• D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    • For each quest, there are several possible strategies with various amounts of time necessary.

    • For the strategies which collect every 8 hours, I'm not considering the boost scroll you get for free(because to take advantage of it you need to collect after 4 hours, which you obviously can't if you collect every 8 hours). For the strategies which don't collect every 8 hours, I'm assuming that you do perfect collections and take advantage of the boost scroll.

    • I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks. (this means that if you really want to get the monster for the minimum number of gems you might need to save up attacks)

    • How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 gold item can be completed almost instantly so they aren't included. (except for the scroll this time)
      It also says after how much time is required to get you to this gem cost with perfect collections, or, if the time isn't affected by the island boost and it is divisible by 8 hours, the number of collections.

    • To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
      Quest 15 cells
      Quest 20 cells
      Quest 65 cells(r0)
      Quest 60 cells
      Quest 60 cells(r1)
      Quest 75 cells
      Quest 75 cells(r2)
      Quest 130 cells
      Quest 160 cells(r3)
      Quest 180 cells
      Quest 190 cells(r4)
      Quest 320 cells
      Quest 420 cells(r5)

    • If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies(note: for everything after 65 cells I'm assuming that it's the same as in the Hookuai progressive; if i get info on the nodes after r0 and it turns out that there are some differences i will update the strategies.) :

    Every 8 hours: /pastebin.com/2p2N8eiU
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/ZXR5GWxq
    Every 4 hours: /pastebin.com/cJTDytD2
    Every 4 hours, first gems spent after 4 hours: /pastebin.com/E6Rj2HUD
    Every 4 hours, first gems spent after 8 hours: /pastebin.com/MFbNfBYS
    Every hour: /pastebin.com/SG1Q8tg4
    Every hour, first gems spent after 4 hours: /pastebin.com/LJngy3Nr
    Every hour, first gems spent after 8 hours: /pastebin.com/CWRFzGb7

    Also, I put the code i use to create these guides on Github so anyone can use it as they want.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    • For each quest, there are several possible strategies with various amounts of time necessary.

    • For the strategies which collect every 8 hours, I'm not considering the boost scroll you get for free(because to take advantage of it you need to collect after 4 hours, which you obviously can't if you collect every 8 hours). For the strategies which don't collect every 8 hours, I'm assuming that you do perfect collections and take advantage of the boost scroll.

    • I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks. (this means that if you really want to get the monster for the minimum number of gems you might need to save up attacks)

    • How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 gold item can be completed almost instantly so they aren't included.
      It also says after how much time is required to get you to this gem cost with perfect collections, or, if the time isn't affected by the island boost and it is divisible by 8 hours, the number of collections.

    • To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
      Quest 15 cells
      Quest 20 cells
      Quest 65 cells(r0)
      Quest 60 cells
      Quest 60 cells(r1)
      Quest 75 cells
      Quest 75 cells(r2)
      Quest 130 cells
      Quest 160 cells(r3)
      Quest 180 cells
      Quest 190 cells(r4)
      Quest 320 cells
      Quest 420 cells(r5)

    • If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/CAgsjRsm
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/naCCkC3H
    Every 4 hours: /pastebin.com/dFYbevaL
    Every 4 hours, first gems spent after 4 hours: /pastebin.com/ydqA257V
    Every 4 hours, first gems spent after 8 hours: /pastebin.com/XzSrfBpD
    Every hour: /pastebin.com/mnCXFhsL
    Every hour, first gems spent after 4 hours: /pastebin.com/ZkFBLC75
    Every hour, first gems spent after 8 hours: /pastebin.com/pV8JmewU

    Also, I put the code i use to create these guides on Github so anyone can use it as they want.

    Also, this is the first time the boost scroll is a reward so it's possible that some of the numbers are wrong; if you notice that, please inform me on this thread.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day. This time there is no island boost.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    Quest 20 cells
    Quest 30 cells
    Quest 50 cells(r0)
    Quest 60 cells
    Quest 60 cells(r1)
    Quest 75 cells
    Quest 75 cells(r2)
    Quest 130 cells
    Quest 160 cells(r3)
    Quest 180 cells
    Quest 190 cells(r4)
    Quest 360 cells
    Quest 380 cells(r5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/4Rq30yDG
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/754Qm94B
    Every hour: /pastebin.com/vYMbrjn9
    Every hour, first gems spent after 4 hours: /pastebin.com/JagXgUBZ
    Every hour, first gems spent after 8 hours: /pastebin.com/FeV2peqZ

    Also, I put the code i use to create these guides on Github so anyone can use it as they want.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day. I don't know whether there was a boost scroll or not so i excluded it.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    Quest 20 cells
    Quest 30 cells
    Quest 50 cells(r0)
    Quest 60 cells
    Quest 60 cells(r1)
    Quest 75 cells
    Quest 75 cells(r2)
    Quest 130 cells
    Quest 160 cells(r3)
    Quest 180 cells
    Quest 190 cells(r4)
    Quest 320 cells
    Quest 420 cells(r5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/5pgCmsU9
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/vk9kW5C1
    Every hour: /pastebin.com/TMMLuQKK
    Every hour, first gems spent after 4 hours: /pastebin.com/vdifdDV2
    Every hour, first gems spent after 8 hours: /pastebin.com/rnUNuYYy

    Also, I put the code i use to create these guides on Github so anyone can use it as they want.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 5 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    Quest 20 cells
    Quest 30 cells
    Quest 50 cells(r0)
    Quest 60 cells
    Quest 60 cells(r1)
    Quest 75 cells
    Quest 75 cells(r2)
    Quest 130 cells
    Quest 160 cells(r3)
    Quest 180 cells
    Quest 190 cells(r4)
    Quest 320 cells
    Quest 420 cells(r5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/K3FvUCFV
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/FUvdyH5i
    Every hour: /pastebin.com/rWSBanUz
    Every hour, first gems spent after 4 hours: /pastebin.com/GyKUCgVB
    Every hour, first gems spent after 8 hours: /pastebin.com/GG46Qfk5

    Since it seems like a lot of people get confused by this, 15-17 collections/5d-5d16h is included only because of the boost scroll.

