• David ML

    Yes, there is a in-game chat issue which is not related to the OS or any other hard or software configuration. It is player account/team specific. I have the same problem with my son's account and it started when I switched teams with him. It doesn't matter which device I am using, I log in as me - all works fine, I log in as him and chat is not working:

    0_1511049351604_Screenshot_2017-11-18-19-57-11.png

    @Fox this is a serious issue that is affecting more and more players. Can you please make sure that your team is looking into this! Thanks!

    posted in Bugs read more
  • David ML

    Also, I would say at least every second video or mini game does not give rewards as of a couple of days ago. I often give up frustrated when I get nothing 3 or 4 times in a row. Add to that the nuisance of the chests, I might just not worry about Monsterwood for a while!!!

    posted in General Discussion read more
  • David ML

    @Fox definitely a good start, however, there are far too many to start such a new feature. As ss13 said above, they are going to be incredibly hard to remember. You should have released maybe 30 or 40, not 99 of them. Why don't you make shields, weapons, etc. not more universal and take out some of the many variables like 'if stunned, frozen, bleed, burnt, etc.' Other than the fact that some were game breaking, this is my biggest issue and from what I can tell, I am not alone with that!!!

    posted in General Discussion read more
  • David ML

    @Swag said in The GOOD the BAD and the let’s hope not UGLY:

    @TCML-Lead

    We all know Fox is on the side of the Good ;) so of course :)

    So is @Carlos who replied to my comment that the relics should have been kept simple and logical with a few examples given....

    ...."@David-ML That was one of the initial approaches, but the decision was to go to what we have now."

    posted in General Discussion read more
  • David ML

    Yep same here. Back to home screen the moment my island pops up. Strangely enough, it's still working fine on my son's old Nexus....

    ....might go to bed and hope it'll work in the morning!

    posted in General Discussion read more
  • David ML

    @Parbo just ignore those useless things. The more don't use them the better. Just play the game as it is meant to be played - without relics - and you'll be much happier ;)

    posted in General Discussion read more
  • David ML

    Me and our lead group have decided to just ignore the relics and not spend a further cent on the game. The relics are illogical, game breaking and must either be removed completely or radically reworked so they don't break the strategy aspect of the game and are more universally accessible. If this doesn't happen and team wars become a team gamble, it will be game over for me....

    ....and dare I say R.I.P. ML :(

    PS: In the meantime, we will keep warring to enjoy the last bit of the game while it lasts!

    posted in General Discussion read more
  • David ML

    @Haka-Taka Yes yes yes - nothing to add. I would also do click frenzy to upvote your post if I could!!!

    posted in General Discussion read more
  • David ML

    @ss13 Thanks, that's at least something. However, you can't do that during preparation day which means you can't prepare for battle beforehand! I'll definitely have a bit of a look around during the next war....

    @Carlos I wish you would have kept it simple. Not liking it as it is. Simple had the potential to add another interesting layer to the game. As it is, it probably just adds confusion....

    posted in General Discussion read more
  • David ML

    @Fox said in Relics are coming!:

    Now, the only way to see the perk is when you scout opponents team and click on the monsters.

    Which means that they are invisible in Team Wars as you are unable to 'click' on the monsters in TW. It's always been that way!!!

    I would be super happy if you could share with me constructive feedback regarding this. Any ideas and opinions are super welcomed.

    1. Too many and too complicated with far too many variables. Keep it simple, keep it logical!

    Armour - adds 1% physical shield at beginning of turn per level
    Talisman of xxx - gives immunity to xxx
    Revenge item - returns x amount of damage per level
    Healing amulet - heals monster by 1% each turn per level (activated when monster received damage, last three turns)
    etc. etc. etc.

    THEY MUST BE VISIBLE IN TEAM WARS or you might as well terminate the game now!!!

    Please, please, please don't destroy what was a brilliant game!!!

    Thank all of you for sharing with us your thoughts about Relics, we are passing it to responsible people in the team!

    Let's hope they will listen!

    posted in General Discussion read more

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