• Claudius DC Sailer

    as long as the race rules and methodology are not changed, I am happy for every day where we are not getting a new race. 😉
    A lot of good ideas are send to SP and now it takes time until these are understood and realized. I hope so 😊

    posted in Events read more
  • Claudius DC Sailer

    Since the last update where the MatchMaking was changed in the team wars, the game is no fun anymore. For one thing, we were catapulted up from rank 100 to rank 36 without any action, and other teams dropped heavily. Although we match against supposedly weaker teams, but this is fundamentally wrong, because these supposedly weaker teams are equipped with 120-130 Nemesis and diamond relics. They usually have only the most necessary monsters and therefore a much lower monster power than us. We are a collectors team that starts from C over UC and brings all monsters to 5 stars and we are a mixed team few payers and the rest FTP but all with 3-4 years game experience. That's why our monster power is comparably high. Before the program adjustments, we won 5-6 out of 10 wars. Since the program adjustment only one, but lost 5. It's just not fun anymore. Because our opponents are not comparable or even equal to us, but they are far superior to us. I do not mind fighting TopTeams, but not 9 out of 10 or 10 out of 10 fights. We soon reach the mark of 500 team wars and can therefore look back on a long history. But it has never been so bad. I urge you (SP @fox) to intervene here and change something.

    I can further tell you that a lot of „mixed teams“ tells me from comparable problems.

    From my point of view VIP but much more Nemesis are absolutely OP monsters but the influence the monster power in the same way as an Nemstrinus. What a mistake. this is the same as you would try to compare an L against an R monster.

    It is certainly nice if you get a willing victim as a payerteam and you can afterwards boast that you have beaten a rank 36 on rank 245. The determination of the monster power is absolutely out of joint. In my opinion, the rune equipment, the extant relics and, clearly, another rating of VIP and Nemesis monsters are part of the monster power.

    posted in Events read more
  • Claudius DC Sailer

    @Darvys
    I have Screenshots from level 77 player which reached 150.000 coins after 24h and passed the event already 3 times. they invested 700Mio Gold in food production.
    I am level 130 invested 1.000Mio Gold in Food and reached 8.000 coins. Nobody can tell me that this should be fair? there ist a big bug in the game balance. they get 3 rank 1 baba yoga and can craft with this 3 monsters higher than babayaga with rank 2 .... but at the moment I can‘t see any chance to get him once.

    posted in Events read more
  • Claudius DC Sailer

    @Jasmin-Begic102
    @Fox
    this is also my opinion. Great idea.

    I would prefer @Jasmin Idea. The winner gets the RaceMonster and e.g. Elementium. Every other team which reaches e.g. 25 laps gets the RaceMonster too with also ranked stage 3.
    I know that than nobody will run 100 laps, but at the end, nobody needs RaceTeams, more teams can reach lap 25 and so there are more in the mood to pay GEMs for reaching lap 25. At the end, a lot of problems would be fixed AND SP won’t loose money, because there is no difference between a few teams pay much gems or a lot of teams pay a few GEMs.
    But Race shouldn’t get more difficult as it is now.
    At the end it is a win-win-situation 😉

    posted in Events read more
  • Claudius DC Sailer

    let us have a look at this new event/feature and when it is over we can give feedback. At the moment to much complains based on to less informations and experiences.

    think positiv 😊😊😊

    posted in Events read more
  • Claudius DC Sailer

    My Feedback for TITANs-Race

    • A possibility to see which TeamMate is active or not is necessary.
    • A possibility to remove inactive TeamMates is also necessary (Optional until have of the race and when it is visibly that he is inactive). I know it is difficult to define what is inactive and what isn't)
    • Fight against the Titan is only stupid and boring.
    • Monsterorder in the fight against the TITAN is not logical. I can see 10Times Totem. Don’t know why. Or I can see 2 Times Totem 1 Time ArchKnight. But after 1. Attack of Totem ArchKnight is gone in the OrderList of the Monsters. Between this attacks there is no TITAN-Attack which could block one Monster or change the order.
    • The Race itself is not different to other Races. When you want to win you have to create a RaceTeam. As we said in past often about RaceTeams itself. You can block RaceTeam when the reward represent the laps or Point you reached and not the place of the team.
    • Raceteams are not good for Teams. Rateteams brings hectic, Discussions and a lot of risk to every team. My understanding was, that SP want to make teams stronger not weaker.
    • Small active teams have no chance to qualify. It is okay when they haven’t a chance to reach 20Mio points but every active team should have the chance to qualify.

