• Claudio Doydoy Cartin

    Can you please add a skill of a monster entitled "healing pain" or "sating pain".
    *Apply to ally or allies
    *Damage received will heal monster instead

    This could turn tides in when strategically used in the game.

    Can you have this skill where a monster can apply
    "ice shell" skill (obviously for water monster)

    *apply to ally or allies
    *ally monster(s) freeze in two turns and evasion for two turns
    *apply regeneration to ally/allies

    *enemy monster(s) locked in ice for two turns
    *ice lock is broken when enemy monster(s) is/are attacked.

    posted in Ideas Generator read more

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