• DarthChabel

    When Malair was a child, his mother, Froma, taught him everything she knew hoping that, one day, he'd become a sorcerer with enough power to protect the planet. For a while, he did become that sorcerer, but it wasn't long before he started flirting with dark magic.

    That interest for evil was something that he had inherited from his other parent, Malfeitor, who was the complete opposite to Froma. Once that Malair had embraced his evil side, he never went back, to his mother's dismay.

    To be fair, Malair was an outstanding villain. He had a true talent for evil. He worked solo for years but when younger villains came along and outpowered him, instead of disappearing, he founded the Supervillains' Hideout, a training center where he recruited, educated and prepared dozens of monsters that would later become an army of supervillains at his service. That way, it didn't matter that he was getting old, because he had a team of younger villains as his employees.

    It was smart business model, or at least that's what everyone thought, everyone except for Malfeitor. In his eyes, Malair could never get anything right. He never approved of anything his son did and thought that he would never succeed without his help, so when he was the first monster to find Nebula, Malfeitor decided to grab some and take it to Malair, not only to truly help him, but also to prove that if he were to become more powerful than ever, it would be thanks to him.

    However, after his transformation, Malairion may be about to finally wow his father. He's got great plans.

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    Malairion is a Magic Attacker with Curse, random Element Hater and Damage Boost effects. He has an Evolving Trait: At rank 0, he's Hardened, at rank 1 he becomes Immune to Blind and, at rank 3, he'll gain Immunity to Stun at the start of the battle.

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    posted in Monster Discussion read more
  • DarthChabel

    Kill Drill isn't Don Canine's smartest or most faithful henchmonster, but while Carlo Canbino "takes care" of Canine's many debtors and Bonnie Bark is out searching for new business opportunities, Kill Drill brings in loads of quick money, and what's most important: He never asks questions. All in all, he's the boss' favorite. When Don Canine recruited him, he was just a Low-level burglar with a drill that can get into any safe. Now he's gang royalty, an idol for any criminal!

    0_1626797137961_Kill-Drill.jpg

    Kill Drill is a Metal Attacker with Shields Break and Torture skills, such as Nightmares, Bleed, and Drowned. He has an Evolving Trait: At rank 0, he's Hardened, at rank 1 he becomes Immune to Blind and, at rank 3, he'll gain Immunity to Stun at the start of every battle.

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    posted in Monster Discussion read more
  • DarthChabel

    The Scintherus is a non-predatory creature from the “electriliae” family. It is covered in very thick scales to protect itself, even though it can summon an electric orb around its body in order to protect other members of its litter. In theory, the Scintherus is a domesticable monster so, if you survive dealing with it when it's wild (good luck with that!), you'll end up having a lovely companion.

    0_1626956077769_Scintherus.jpg

    Scintherus is a Thunder Tank with Taunt as a Trait and Damage Mirror skills. He can also apply MegaTaunt, Shock, and Daze. He has an Evolving Trait: At rank 0, he has Taunt, at rank 1, he becomes Hardened and, at rank 3, he'll gain a 50% Damage Mirror at the start of every battle.

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    posted in Monster Discussion read more
  • DarthChabel

    There was a time when there were several gang bosses in Monstown, but that time was long ago. For years, Al Canine has been the top dog, with no competitors who dare to stand up to him. Sometimes they sneakily report him to the police, and sure, Al Canine has been in jail more than once, but he’s never there for long. He always bribes his way out. Moreover, he’s made some of his best alliances in jail, where he used his power of persuasion to recruit low level criminals and turn them into his gangsters.

    Al Canine had thought that things couldn’t work better for him, but then, one day, Malairion knocked on his door, made him an offer he couldn’t refuse and, after sealing the deal, he transformed Al Canine into Don Canine, the new gangster boss in Monstown.

    0_1626792418879_Don-Canine.jpg

    Don Canine is a Light Controller with Cooldown Activation and Stun skills. He has an Evolving Trait: At rank 0, he's Hardened, at rank 1, he becomes Tough and, at rank 3, he'll gain Immunity to Control at the start of every battle.
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    posted in Monster Discussion read more
  • DarthChabel

    When Malairion started his project of building The Shelter and expanding his Supervillains' Hideout, he realized that he needed a bigger team too! But with Nebula pouring into his hands, he thought that it didn't make sense to capture young monsters and turn them into villains over the years. Instead, he decided to hold auditions for villains that were already active, offering to turn the winners into Metropolitan villains.

    When The Frutastor showed up at the auditions, Malairion thought that his looks were ridiculous and didn't even give him a chance to prove his worth. After that snub, Malairion came back to his Hideout and found that every window, every pipe, and every gutter were clogged with rotten fruit and vegetables. There were worms, flies, and ants everywhere. The smell was disgusting and it took Malairion's villains days to clean it all.