    Also, I put the code i use to create these guides on Github so anyone can use it as they want.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day. No boost scroll here.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    Quest 20 cells
    Quest 30 cells
    Quest 50 cells(r0)
    Quest 60 cells
    Quest 60 cells(r1)
    Quest 75 cells
    Quest 75 cells(r2)
    Quest 130 cells
    Quest 160 cells(r3)
    Quest 180 cells
    Quest 190 cells(r4)
    Quest 320 cells
    Quest 420 cells(r5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/4fd54gPz
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/h60C3MMP
    Every hour: /pastebin.com/FEc3BVjN
    Every hour, first gems spent after 4 hours: /pastebin.com/4GNMavaD
    Every hour, first gems spent after 8 hours: /pastebin.com/B30wXHgr

    Since it seems like a lot of people get confused by this, 15-17 collections/5d-5d16h is included only because of the boost scroll. No boost scroll here.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 5 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    Quest 15 cells
    Quest 20 cells
    Quest 65 cells(r0)
    Quest 60 cells
    Quest 60 cells(r1)
    Quest 75 cells
    Quest 75 cells(r2)
    Quest 130 cells
    Quest 160 cells(r3)
    Quest 180 cells
    Quest 190 cells(r4)
    Quest 320 cells
    Quest 420 cells(r5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/1QS867tz
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/q58jUp2R
    Every hour: /pastebin.com/eQtGG4JC
    Every hour, first gems spent after 4 hours: /pastebin.com/Q0XBKDKm
    Every hour, first gems spent after 8 hours: /pastebin.com/nhLpxQej

    Since it seems like a lot of people get confused by this, 15-17 collections/5d-5d16h is included only because of the boost scroll.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 5 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    Quest 15 cells
    Quest 20 cells
    Quest 65 cells(r0)
    Quest 60 cells
    Quest 60 cells(r1)
    Quest 75 cells
    Quest 75 cells(r2)
    Quest 130 cells
    Quest 160 cells(r3)
    Quest 180 cells
    Quest 190 cells(r4)
    Quest 320 cells
    Quest 420 cells(r5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/27CNxDE0
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/F4ChECe3
    Every hour: /pastebin.com/QmM0rawj
    Every hour, first gems spent after 4 hours: /pastebin.com/e0Y623tE
    Every hour, first gems spent after 8 hours: /pastebin.com/22YjqZYY

    Since it seems like a lot of people get confused by this, 15-17 collections/5d-5d16h is included only because of the boost scroll.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 5 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    Quest 15 cells
    Quest 20 cells
    Quest 65 cells(r0)
    Quest 60 cells
    Quest 60 cells(r1)
    Quest 75 cells
    Quest 75 cells(r2)
    Quest 130 cells
    Quest 160 cells(r3)
    Quest 180 cells
    Quest 190 cells(r4)
    Quest 320 cells
    Quest 420 cells(r5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/B0ZJrpd4
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/4s2dF3BF
    Every hour: /pastebin.com/buCG7GDX
    Every hour, first gems spent after 4 hours: /pastebin.com/SR3nCwuC
    Every hour, first gems spent after 8 hours: /pastebin.com/RTDq5T9A

    Since it seems like a lot of people get confused by this, 15-17 collections/5d-5d16h is included only because of the boost scroll.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 5 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    15 cells
    20 cells
    65 cells(r0)
    60 cells
    60 cells(r1)
    75 cells
    75 cells(r2)
    130 cells
    160 cells(r3)
    180 cells
    190 cells(r4)
    320 cells
    420 cells(r5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/nneKTFvM
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/WGm2mFjp
    Every hour: /pastebin.com/5P92ktnD
    Every hour, first gems spent after 4 hours: /pastebin.com/FRK9etse
    Every hour, first gems spent after 8 hours: /pastebin.com/Fc4naCs4

    Since it seems like a lot of people get confused by this, 16-18 collections/5d8h-6d is included only because of the boost scroll.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day. This time there is no island boost.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    chest 3
    30 cells
    50 cells(r0)
    60 cells
    60 cells(r1)
    75 cells
    75 cells(r2)
    130 cells
    160 cells(r3)
    180 cells
    190 cells(r4)
    230 cells
    250 cells(r5 combined with 260 cells from book)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/fYUFzXFZ
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/R4462iNw
    Every hour: /pastebin.com/1xTyK5dj
    Every hour, first gems spent after 4 hours: /pastebin.com/JxbjnAiN
    Every hour, first gems spent after 8 hours: /pastebin.com/vEZhjKLQ

    Note that here I included strategies which require 4 days/12 collections. Actually, getting that is almost impossible; I've heard from others that the reset time is actually a few minutes less than 8 hours so I think it's possible but definitely don't use 12 collections as a default position; use 11 instead.