    In general.....
    TO much events are running parallel. I can't focus of breeding event and at the same time to Race or Maze. You really know that breeding and hatching blocks everything you also need for race, maze and other events. It is possible that you are right with the opinion that player than invest more GEMs and so more money. But for my point of view I can say that I know a lot of people who invest less than before, because of the situation that they decide to play only one event.
    Since I am playing ML (22.07.2014) I never saw such a hugh number of high ML-Accounts which want to be sold. Something SP should think about it. Why is this happen.

    posted in Events read more
  • Claudius DC Sailer

    @cmleow

    The problem would be easy for SP to solve.
    As I said often, when Race works like in Dragon City (also from SP) that everybody gets the Race Monster when the ream reaches for example 14 Laps than nobody would use Race Teams. The different in the Race Raward could be Elementium or Element Cells.

    At the beginning of races I was absolutely against races teams. After 3 Races and the experience to get in wars opponents full of race monster with level 115 and my teammates had only level 100 oder 105 monsters. But in general the other teams was much weaker but we lost the war. I decided to try all to get the Race monster too.

    I can understand all arguments from @Ekto-Gamat but we are an 80% FTP team and to make a race always again POF, AMAB, Apocalyptic, Valkyrie and to invest GEMs for nothing and at the end to loose wars, because of the described situation above, too. I will try everything what is possible to win.

    By the way. I can say from the last 4 Races the following.
    The teams in our Races were 2 categories.

    1. RaceTeams which realized very fast, that we want to win, and when we were 2 or 3 laps in front, they left their team and looked for an other team.
    2. Teams which are so weak, that it is impossible for them to qualify. (my sons are in a team like that so I know and see when a team is unable to qualify really)

    There are a lot of things SP has to change.

    1. I said above. Races like in Dragon City is one thing.
    2. to make the qualification steps easier that every team is able to qualify when it is active. After qualification the things to do could be as it is at the moment.

    BUT a lot of good ideas are collected and sent to SP. Now it is there business to think about, to decide and to develop and make some changes.

    posted in General Discussion read more
  • Claudius DC Sailer

    @callumarachnoid

    this is the solution of our team....
    no race this time....

    we will decide from race to race. when we see it is more expensive than the old race we won’t race....

    posted in Events read more
  • Claudius DC Sailer

    really good statement.

    most important thing is a complete and overall communication. I want to have the chance to see all aspects of a monster, an event or whatever in the game and not on an unofficial wiki or taringa.
    E.g. possible skills of a new monster, what’s his strength, speed, live a any level I want to see/check. All these informations has to be already there in the app it can only be a question of development to make these informations visible in the game itself.
    Also there is no official information how to breed a monster And wiki is still not working any longer for this. When someone wants a breedable UC, R, or E monster. How should they get these monster? Trying thousands of combinations until the correct 2 monsters are found.
    I hope there will be some changes in the game, that the players feels getting enough and good informations to play the game successfully and having fun with the game.

    posted in General Discussion read more
  • Claudius DC Sailer

    @vargranger

    the limitation of attacks and defences is a extremely bad thing. some of our BG we won against much stronger teams, because of the situation that they are only strong in a view monsters. Monsters for all kind of wars.
    But we had much more monsters also in mid level range and at the end, we were able to set in ever territory all defences with 3 monsters. the opponent had only the chance to do the same, but have less teams for attack or set less defences to have enough for attack.
    now you can say this in unfair. but I have to say, we have different players. some are fighters and some are collectors. there are a lot of events for fighters and this was an event with a small benefit for collectors.
    Now we have again a fighters event.

    One more thing... in the last events we had also teammates which are not able to be part of the attack period. so we said to them set in defence all or also your best monsters. at the end the active attackers set less defences and had more for the attack period. Now we have no chance to do this.

    I also loved the 48 preparation period. it takes away pressure from a team. Enough time for teams with a big range of player to decide the defence strategy that after the defence period every teammate is qualified.

