

    Some rebalancing may be applied to reduce the amount of available slots per area, decrease the amount of points needed to qualify for a team reward (or somewhat similar increase the awarded points per defense, attack or conquest) and the pivot of the issue... change the “refresh” monsters costs!.

    posted in General Discussion read more

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