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each rune chest, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    chest 2
    chest 3
    chest 4
    chest 5
    chest 1(round 2)
    chest 2(round 2)
    chest 3(round 2)
    chest 4(round 2)
    chest 5(round 2)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/7tAbtCtZ
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/XmwYAZDe
    Every hour: /pastebin.com/PM0AqApM
    Every hour, first gems spent after 4 hours: /pastebin.com/2ZKeBw3c
    Every hour, first gems spent after 8 hours: /pastebin.com/AfAM7Me0

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day. This time there is no island boost.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    chest 3
    35 cells
    65 cells(monster, rank 0)
    60 cells
    60 cells(rank 1)
    75 cells
    75 cells(rank 2)
    130 cells
    160 cells(rank 3)
    180 cells
    190 cells(rank 4)
    320 cells
    420 cells(rank 5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/mS63QUwQ
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/mfBaypWs
    Every hour: /pastebin.com/VCYCY6Ah
    Every hour, first gems spent after 4 hours: /pastebin.com/MnW6TH9d
    Every hour, first gems spent after 8 hours: /pastebin.com/uge1FfAd

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if you buy a boost scroll, the items take 2 times less time to collect, meaning you get twice as many items during that 1 day, which means you effectively get 2 days worth of items in that time, which can also be translated to 1 extra day.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    15 cells
    20 cells
    65 cells(monster, rank 0)
    60 cells
    60 cells(rank 1)
    75 cells
    75 cells(rank 2)
    130 cells
    160 cells(rank 3)
    180 cells
    190 cells(rank 4)
    320 cells
    420 cells(rank 5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/24jTAbEr
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/TDA53Ct0
    Every hour: /pastebin.com/V99q9vhy
    Every hour, first gems spent after 4 hours: /pastebin.com/w0YpEwrZ
    Every hour, first gems spent after 8 hours: /pastebin.com/Ym8LiezZ

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days. This time there is probably no island boost so I am not including strategies longer than 5 days.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 5 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    35 cells
    65 cells(monster, rank 0)
    60 cells
    60 cells(rank 1)
    75 cells
    75 cells(rank 2)
    130 cells
    160 cells(rank 3)
    180 cells
    190 cells(rank 4)
    320 cells
    420 cells(rank 5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/n1iyshE1
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/KnSQzBX3
    Every hour: /pastebin.com/QrhhvG2Y
    Every hour, first gems spent after 4 hours: /pastebin.com/VUKmqZJ9
    Every hour, first gems spent after 8 hours: /pastebin.com/bwmaWXWJ

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days. This time there is probably no island boost(if you really want costs with island boost reply here and i'll put them, but i don't think an island boost will happen) so I am not including strategies longer than 5 days.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 5 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0. Also, this time some nodes require PvP; I'm assuming that you start every node with 3 PvP attacks.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    15 cells
    20 cells
    65 cells(monster, rank 0)
    60 cells
    60 cells(rank 1)
    75 cells
    75 cells(rank 2)
    130 cells
    160 cells(rank 3)
    180 cells
    190 cells(rank 4)
    320 cells
    420 cells(rank 5)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/hE5UwDVc
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/KxsuYe9p
    Every hour: /pastebin.com/A1cG4W1E
    Every hour, first gems spent after 4 hours: /pastebin.com/xyaRPseG
    Every hour, first gems spent after 8 hours: /pastebin.com/HYzB39Y6

    posted in Events read more
  • D
    Dorijan Lendvaj

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days. This time there is no island boost so I am not including strategies longer than 4 days.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -To save time, I put all the strategies of the same type in one place; you can search(ctrl+f on pc) one of these things:
    50 cells(enough for r0 if you finish polar 4)
    100 cells(r0)
    160 cells(r0+60 cells, enough for r1 if you finish polar 4)
    220 cells(r1)
    295 cells(r1+75 cells)
    370 cells(r2)
    500 cells(r2+130 cells, enough for r3 if you finish polar 5)
    660 cells(r3)
    840 cells(r3+180 cells, enough for r4 if you finish polar 5)
    1030 cells(r4)
    1260 cells(r4+230 cells)
    1510 cells(r4+480 cells, enough for r5 if you finish polar 5 and polar 4)

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies:

    Every 8 hours: /pastebin.com/3V6ArXn6
    Every 8 hours, first gems spent after 8 hours: /pastebin.com/NfX2fbe3
    Every hour: /pastebin.com/56wrSsJ8
    Every hour, first gems spent after 4 hours: /pastebin.com/ye96hXXB
    Every hour, first gems spent after 8 hours: /pastebin.com/PULR00Bn

    posted in Events read more
  • D
    Dorijan Lendvaj

    Firstly, if you don't know how progressive islands work, refer to this post.