    A good decision is the removing of the individual reward. because this reduces problems in the team itself. there is now no competition in the team and so everybody can focus on the event and not to bebest in the team. Often the view on the individual reward and rank some decisions of teammates were at the end against the team.
    As long as i can‘t see what teammates are doing in the attack period and as long i can‘t change doings of teammates in the defence period, I can‘t look for good teamdecisions .....

    we will see what’s happen with the changes at the end for this event.

    posted in Events read more
  • Claudius DC Sailer

    @David-ML and @Bellatrix to be able to spend every 8 hours is a good idea but at the end we won‘t be able to spend than 3 times a day. nobody can be online every 8h. I would prefer a radical change.
    You can spend as much as you want 🙈
    why?
    we have already a limitation be the possibilities to request cells. 😉

    posted in Ideas Generator read more
  • Claudius DC Sailer

    it seems that SP doesn‘t get enough money out of this event. So they have to optimize it 🙈

    Everytime when SP says they want to make something better I get panic 😂

    posted in General Discussion read more
  • Claudius DC Sailer

    why not processing like in Dragon City?
    Everybody who reaches lap 20 get‘s the ranked monster. the first get‘s 70 elementium and the second 30 and everything ist fine.
    Or the first get‘s a second monster and the second something else.

    posted in General Discussion read more
  • Claudius DC Sailer

    we need the informations from wiki in an official SP way. ML is not longer a hobby or small app. It is a professional Game which also need professional information portal.

    All the things you can find on wiki should be also on the official web page, because all these informations are necessary and important to play this game.

    It is a shame that SP has nothing like the wiki. FB Community, Forum and so one is not the right medium for something like that. I can‘t understand why SP doesn‘t have it or is working on a solution like wiki. Something like wiki and also the informations during taringa would be stop.

    posted in General Discussion read more
  • Claudius DC Sailer

    Monster Power in Monster Legends

    In the early days of Monster Legends (ML), the main task was to breed, incubate and then feed monsters. The longer you played, the more monsters you could call your own. Nobody thought about Team Wars and Monster Power at this time. You gathered and collected monsters and enjoyed the many different monsters you had. I call these players "collectors".

    With the introduction of team wars, the game changed dramatically and new player types were added. These players were primarily for success in team wars and other events in which you could compete against other players. I call these players "fighters". To achieve these achievements, the "fighters" concentrate on a few good or very good monsters and all other monsters serve only as a means to an end (to be used in breeding events and for breeding). All other monsters remain as eggs in the camp or are sold. In addition, these unneeded monsters are not fed, leveled and boosted. A "fighter" is focused on the absolutely necessary. The focus is on success optimization.

    Like everywhere else, there are not only these two types of players but also many levels in between, but they are probably the two extremes in the game dar.

    The old Monster categories C, UC, R, E and L were joined after about 3 years by the VIPs, Nemesis and WarMaster. These new monster categories are considered special forms of L-monsters and are equated to these in their rating. It does not take into account that VIPs, Nemesis and WarMaster are equipped in their equipment on the normal L-Monster. The difference between normal L, VIPs, Nemesis and Warmaster is more like the difference between an E-Monster and an L-Monster. You could even say that the difference is more like an R-Monster to an L-Monster.

    team ranking

    The following influencing factors are taken into account when determining the team ranking in the team wars. (also applies to matching)

    • Monster Power
    • Number of rare monsters
    • scored war coins of the past 90 days

    Here it can be seen that above all the monster power and the "number of rare monsters" greatly influence the team ranking. These 3 influencing factors lead to partly bizarre situations.

    Achieving war coins
    is a very nice piece of information, however, this influence factor causes high-ranked teams to disband their teams and create new teams to regain lighter opponents and minimize their "war coins of the past few days".

    The number of rare monsters
    leads to the fact that the so-called "collectors" in comparison to the "fighters" massively in the front rank are in reality, but much weaker than the "fighters" and thus in team wars mostly chance against their assigned "fighter teams ", who are often placed further behind the „collector" team. The value "Number of rare monsters" can no longer be lowered by the player. If a monster has been counted in the monstergram, the monster will remain counted even if the monster is sold.