    Malairion was outraged but, at the same time, he realized that an act of revenge so wickedly evil could only come from an outstanding supervillain. He went back to The Frutastor and offered him a batch of Nebula and a contract he couldn't refuse.

    0_1626872224271_Frutastor.jpg

    The Frutastor is a Nature Tank with Support skills, such as Healing, or Life and Stamina Regeneration. He has an Evolving Trait: at rank 0, he's Immune to Torture, at rank 1, he gains Immunity to Possession and, at rank 3, he'll give Life Regeneration to all allies at the start of the battle.

    0_1626778968143_ac9cbf2778ed178f19fa9ea13e174d70.png

    posted in Monster Discussion read more
  • DarthChabel

    Malfeitor was one of the first villains to become famous in Elektra. He started out as a very incendiary agent, but as years passed, he acquired a more discreet profile and information became his most valuable work tool. He has whisperers everywhere: in Petra, in space,...

    Thanks to his informers in space, Malfeitor was the first one in Elektra to find out about the existence of a new substance, Nebula, which could only be found on the Sun. He immediately saw the potential of it and tried it on himself. The results were outstanding. For a couple of days, Malfeitor weighed what to do with this new resource. It wouldn't be long before more monsters found out about it, so in order to make the most out of the information, he chose to tell his son, Malair.

    Malfeitor and Malair had quite a particular relationship. When Malair was younger, he followed the steps of his saint-like mother, which greatly disappointed Malfeitor. Later on, his morals changed and he became a villain, but he still didn't seek his father's advice on how to be the most evil he could be. Instead, Malair walked his own path, making Malfeitor feel even more unneeded and left out.

    However, everything changed after Malfeitor's discovery. For once, he had the key to his son's success. He knew that, without him, Malair would never become Malairion, and he was determined to make him acknowledge that.

    0_1626880916907_Malfeitor.jpg

    Malfeitor is a Magic Attacker with high damage skills who can increase his damage output by gaining Double Damage or applying Magic Weakness to enemies. He has an Evolving Trait: at rank 0, he's Hardened, at rank 1 he becomes a Bulwark and, at rank 3, he'll gain Immunity to Control at the start of the battle.

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    posted in Monster Discussion read more
  • DarthChabel

    Dream, Sapnap, and GeorgeNotFound were at Sapnap’s house, getting ready to try out a new game together. “At the count of 3, we all press play”, said Dream. “1,... 2,... 3!”. That’s when everything went dark.

    For a short eternity, the three friends were trapped in a pitch-black nowhere, and then… The lights came back on. But they weren’t in the same room anymore. They could hear each other’s voices inside their heads, but they had all ended up in completely different places.

    GeorgeNotFound had landed in a gigantic city and was surrounded by monsters of all kinds. It wasn’t until someone riding a bike stared at him and yelled “Cool glasses!” that he realized he was a whole new blue self!

    Sapnap had been less lucky than George. He had landed in Hell. There he was, in the middle of hundreds of demons. Thankfully, he wasn’t too hot, maybe because he had turned into a flame! A flame in tights!

    And then there was Dream, who had found himself in Monstelvania, only that he had no idea of what Monstelvania was. He too had transformed into a new self, a superhero like his two friends. But for him, this transformation felt familiar, like he had gone through something similar in another life.

    What has happened and how have the three friends ended up lost and spread out all over the Universe of Monster Legends? First, they’ll have to find each other. Then, they’ll have to find answers.

    0_1626764862211_SapMan2.jpg

    Sapman is a Fire Attacker with Burn and Ignite Tortures, as well as extra turns. He has an Evolving Trait: at rank 0, he's Immune to Stun, at rank 1 he becomes Immune to Burn and Ignite and, at rank 3, he'll give Immunity to Freeze to itself.

    0_1626711539007_0acba9b7c7b510abe3287422c3cac3ec.png

    posted in Monster Discussion read more
  • DarthChabel

    Dream, Sapnap, and GeorgeNotFound were at Sapnap’s house, getting ready to try out a new game together. “At the count of 3, we all press play”, said Dream. “1,... 2,... 3!”. That’s when everything went dark.

    For a short eternity, the three friends were trapped in a pitch-black nowhere, and then… The lights came back on. But they weren’t in the same room anymore. They could hear each other’s voices inside their heads, but they had all ended up in completely different places.

    GeorgeNotFound had landed in a gigantic city and was surrounded by monsters of all kinds. It wasn’t until someone riding a bike stared at him and yelled “Cool glasses!” that he realized he was a whole new blue self!

    Sapnap had been less lucky than George. He had landed in Hell. There he was, in the middle of hundreds of demons. Thankfully, he wasn’t too hot, maybe because he had turned into a flame! A flame in tights!

    And then there was Dream, who had found himself in Monstelvania, only that he had no idea of what Monstelvania was. He too had transformed into a new self, a superhero like his two friends. But for him, this transformation felt familiar, like he had gone through something similar in another life.