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days. Note that recently island boosts became less common so scroll

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 11 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies(collection of what you can every hour):
    Sergent Hull Head: /pastebin.com/qTchGCZx
    Sergent Hull Head if first gemmed after 4 hours: /pastebin.com/znmehX15
    Sergent Hull Head if first gemmed after 8 hours: /pastebin.com/muiWMRJC
    Scrap Warrior: /pastebin.com/1L9NQVJJ
    Scrap Warrior if first gemmed after 4 hours: /pastebin.com/CVbB5s4A
    Scrap Warrior if first gemmed after 8 hours: /pastebin.com/c7WDRBs3
    The Sentinel: /pastebin.com/SQL2R1bz

    And here are for collection every 8 hours:
    Sergent Hull Head: /pastebin.com/QnhHrXLw
    Sergent Hull Head if first gemmed after 8 hours: /pastebin.com/jLcTS8Z1
    Scrap Warrior: /pastebin.com/qpcVGhw7
    Scrap Warrior if first gemmed after 8 hours: /pastebin.com/UPMuDj6u
    The Sentinel: /pastebin.com/Y26p931R
    (note: the "if first gemmed after 4/8 hours" strategies are there because, sometimes, it's optimal to skip the first quest right away, but some people didn't do that because this post came out late.)

    posted in Events read more
  • D
    Dorijan Lendvaj

    Firstly, if you don't know how progressive islands work, refer to this post.

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days. This time there is most likely no island boost.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 4 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies(collection of what you can every hour):
    Cain: /pastebin.com/AAHwXyuE
    R1 Cain: /pastebin.com/2bZncaJ8
    R1 Cain if first gemmed after 4 hours: /pastebin.com/Vcde2DsP
    R1 Cain if first gemmed after 8 hours: /pastebin.com/iJ5CGWS3
    R2 Cain: /pastebin.com/DF2fghA9
    R2 Cain if first gemmed after 4 hours: /pastebin.com/bLRCH0kh
    R2 Cain if first gemmed after 8 hours: /pastebin.com/Hbqt8w9x
    R3 Cain: /pastebin.com/vc0knaTv
    R3 Cain if first gemmed after 4 hours: /pastebin.com/EVYVMZwp
    R3 Cain if first gemmed after 8 hours: /pastebin.com/nuSbQZSa
    And here are for collection every 8 hours:
    Cain: /pastebin.com/qNzXQFVA
    R1 Cain: /pastebin.com/yWFC14Bh
    R1 Cain if first gemmed after 8 hours: /pastebin.com/ewJ0LtSi
    R2 Cain: /pastebin.com/U57KMCnK
    R2 Cain if first gemmed after 8 hours: /pastebin.com/PuGwvxcY
    R3 Cain: /pastebin.com/KUuUpdTX
    R3 Cain if first gemmed after 8 hours: /pastebin.com/JBA3SNby
    (note: the "if first gemmed after 4/8 hours" strategies are there because, sometimes, it's optimal to skip the first quest right away, but some people didn't do that because this post came out late.)

    posted in Events read more
  • D
    Dorijan Lendvaj

    I forgot to post this earlier:

    Evaranae+Cain Items:
    0%: 3380
    10%: 3045
    20%: 2687
    30%: 2352
    Pa'Lhax+Shakti:
    0%: 9520
    10%: 8559
    20%: 7556
    30%: 6595
    Pa'Lhax+Jasastur:
    0%: 11035
    10%: 9920
    20%: 8757
    30%: 7642
    Shakti+Jasastur:
    0%: 12905
    10%: 11602
    20%: 10240
    30%: 8937
    Pa'Lhax+Shakti+Jasastur:
    0%: 14890
    10%: 13382
    20%: 11813
    30%: 10305
    Pa'Lhax+Beledig:
    0%: 13490
    10%: 12130
    20%: 10707
    30%: 9347
    Shakti+Beledig:
    0%: 14100
    10%: 12675
    20%: 11182
    30%: 9757
    Pa'Lhax+Shakti+Beledig:
    0%: 16085
    10%: 14455
    20%: 12755
    30%: 11125
    Jasastur+Beledig:
    0%: 16045
    10%: 14425
    20%: 12731
    30%: 11111
    Pa'Lhax+Jasastur+Beledig:
    0%: 18030
    10%: 16205
    20%: 14304
    30%: 12479
    Shakti+Jasastur+Beledig:
    0%: 18640
    10%: 16750
    20%: 14779
    30%: 12889
    Pa'Lhax+Shakti+Jasastur+Beledig:
    0%: 20625
    10%: 18530
    20%: 16352
    30%: 14257
    Pa'Lhax+Cain Items:
    0%: 5315
    10%: 4781
    20%: 4220
    30%: 3686
    Shakti+Cain Items:
    0%: 7325
    10%: 6589
    20%: 5815
    30%: 5079
    Pa'Lhax+Shakti+Cain Items:
    0%: 9870
    10%: 8875
    20%: 7836
    30%: 6841
    Jasastur+Cain Items:
    0%: 9400
    10%: 8456
    20%: 7464
    30%: 6520
    Pa'Lhax+Jasastur+Cain Items:
    0%: 11385
    10%: 10236
    20%: 9037
    30%: 7888
    Shakti+Jasastur+Cain Items:
    0%: 13255
    10%: 11918
    20%: 10520
    30%: 9183
    Pa'Lhax+Shakti+Jasastur+Cain Items:
    0%: 15240
    10%: 13698
    20%: 12093
    30%: 10551
    Beledig+Cain Items:
    0%: 11855
    10%: 10666
    20%: 9414
    30%: 8225
    Pa'Lhax+Beledig+Cain Items:
    0%: 13840
    10%: 12446
    20%: 10987
    30%: 9593
    Shakti+Beledig+Cain Items:
    0%: 14450
    10%: 12991
    20%: 11462
    30%: 10003
    Pa'Lhax+Shakti+Beledig+Cain Items:
    0%: 16435
    10%: 14771
    20%: 13035
    30%: 11371
    Jasastur+Beledig+Cain Items:
    0%: 16395
    10%: 14741
    20%: 13011
    30%: 11357
    Pa'Lhax+Jasastur+Beledig+Cain Items:
    0%: 18380
    10%: 16521
    20%: 14584
    30%: 12725
    Shakti+Jasastur+Beledig+Cain Items:
    0%: 18990
    10%: 17066
    20%: 15059
    30%: 13135
    Pa'Lhax+Shakti+Jasastur+Beledig+Cain Items:
    0%: 20975
    10%: 18846
    20%: 16632
    30%: 14503

    posted in Events read more
  • D
    Dorijan Lendvaj

    If you're writing a phyton program, i don't see anything hard with converting days into days, hours and minutes. For days, just use int(days), for hours int(days*24)%24, for minutes int(days*1440)%60.