    The monster power
    as the third influencing factor should reflect the "strength of a player". Until the introduction of the new monster types VIPs, Nemesis, WarMaster and the relics, the monster power was a reasonably fair evaluation size, even though the problem indicated in the point "Number of rare monsters" basically also applies here. In contrast to "Number of rare monsters" the monster power can be influenced. It can go up and down. A player with 4 R monsters at the highest level has a higher monster power than a player with 3 L monsters at the highest level. The introduction of VIPs, Nemesis, and WarMasters who are as influential on a player's monster power as all L-monsters further aggravate the situation that "collector" or collector teams stand far above the "fighters" and combat teams in their rank , However, the actual power and chance of winning in one war is another. A player of e.g. Only the strongest or two strongest Nemesis monsters on each element at level 130 will defeat any opponent with L monsters at level 130 without any problems. From a monster's point of view, however, the "collector" with 100 L-monsters at level 130 is considered far more powerful than the "fighter" with 18 nemesis monsters at level 130. The "collector" is considered to be more than 5 times stronger than that "Fighter".

    In order to determine the strength of a team fairer and more correctly, I suggest the following:

    • The monster-power additions for monsters with stars are resolved on VIPs, Nemesis and WarMasters of the remaining L-monsters and get higher bonus for these monsters than with all other L-monsters. The bonus should also differ between VIPs, Nemesis and WarMasters. Maybe it makes sense to introduce new monster categories. In addition to C, UC, R, E and L, there are also V, N and W for VIPs, Nemesis and WarMaster.

    • The monster power of a player or team is determined only by the following factors. Per book, per element and per category, the 3 monsters with the highest monster power are taken and a sum is formed from them.

    • All relics of a player should be included in the monster power, as well as all runes that a player possesses. This is to prevent that only after a matching by changing the runes and relics the actual monster strength of a team is brought to light.

    • Relics and runes should flow into the monster power according to their value. So how much does a monster become faster, stronger, more enduring? The difference between a 1-Power Rune and a 10-Power Rune is not a monster power increase of 9, but a 1-Power Rune gives 6% more power. An Xer PowerRune 102% more power. So the Xer PowerRune has to change the monster power 17 times stronger compared to the 1er PowerRune. Apart from Goldruns, there should be a different monster-power-changing value for every rune type and rune level. For the relics is similar to proceed.

    Matching Team Wars should use MonsterPower only, so a war between rank 20 and rank 50 is not really a "weak team at rank 20" versus a "strong team at rank 50". Only the power of the monster can reflect the actual strength of a team.

    I have to say sorry for my worse english. I hope my ideas and intention are readable and could be understood. Thanks for reading and your comments.

    posted in Ideas Generator read more
  • Claudius DC Sailer

    I don't want to gamble with Monster Legends. When I want to play a game of chance I play roulette or blackjack. 🙈

    I won‘t pay for something when I don‘t know what I get for my money or GEMs.

    posted in Events read more
  • Claudius DC Sailer

    @Jane-Worthington-Vaughan
    a race all 6 weeks is also enough. with 72h Event, Maze und Progressiv Island there are enough events and the player also need time to calm down and take care about their monsters!!!

    posted in Events read more
  • Claudius DC Sailer

    @Francisco-Franceschi
    I am level 132. I get 300 coins by farming 5Mio Food with 100% boost.
    At the moment I write a documentation with Screenshots from my account and the accounts of my sons (Level 72 and Level 93). The Level 92 is able to geht Kihaku, the Level 72 son can now pass 2 times the event. This is absolutely not fair.

    posted in Events read more
  • Claudius DC Sailer

    @keki14

    my best attack 4.042. 🙈 no fight takes more than 4 moves. After that my monster are killed by status effect or by titan itself. I don‘t know what developer thought when they created this event.
    It is only boring and I have no time to bee by every titan fight 2,5hour online to fight with all my L Monsters. One after the other. 😤

    posted in Events read more
  • Claudius DC Sailer

    @C0ntr1v3d

    @C0ntr1v3d said in TITAN IGNEUS INVASION:

    For me, the comment above to the effect that this is a playground for the Elite is on the mark. Players with very developed rosters and inventory get to have fun with it. And why not? If the 72 hour event favours the lower range, why should the higher range not also get an event?

    there is a difference between ElitePlayers and LowLevel Players.

    ElitePlayers are Payer (big Amount for Nemesis with Level 130 and diamant relicts)
    LowLevel are Players with Level lower then Level 70.