    What has happened and how have the three friends ended up lost and spread out all over the Universe of Monster Legends? First, they’ll have to find each other. Then, they’ll have to find answers.

    0_1626765102085_Super-Dream2.jpg

    Super Dream is a Nature Controller with Stun and Blind skills. He has an Evolving Trait: at rank 0, he's Immune to Possession, at rank 1 he becomes Immune to Poison and, at rank 3, he'll gain Immunity to Stun at the start of the battle.

    0_1626710787206_9e9290b01d53ffddc4c71a436a69a5fd.png

    posted in Monster Discussion read more
  • DarthChabel

    0_1626425869063_Get-ready-for-the-Metropolitan-Era.jpg
    When Corruption was released from Petra by the Pure monsters, it went out of the former Cosmic Portal and traveled through the universe losing its evil essence and absorbing immeasurable energy along the way... until it finally crashed into the sun of a different galaxy.

    That sun had a planet orbiting around it: Elektra. When its inhabitants were bathed by these new and super energizing sunbeams, all of them were revitalized. But as always, some monsters don’t like it when the rest gain power. They want to keep that energy for themselves, at any cost. It doesn’t matter what they have to do. It doesn’t matter who gets hurt in the way...

    Metropolitan Mythics
    The Metropolitan Mythics are the result of this rip in space. These monsters are not only strong, they’re also very, very cunning. They use a new and scarce substance called Nebula. Yes, you guessed it, because it comes from Lord Nebotus himself.

    There are different factions and their stories are more entwined than ever because nothing escapes this universe. You can get this new generation of Mythics by participating in all our events and making sure to check every part of the game.

    Monsters aside, let's have a look at the new exciting features The Metropolitan Era brings us:

    Power Beasts
    You know that pet you’ve always wanted but you never got because your parents thought it was too big for the house? It won’t happen again because we have all the space in the universe now, so there’s plenty of room! Beasts can be summoned when the battle starts and they’ll boost your Metropolitan monsters depending on their elements.

    The first one (Fire) is already yours, and you can obtain the Water one by obtaining its Shards at the Beasts Dungeon. We will be releasing Beasts every Season. Make sure you look out for this Dungeon from time to time, because it’s not permanent!

    Pair Beasts with Street Talents to be mind-blown!

    Street Talents
    A new Era based on life in the city needed some talents tailored to fit. We’ve been listening to your feedback and have introduced some improvements to the Obscure Talents.

    You wanted them more balanced. Done.

    More visually distinct. Done.

    They won’t give you street cred, but they’ll make your Metropolitan monsters powerful like no others!

    And you must be wondering: and what about the Obscure Talents then? As soon as the Metropolitan Era starts, the new Street Talents will take over. Obscure Talents won’t disappear, but for now we can’t tell you more (🤐 ). The ones that are already available will remain available in the Sagas with the right monster, but since Obscure Talents won't be getting updated, ranking your monster from R0 to R1 won't give you that extra slot.

    Rank-Up Survival Dungeon
    Wanna rank up some monsters? We have good news for you! Getting a good team of monsters is now more important than ever because these Survival Dungeons won’t be for the faint of heart. Each Rank-Up Survival Dungeon will be a path of nodes, some of which will be milestones. When you reach those milestones you’ll get Nebula, but the rest of the nodes will also give you Cells of one of the monsters you’ve used on that node. Which monster? Who knows, Cells will be granted randomly for one of your three team members.

    There's a new function called Autoloot which will allow you to re-collect the rewards you’ve won on previous nodes (yes, another batch of the rewards you’d already won!). You’ll know what you’ll be getting, but you’ll need to be strategic because the price will increase the more you use it. The balancing will restart after each Rank-Up Survival Dungeon, but if you play your cards right you’ll end up with the juiciest rewards!

    No two battles will be the same here, let’s keep things interesting!

    Changes in Era Sagas
    This is no surprise as we’ve been doing this for 2 Seasons already, but we wanted to improve the experience for you all, and we realized that releasing both Era Sagas on the first day of the Season was a bit too much. Starting with the beginning of the Metropolitan Era, we will have the first Era Saga (the one with the Golden Legends Pass monster) on the day the Season starts and the second one (featuring the free Legends Pass monster) on the following week.

    In this first season, though, we’ll have a special case.

    New logo

    0_1626425949495_ML_logo_2021.png
    Monster Legends is an ever-changing game, but we don’t forget our roots. We have been wanting a more current logo for a while, but we were indecisive. Finally, we found what we think is the best combination of our past and our present. Because we want to keep improving, but we remember where we came from.


    There are lots of surprises coming in the near future, but we want to keep some mystery. Let’s just say this Era is the culmination of countless hours of work and effort and we can’t wait for you all to play it. We know you’ll have questions, but please wait until you can try all the new goodies because we don’t want to spoil the surprises.

    See you in Elektra, Monster Masters!

    Date of release: 23rd of July 2021

    posted in Game Updates! read more

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