    posted in General Discussion read more
  • D
    Dorijan Lendvaj

    @JasmineSkunk Breed a bunch of pandakens and put them in level 4 nature habitats. Later you can add nature and fire boosts and gold runes. That's the best way to get a bunch of gold early on which you can use to grow food. Later on, once you get good monsters and runes and feed them you can do the dungeons for breeding Firelequin or Exo Skeel and make gold farms with those 2 monsters.

    posted in General Discussion read more
  • D
    Dorijan Lendvaj

    Firstly, if you don't know how progressive islands work, refer to this post.

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 7 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies(collection of what you can every hour):
    Sting Westclaw R1: /pastebin.com/Wvfnyxzy
    Sting Westclaw: /pastebin.com/tf4YxnDi
    Roxen: /pastebin.com/KcrkqJwu
    Nexor: /pastebin.com/uawtdNUn
    And here are for collection every 8 hours:
    Sting Westclaw R1: /pastebin.com/SgYePESc
    Sting Westclaw: /pastebin.com/84LNAZEW
    Roxen: /pastebin.com/KpFfYiUS
    Nexor: /pastebin.com/N3vSxtJd

    posted in Events read more
  • D
    Dorijan Lendvaj

    (hopefully i got this right)
    Burotgor:
    0%: 3090
    10%: 2766
    20%: 2434
    30%: 2110

    posted in Events read more
  • D
    Dorijan Lendvaj

    @ladyjade I do, maybe a bit too much...(I'm thinking of putting this in pastebin so that it doesn't take a lot of space, should I?)
    InquisitorFulmen+LadySolaris:
    0%: 21250
    10%: 19097
    20%: 16880
    30%: 14727
    Krugbo+InquisitorFulmen+LadySolaris:
    0%: 24695
    10%: 22196
    20%: 19621
    30%: 17122
    Krugbo+LadySolaris:
    0%: 18790
    10%: 16893
    20%: 14928
    30%: 13031
    Krugbo+InquisitorFulmen:
    0%: 17480
    10%: 15717
    20%: 13892
    30%: 12129
    Barbatos+Krugbo:
    0%: 12500
    10%: 11242
    20%: 9929
    30%: 8671
    Barbatos+InquisitorFulmen:
    0%: 14420
    10%: 12961
    20%: 11453
    30%: 9994
    Barbatos+LadySolaris:
    0%: 16770
    10%: 15071
    20%: 13312
    30%: 11613
    Barbatos+Krugbo+InquisitorFulmen:
    0%: 18905
    10%: 16994
    20%: 15017
    30%: 13106
    Barbatos+Krugbo+LadySolaris:
    0%: 20215
    10%: 18170
    20%: 16053
    30%: 14008
    Barbatos+InquisitorFulmen+LadySolaris:
    0%: 22675
    10%: 20374
    20%: 18005
    30%: 15704
    Barbatos+Krugbo+InquisitorFulmen+LadySolaris:
    0%: 26120
    10%: 23473
    20%: 20746
    30%: 18099
    Hellborne+Rabies+Barbatos+Krugbo+InquisitorFulmen:
    0%: 20280
    10%: 18232
    20%: 16117
    30%: 14069
    Hellborne+Rabies+Barbatos+Krugbo:
    0%: 13875
    10%: 12480
    20%: 11029
    30%: 9634
    Hellborne+Rabies+Barbatos+InquisitorFulmen:
    0%: 15795
    10%: 14199
    20%: 12553
    30%: 10957
    Hellborne+Rabies+Barbatos+LadySolaris:
    0%: 18145
    10%: 16309
    20%: 14412
    30%: 12576
    Hellborne+Rabies+Krugbo+InquisitorFulmen:
    0%: 18855
    10%: 16955
    20%: 14992
    30%: 13092
    Hellborne+Rabies+Krugbo+LadySolaris:
    0%: 20165
    10%: 18131
    20%: 16028
    30%: 13994
    Hellborne+Rabies+InquisitorFulmen+LadySolaris:
    0%: 22625
    10%: 20335
    20%: 17980
    30%: 15690
    Rabies+Barbatos+Krugbo+InquisitorFulmen:
    0%: 19900
    10%: 17890
    20%: 15813
    30%: 13803
    Rabies+Barbatos+Krugbo+LadySolaris:
    0%: 21210
    10%: 19066
    20%: 16849
    30%: 14705
    Rabies+Barbatos+InquisitorFulmen+LadySolaris:
    0%: 23670
    10%: 21270
    20%: 18801
    30%: 16401
    Rabies+Krugbo+InquisitorFulmen+LadySolaris:
    0%: 25690
    10%: 23092
    20%: 20417
    30%: 17819
    Hellborne+LadySolaris:
    0%: 15725
    10%: 14136
    20%: 12491
    30%: 10902
    Hellborne+InquisitorFulmen:
    0%: 13375
    10%: 12026
    20%: 10632
    30%: 9283
    Hellborne+Krugbo:
    0%: 9305
    10%: 8372
    20%: 7394
    30%: 6461
    Hellborne+Barbatos:
    0%: 6185
    10%: 5559
    20%: 4906
    30%: 4280
    Hellborne+Rabies:
    0%: 4925
    10%: 4433
    20%: 3919
    30%: 3427
    Rabies+Barbatos:
    0%: 8310
    10%: 7475
    20%: 6606
    30%: 5771
    Rabies+Krugbo:
    0%: 9920
    10%: 8926
    20%: 7886
    30%: 6892
    Rabies+InquisitorFulmen:
    0%: 13990
    10%: 12580
    20%: 11124
    30%: 9714
    Rabies+LadySolaris:
    0%: 16340
    10%: 14690
    20%: 12983
    30%: 11333
    Rabies+Barbatos+Krugbo:
    0%: 13495
    10%: 12138
    20%: 10725
    30%: 9368
    Rabies+Barbatos+InquisitorFulmen:
    0%: 15415
    10%: 13857
    20%: 12249
    30%: 10691
    Rabies+Barbatos+LadySolaris:
    0%: 17765
    10%: 15967
    20%: 14108
    30%: 12310
    Rabies+Krugbo+InquisitorFulmen:
    0%: 18475
    10%: 16613
    20%: 14688
    30%: 12826
    Rabies+Krugbo+LadySolaris:
    0%: 19785
    10%: 17789
    20%: 15724
    30%: 13728
    Rabies+InquisitorFulmen+LadySolaris:
    0%: 22245
    10%: 19993
    20%: 17676
    30%: 15424
    Hellborne+Rabies+Barbatos:
    0%: 8690
    10%: 7817
    20%: 6910
    30%: 6037
    Hellborne+Rabies+Krugbo:
    0%: 10300
    10%: 9268
    20%: 8190
    30%: 7158
    Hellborne+Rabies+InquisitorFulmen:
    0%: 14370
    10%: 12922
    20%: 11428
    30%: 9980
    Hellborne+Rabies+LadySolaris:
    0%: 16720
    10%: 15032
    20%: 13287
    30%: 11599
    Hellborne+Barbatos+LadySolaris:
    0%: 17150
    10%: 15413
    20%: 13616
    30%: 11879
    Hellborne+Barbatos+Krugbo:
    0%: 12880
    10%: 11584
    20%: 10233
    30%: 8937
    Hellborne+Barbatos+InquisitorFulmen:
    0%: 14800
    10%: 13303
    20%: 11757
    30%: 10260
    Hellborne+Krugbo+InquisitorFulmen:
    0%: 17860
    10%: 16059
    20%: 14196
    30%: 12395
    Hellborne+Krugbo+LadySolaris:
    0%: 19170
    10%: 17235
    20%: 15232
    30%: 13297
    Hellborne+InquisitorFulmen+LadySolaris:
    0%: 21630
    10%: 19439
    20%: 17184
    30%: 14993