    But what’s happen to FTP with level higher that 70, or Players who pay a few money but invest not so much money to get Nemesis or diamant relicts?

    it is easy to think about the own circumstance but it is much more difficult to think about all the other, when you are not in their situation. 😉

    posted in Events read more
  • Claudius DC Sailer

    @Marianne-van-Es

    it should give VIP and Nemesis a fair ranking. VIP and Nemesis are not comparable with the normal range of all the other L monsters. In my opinion VIP and Nemesis are a new categorie of monsters with other ranking. r5 L Nemestrins or Vadamagma is not like Samael with 5 stars 😉

    It would be a good idea to have C, UC, R, E, L, V(IP), N(emesis)

    Including Relicts also in the MP calculation would be also a good idea.

    posted in Events read more
  • Claudius DC Sailer

    same problem here.... actually we are ranked #45 and were 2 days before #32. As we can see the rank is calculated from MP, number of monsters and war coins.
    we are higher ranked than our rank in all categories. 🙈

    the number of monsters we can‘t decrease because counted monsters are not removable. also we try to decrease MP be selling monsters. 😤😤😤 this couldn‘t be the idea behind team wars to get fair opponents.
    As long as VIPs, Nemesis, Relicts, WarMasters doesn‘t influence the MP in an other way than standard L Monster, there will be no chance for fair matchMaking. War Teams with only needed monsters and optimized MP are 200 - 500 ranks lower than we are because of there minimized MP and low number of monsters. but completely staffed with Nemesis on level 130 and gold and diamant relicts.
    We make actually a team war break and will see after 24h what’s the next matching. When it doesn‘t change we will discuss about the solution to stop team wars for a longer time.
    I have to say as additional information, that we reached now 470 wars, that we are a mixed team of FTP and small/medium payers and I don‘t expect to win 8 or 9 of 10 fights, but also not to loose 9 of 10 fights as it is now.

    0_15https://forums.socialpointgames.com/topic/7049/team-ranking-for-wars-and-the-results-since-last-update26593433665_8D829F9F-FE0A-4944-8BD8-ABE3D8069006.jpeg

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    0_1526593495437_32867A4A-56BE-4A1D-A44C-8AFF3082725F.png

    posted in General Discussion read more
  • Claudius DC Sailer

    I think strong teams should fight against strong teams.

    How can I calculate how strong is a team?

    number of monster is no indicator how strong a player is.
    Why?
    You will find players with 300monster with als C, UC, R, E and a lot of L. You will find players with 100 monsters with only few E, L, VIP and Nemesis.
    Which player is now stronger?

    the coins you got in the last 90 days in war?
    this is not really a good indicator. Because weak teams at Rank 1000 could also have high coin values in 90 days. AND when this influences the Ranking of the Team too, you will find a bad Team Reaction. Teams moves to new teams to lower their ranking and get easier opponents.

    IMHO the MP is the only correct way to set the rank o a team.
    BUT the calculation of the MP has to be modified.
    I would expect that the level of a monster should be a part of the calculation method and for every monster category we need an own factor. C, UC, R, E, L, VIP, Nemesis, WarMaster.
    Second Part of the MP calculation should be the total amount of runes of every player. Every rune count in a special value.
    And last but not least the same calculation method used for runes should be used for relicts.

    So at the end we have 3 things which shows the strength of a player.

    • his monsters (C, UC, R, E, L, VIP, Nemesis, WarMaster)
    • his runes
    • his relicts

    and these should also be a part of the calculation of every MP. And the total amount of all MPs in a team should show the rank of the team. It is possible that these calculation method has to be tested and proofed a lot of time until it works better and better.

    posted in General Discussion read more
  • Claudius DC Sailer

    @Kaiju
    you are rhight, that it is necessary at the moment to lower MP to match weaker teams, but what’s happen when everybody lower his MP? Nothing is changed. Lower MP is only a short solution.
    As I said some posts befor. ML need a new way to calculate MP and MP ist at the end the only way for matching fair and comparable teams.
    The MP should be influenced from all things which makes a player strong/weak.
    Monsters, Runes and Relicts. All this can influence a fight and a war. For all this 3 Things we need an absolutely new calculation method.
    Dor Monsters we need a monster factor, because L is not L. L is separated actually in standard L, VIP, Nemesis und WarMaster. So they should also influence MP in different ways. Relicts at the moment are not influencing MP and Runes! I don‘t know how much they influence MP.
    When we have a fair MP calculation method we should skip all other ranking or MatchMaking factors (number of monsters 🙈 and won coins of the last 90 days).