    posted in Events read more
  • D
    Dorijan Lendvaj

    Well, I forgot to add this earlier, but anyway, here it is.
    alt text

    posted in Events read more
  • D
    Dorijan Lendvaj

    @Marianne-van-Es No, you only need to at one point be offered a skill of some skills group to be able to learn all the skills of that skills group. Of course, skills group 4 is excluded from that rule.

    posted in Bugs read more
  • D
    Dorijan Lendvaj

    Here's the strategy to always get the skillset you want(SK means skills group, go to monster wiki if you don't know which skills group a skill is):
    NOTE: Only replace something you don't need if you have something you don't need. Otherwise, ignore the step.
    Also, you can trash every move you get after you get the skill set you want.
    Scenario 1:1 SK1 skill, 2 SK2 skills, 1 SK3 skill
    Level 15 or earlier:learn SK1 skill
    Level 30: learn all 3 SK2 skills
    Level 35: replace the SK2 skill you don't need.
    Level 40: replace 1 of the 2 SK2 skills you need
    Level 50: replace the SK3 skill you don't need
    Now you have 1 skill you want of each skills group as well as a skills group 3 skill.
    Level 55: replace the SK3 skill you don't need.
    Level 60: replace the SK2 skill you don't need.
    Scenario 2:1 SK1, 1 SK2 and 2 SK3
    Same as previous except stop at level 50.
    Scenario 3:1 SK1, 3 SK3.
    Same as previous except replace SK2 at level 50.
    Scenario 4:1 SK2, 3 SK3.
    Level 30: you should have a SK1 move and 3 SK2 moves by now.
    Levels 35, 40, 50: in each of these levels replace a skill you don't need.
    Scenario 5:2 SK2, 2 SK3.
    Level 35: you have 3 SK2 skils and 1 SK3 skill.
    Level 40: replace the SK2 skill you don't need.
    Level 50: replace the SK3 skill you don't need.
    Scenario 6:3 SK2, 1 SK3.
    Level 35: you have 3 SK2 skills and a SK3 skill.
    Level 40: replace one of SK2 by a SK3 skill.
    Level 50: replace any SK3 skill.
    Level 55: replace the SK3 skill you don't need.

    posted in Bugs read more
  • D
    Dorijan Lendvaj

    @Alora-Tsunam Nope, breeding firesaur+fire L always gave me both the breed and the hatch item in these islands without fail.

    posted in Events read more
  • D
    Dorijan Lendvaj

    Firstly, if you don't know how progressive islands work, refer to this post.

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 10 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -If you have any other questions, feel free to reply on this thread.

    Anyway, here are the strategies(collection of what you can every hour):
    Toshiro: /pastebin.com/b352Qbk2
    Captain Copperbeard: /pastebin.com/0JngFMmC
    M-2 Wyvern: /pastebin.com/gsJfpjPi
    And here are for collection every 8 hours:
    Toshiro: /pastebin.com/0SYG4tw1
    Captain Copperbeard: /pastebin.com/ziFKXJnx
    M-2 Wyvern: /pastebin.com/ck1k0WAR
    Also, I don't think anyone would want the costs for Sir Francis Rock or Van K. Mark and Mechamancer is really easy to get, but you can request them by replying to this post if you really need them.

    posted in Events read more
  • D
    Dorijan Lendvaj

    alt text
    And here are, as usual, way too many combo costs(just ctrl+f the one you want):
    Singularis+Alvid+Faugnar(golden relic chest):
    0%: 17200
    10%: 15482
    20%: 13707
    30%: 11989
    Stoirm+Singularis:
    0%: 4470
    10%: 4028
    20%: 3560
    30%: 3118
    Stoirm+Alvid:
    0%: 7540
    10%: 6786
    20%: 6000
    30%: 5246
    Stoirm+Faugnar:
    0%: 11700
    10%: 10534
    20%: 9323
    30%: 8157
    Stoirm+Singularis+Alvid:
    0%: 9795
    10%: 8819
    20%: 7804
    30%: 6828
    Singularis+Alvid:
    0%: 9460
    10%: 8517
    20%: 7536
    30%: 6593
    Singularis+Faugnar:
    0%: 12250
    10%: 11030
    20%: 9763
    30%: 8543
    Singularis+Yntec:
    0%: 16235
    10%: 14614
    20%: 12936
    30%: 11315
    Alvid+Faugnar:
    0%: 16315
    10%: 14684
    20%: 12999
    30%: 11368
    Alvid+Yntec:
    0%: 18030
    10%: 16224
    20%: 14361
    30%: 12555
    Faugnar+Yntec:
    0%: 22565
    10%: 20308
    20%: 17982
    30%: 15725
    Singularis+Alvid+Yntec:
    0%: 18915
    10%: 17022
    20%: 15069
    30%: 13176
    Singularis+Faugnar+Yntec:
    0%: 23450
    10%: 21106
    20%: 18690
    30%: 16346
    Alvid+Faugnar+Yntec:
    0%: 25245
    10%: 22716
    20%: 20115
    30%: 17586
    Singularis+Alvid+Faugnar+Yntec:
    0%: 26130
    10%: 23514
    20%: 20823
    30%: 18207
    Stoirm+Yntec:
    0%: 15685
    10%: 14118
    20%: 12496
    30%: 10929
    Stoirm+Gelotron:
    0%: 17540
    10%: 15790
    20%: 13976
    30%: 12226
    Yntec+Gelotron:
    0%: 25785
    10%: 23204
    20%: 20544
    30%: 17963
    Faugnar+Gelotron:
    0%: 23450
    10%: 21104
    20%: 18686
    30%: 16340
    Alvid+Faugnar+Gelotron:
    0%: 26130
    10%: 23512
    20%: 20819
    30%: 18201
    Faugnar+Yntec+Gelotron:
    0%: 32030
    10%: 28820
    20%: 25522
    30%: 22312
    Stoirm+Yntec+Gelotron:
    0%: 26120
    10%: 23506
    20%: 20812
    30%: 18198
    Stoirm+Faugnar+Gelotron:
    0%: 23785
    10%: 21406
    20%: 18954
    30%: 16575
    Singularis+Faugnar+Gelotron:
    0%: 24335
    10%: 21902
    20%: 19394
    30%: 16961
    Singularis+Yntec+Gelotron:
    0%: 26670
    10%: 24002
    20%: 21252
    30%: 18584
    Singularis+Alvid+Faugnar+Gelotron:
    0%: 27015
    10%: 24310
    20%: 21527
    30%: 18822
    Singularis+Alvid+Yntec+Gelotron:
    0%: 29350
    10%: 26410
    20%: 23385
    30%: 20445
    Singularis+Faugnar+Yntec+Gelotron:
    0%: 32915
    10%: 29618
    20%: 26230
    30%: 22933
    Alvid+Faugnar+Yntec+Gelotron:
    0%: 34710
    10%: 31228
    20%: 27655
    30%: 24173

    posted in Events read more
  • D
    Dorijan Lendvaj

    @GetScared How is that different from the current system?

    posted in Ideas Generator read more
  • D
    Dorijan Lendvaj

    Just 1 thing I immediately noticed: a monster's life can't be 34667. Did you mean 34684(like iMigbo and Stake)?

    posted in Ideas Generator read more
  • D
    Dorijan Lendvaj

    @trinity800 The monster is Beetrat(day 1) or Ledovech(day 2), not iMigbo.