    It is time for a new ML Version without new features but with a better MP calculation method and a better match making.
    It is not my goal to win all my wars. It is fair to get weaker and stronger teams in a good mix. A win-loose-ratio from 5:5 should be okay when teams are active. 6:4 when some teams are less active than other. In my opinion we had a good match making at the beginning. than matchmaking was optimized and gets worse and worse.

    posted in General Discussion read more
  • Claudius DC Sailer

    @xargul
    And I’m saying my opinion. nothing else.
    The other team is not better, the other team wants to invest more money. Not the better team wins. The team with more money wins.
    And when I see teams after 3rd Race in war with full 3star race monsters, and the team is much weaker than my team (no other ranked L Monster in the complete team) and because of this Race monster we lost the war I decided to do something that this won‘t happen again.

    posted in General Discussion read more
  • Claudius DC Sailer

    @Ekto-Gamat

    I would add.
    That it should be much easier to qualify. There are a lot of low level active teams which are not able to pass 14 E team task in lap 2. these teams have also a problem with the task 15 teammates should collect 900.000gold or 200.000food 😞

    30-40 laps is okay when the task itself are not so difficult as now. When the tasks are not easier to increase to 20 laps is enough. We should also not forget, that a race takes much time. Not all teams are able to be online all the time for team tasks. I would say we are an active team but FTP with a lot of players with short time periods per day where they can be online. we passed lap #18 on saturday. 2 days before race finished.

    my idea would be as following

    20-25 laps for 3 stars
    30-40 laps for 4 stars
    50-60 laps for 5 stars

    e.g. 20 laps 3 stars, 30 laps 4 stars and 50 laps 5 stars

    I am asbolutely with you..... when more teams could get the monster, more teams will invest GEMs to get the monster. At the end there is more profit for SP. But at the moment SP won't believe this and fear to take the risk to test this in a race.

    AND one big benefit. Race teams would be obsolet, Race Hopper, Race teams which takes GEMs from players and than skip them will be decrease dramatically.

    posted in General Discussion read more
  • Claudius DC Sailer

    Atum uses at first move always shield for the complete team. 🙈🙈🙈

    posted in General Discussion read more
  • Claudius DC Sailer

    what is AI when the monsters uses always the same move? I am really disappointed because my earth damager Atum is now bullshit, when he has strong damage attacks and his first move is always „shield for complete team“. This is not AI this is hardcoded bullshit 🙈😜
    There is nothing special for every developer to realize that 😂😂😂

    posted in General Discussion read more
  • Claudius DC Sailer

    this race is a try to make the races better and much more fair as now. whether it is now more expensive to reach 25laps as before tunreach 14laps. look what will happen when the event starts.
    At the end, when this race will be a good solution, never said that there is no need to optimize the now new feature. So do the race and than collect and post feedback to make the race better.
    When the race helps weak teams to be able to qualify, to give all teams a chance to get the monster without the frustrating moment running 90laps and to be second placed with bad rewards, to minimize the usage of race teams and also to be fair it is also a good event for SP, than this could be an win - win solution.

    posted in Events read more
  • Claudius DC Sailer

    @Fox

    when the race started or finished we will see whats happen and you will get a fair feedback.

    Okay.... fair not from all 😉 . I think you can do whatever you want, you will find every time users which will never be satisfied 😮

    posted in Events read more
  • Claudius DC Sailer

    @Haka-Taka

    your arguments are right.

    BUT

    I never said it is not okay that SP earns money. But we shouldn‘t forget....

    In the past we had to pass 14laps to get 3 star monster.

    1. Now we have to pass 25laps.
    2. the difficulties of every node increased

    to get now a 2star monster you have to pay more than earlier for the 3 star monster.

    We should focus on the facts and not forget what was and what is. The event is much more expensive as it was.

    posted in General Discussion read more
  • Claudius DC Sailer

    @Marianne-van-Es

    it is total 400GEMs.
    But this is possible because we won‘t make more than 8laps. So there was no need to speed up E breedings.... we only speed up single E breedings. the team tasks we didn‘t speed up. But with this processing we have no and never a chance to reach 18, 25 or 50 laps.
    So 400GEMs is not a value to compare because we do only the minimum. 😉

    posted in General Discussion read more
  • Claudius DC Sailer

    @Haka-Taka said in Race & Is SP Greedy ?:

    @callumarachnoid
    Sp listen to our feedback but we have to give reasonable one first so they can discuss and see what can be changed ...

    really?
    this new Race format is running now 3rd time. We gave feedback after the 1st and it becomes worse, after 2nd and it becomes again worse. The number of E Tasks increased from race to race and also the new PVP-tasks are now task a lot of teams or players have to speed up with GEMs.

    we will see....

    the following things are my points.

    • the tasks to qualify are absolutely to difficult. There are a lot of players and teams which are not able to pass this tasks. Lower player have also the problem to fulfill some farming or gold collection, making rune tasks.

    • all Active teams should be able to qualify.

    • Every qualified team should get an L Monster (possibly an older one)

    • the price for an 3star monster should be same as old race after 14laps or possibly 10-20% higher

    I know that the request, that all will be able to qualify, that for top teams and top player the qualification could be passed in a few minutes, but it is a question of how the difficulty increases after the qualification.

    posted in General Discussion read more
  • Claudius DC Sailer

    I do not understand the meaning and necessity of rank restrictions. I would prefer when we go ahead with 3 restriction and every player can decide by itself which monster, which rank he wants to use.
    rank restrictions won’t make team wars more interesting or more powerful.

    posted in General Discussion read more
  • Claudius DC Sailer

    @testcyp

    Criticizing the race is absolutely legitimate, but it should not forget the fundamental problem of massive communication problems. For the moment, however, the criticism of communication is beginning to slip into the background and go under.
    The only thing I want to say.... don‘t forget the communication issue. In Discord the issue and focus is race not communication.

    posted in General Discussion read more
  • Claudius DC Sailer

    @callumarachnoid

    to much player and to much teams with to many money. there is no need for SP to change anything. best event to maximize profit. when after 72h the first two teams have more than 100laps. 🙈

    posted in Events read more
  • Claudius DC Sailer

    we have now some different monster categories

    C = Common
    UC = Uncommon
    R = Rare
    E = Epic
    L = Legender / VIP / Nemesis/ Warmaster / Elite / Forsaken

    It would be great to get new monster categories, because of the all the time new kind of monsters coming to the game
    C = Common
    UC = Uncommon
    R = Rare
    E = Epic
    L = Legender
    V =VIP
    N = Nemesis
    W = Warmaster
    EL = Elite
    F = Forsaken
    This makes it easier to find the monsters in every App-Part where you can select monster categories to find the monsters you want to find. And it shows a much more fair Gamer situation because there are big differences between L, V, N, W, EL and F. It only seems that they are all legender but they are so different that new categories are very helpful.
    When you realize this feature request you can also change for this different legender monsters the MP Bonus 😉

    posted in Ideas Generator read more
  • Claudius DC Sailer

    since last update of ML MegaStun doesn‘t stun Ourus or Isigurus. Attack is shown as ‚Stun blocked‘. 2 of my teammates can confirm that.
    Does anybody have same problem and can confirm this ‚feature‘? any informations from SP about that?

    posted in Bugs read more
  • Claudius DC Sailer

    @Suzznee said in First Titan Invasion - DISCUSSION:

    I actually have stopped spending money as there is way to much crap going on. SP doesn't stop the cheats, doesn't fix the team hopping or creating race teams.

    same here.
    no more money. I think SP thought Races every 2 weeks will stop RaceTeams, but this doesn’t really works.

    There are a lot of good ideas in the community and there are a lot of them sent to SP. It is time to realize them that we can go on, having fun with playing ML.

    I thought at first, that SP had something learned when I got from Titan Race Octex with 2 Stars, because we had 14Mio Points, but it was only a mistake 😜

    posted in Events read more
  • Claudius DC Sailer

    I am using iOS and I hadn‘t that problem. 2,5h was always the cooldown time.... war will finish in 5min.

    posted in General Discussion read more
  • Claudius DC Sailer

    when max level changed from 100 to 130 I jumped directly from 100 to 109 because of the points I collected after reaching level 100.
    Now max level is changed to 150 but my actual level is 130 and all I did the last 6 months is not counted!
    Is this correct or a bug?

    posted in General Discussion read more
  • Claudius DC Sailer

    @luv2wander
    my son is level 72 and we farms only for 75.000Gold. 50%Bost activated and he has 10.000Coins.
    Last 72h event he was able to pass the event 2 times and with this 2 one star monster he was able to make 1 2 star monster.

    I spend Billions of Gold in food, with all farms with 5Mio Food and 100F boost and had no chance to get one Monster.
    Only luck I had that the 3rd last card was the 2 star Monster. Normally the monster is under the 2nd last or last card. I won‘t and need all monsters from this event, but there is a big bug, when I can read in Fb Groups that players with level 39 passed the event after 4hours first time and I had at the same moment 2.000coins.
    All should have the same chance to get with the possibilities of their level the last monster. For all the other monster it is okay when you have to invest GEMS.

    posted in General Discussion read more
  • Claudius DC Sailer

    @Haka-Taka

    people with a job and a privat life has no real chance to make all Dungeons. Normally I skip Runes, Gold, food Dungeon but for the scrolls I have to do 😤
    the time I have to spend in the game is extrem.
    My teammates have at the moment an extrem bad feeling. All together is to much at the moment. It is time to slow down all the things washouts/can do in the game.

    posted in Events read more
  • Claudius DC Sailer

    @GrnXnham

    it takes me 2,5 hour to fight with all my L Monsters. And I was unable to use all of them. It doesn‘t help that the fights normally was lost after 2 or 3 moves 😂😂😂

    I don‘t understand the sense of this fight phase. probably I am to stupid to see and understand it 😜

    posted in Events read more
  • Claudius DC Sailer

    I like it.....

    now we got the third time the same opponent.
    we are Level 36 and they are 246. After the wars we were waiting 90min until we restarted the next search process. The opponents are the best example for the complete basic story I wrote in this thread.

    @Fox what’s going on? MatchMaking is nur bad it is extremely worse. I like it to be a willing victim to payer teams 😤
    I can only repeat it again. the balance of the game is broken. 😤

    0_1526408926835_3836DA41-E636-4C17-A406-9F768A62890F.jpeg

    posted in Events read more
  • Claudius DC Sailer

    @SkeelMaster

    that won‘t help.
    we made a test with other teams where I know the leader. we left with 25 Teammates our team and made a new team. filled it up until 30 Teammates again. The rank was a little bit lower than our main team because of the reason that the 5 new player were weaker than the 5 who stayed in main team. We catched again the same strong opponents.
    —> no way to get weaker opponents

    And as @David ML already said.... we love our team. It was a long long way until we found each other and we have a really good feeling in this team. Nobody left until now the team. We had other periods where teammates left the team after 2 lost wars, but now we are close together, familiar, helpful and the only way to change something at the moment is to move to several other teams. But this is not an option.

    posted in General Discussion read more
  • Claudius DC Sailer

    I believe that MP is the only right way for a fair matching. But for the calculating of the MP it is necessary to make changes.
    VIP, Nemesis and WarMaster can‘t influence MP in the same way than normal L Monster. I have also the opinion that the Runes and Relicts a player have should influence the MP.

    The number of monsters a player have, couldn‘t really influence the MP. And a fully ranked R or UC Monster couldn‘t influencing the MP in the same way than a L-Monster at the same Level....

    posted in General Discussion read more
  • Claudius DC Sailer

    @David-ML
    we reduced to 29 (to match against other than Top Teams) and matched after 60min against a team with 28. Matching times seems to be everywhere longer. Only teams with lower ranks have no time problem. Because my son‘s have have a team at #3000 it takes seconds to match.

    posted in General Discussion read more
  • Claudius DC Sailer

    @joohnzy said in Matchmaking is beyond ridiculous now!!!:

    In my eyes the new matchmaking works perfectly. Wars have been fairer non stop since the launch.

    teams with a lot of fake mp (like 120 pandalf) will get destroyed in most wars and thats bad for them until they remove all their trash. Therefor a better system in how to calcualate the actual mp should perhaps be more accurate as i already seen some posts about.

    trash!!! 😂😂😂
    but you know that the basic sense of the game is collecting monsters. 😳

    posted in General Discussion read more

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