    posted in Bugs read more
  • D
    Dorijan Lendvaj

    (copy-pasted moved here per Marianne's request)
    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 7 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -If you have any other questions, feel free to reply on this thread.
    Anyway, here are the strategies(collections of what you can every hour):
    Warspellz Rank 2: /pastebin.com/NHDE7mrx
    Warspellz Rank 1: /pastebin.com/HMThgLX2
    Warspellz: /pastebin.com/PF8M3i4p
    Firca: /pastebin.com/QnzDmpEM
    GaiaNova: /pastebin.com/cb49swyB
    Shork: /pastebin.com/URqgecC1
    And here are for collecting every 8 hours:
    Warspellz Rank 2: /pastebin.com/f8KmiRi8
    Warspellz Rank 1: /pastebin.com/2du56Cp5
    Warspellz: /pastebin.com/SFwFTiaj
    Firca: /pastebin.com/fSEhBRYc
    GaiaNova: /pastebin.com/L08iwLz3
    Shork: /pastebin.com/iguAgTUT

    posted in Events read more
  • D
    Dorijan Lendvaj

    Firstly, if you don't know how progressive islands work, refer to this post.

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 7 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -If you have any other questions, feel free to reply to this post.
    Anyway, here are the strategies(collections of what you can every hour):
    Warspellz Rank 2: /pastebin.com/NHDE7mrx
    Warspellz Rank 1: /pastebin.com/HMThgLX2
    Warspellz: /pastebin.com/PF8M3i4p
    Firca: /pastebin.com/QnzDmpEM
    GaiaNova: /pastebin.com/cb49swyB
    Shork: /pastebin.com/URqgecC1
    And here are for collecting every 8 hours:
    Warspellz Rank 2: /pastebin.com/f8KmiRi8
    Warspellz Rank 1: /pastebin.com/2du56Cp5
    Warspellz: /pastebin.com/SFwFTiaj
    Firca: /pastebin.com/fSEhBRYc
    GaiaNova: /pastebin.com/L08iwLz3
    Shork: /pastebin.com/iguAgTUT

    posted in Events read more
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    Dorijan Lendvaj

    @BaxAttacks What I'd recommend(and what I will do) is instead spend about 100 gems to get 80 cells and then craft him with elemental cells. A lot cheaper.

    posted in Events read more
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    Dorijan Lendvaj

    Firstly, if you don't know how progressive islands work, refer to this post.

    So, I made the best strategies for spending gems if you want to reach a certain node. First, I'll explain how this works:

    -For each monster, there are several possible strategies with various amounts of time necessary. I'm also putting some strategies that take longer to complete than the island lasts because, if an island boost happens, the items take 2 times less time to collect, meaning you get twice as many items during those 2 days, which means you effectively get 4 days worth of items in that time, which can also be translated to 2 extra days. This time there is no island boosts so I removed the strategies longer than 2d16h.

    -To find the strategy that suits you, think about how many times will you collect an entire pool of items in the 3 days of the island, and multiply that number with 8 hours to get the amount of total time you want on your strategy. Note that if the number of hours is divisible by 8 on all collections, I put the number of collections as a reference and not the number of hours.

    -I'm considering the amount of time required to get items once they are in the pool as 0.

    -How the strategy works: For each quest, the strategy tells you the number of gems to spend on that quest. Note that quests which only require 1 breeding item can be completed almost instantly so they aren't included.
    It also says after how much time is required to get you to this gem cost if there is no island boost(or if the number of hours is divisible with 8, then the number of collections), which is mainly helpful if you divide it by 8 hours to see how many times you should collect the entire pool of items after you get your first collection. Note that dividing by 8 also works if you're planning for an island boost; just make sure to collect every 4 hours instead of every 8 hours.
    If you're going by every hour collection, you might see a remainder when dividing by 8(usually 4, when you get 3 gold and 2 food items without waste); that means that it's optimal to collect an incomplete pool and then gem.

    -If you have any other questions, feel free to reply to this post.
    Anyway, here are the strategies(collections of what you can every hour):
    100 cells: /pastebin.com/txYRC1tN
    80 cells: /pastebin.com/Dbdee6xD
    60 cells: /pastebin.com/XZhVZ7Xa
    And here are for collecting every 8 hours:
    100 cells: /pastebin.com/2vyAsZE9
    80 cells: /pastebin.com/N6fjsG58
    60 cells: /pastebin.com/80uZLHsS

    posted in Events read more
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    Dorijan Lendvaj

    @Rob-LeDrew I know it's quite late, but your formula for life isn't always exact.
    Take Rockantium at level 105 for example.
    His life at level 100 is 32572. Your formula says that his life at level 105 is 35984, while his actual life at level 105 is 35983.
    My formula is:
    =CEILING(L70*L70*(I70-IF(I70>38000,200+MOD(I70,100),100+MOD(I70,100)))/10000+IF(I70>38000,200+MOD(I70,100),100+MOD(I70,100)),1)
    If you find an example when it's wrong, feel free to share it. L70 is the level of the monster and I70 is their life at level 100.

    EDIT: Doesn't seem to work for Rockantium level 103. Will try to correct it.
    EDIT2: This new(very similar) formula should work for all levels divisible by 5:
    =ROUND(L70*L70*(I70-IF(I70>38000,200+MOD(I70,100),100+MOD(I70,100)))/10000+IF(I70>38000,200+MOD(I70,100),100+MOD(I70,100)),0)

    posted in Monster Discussion read more
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    Dorijan Lendvaj

    The second formula for life is also an approximation: Let's look at some things at level 105.
    Rockantium at level 100 has 32572 life, and at level 105 he has 35983 life. The formula says that he has 35983.56 life, which can be transformed into 35983 only by rounding down.
    Arch Knight at level 100 has 23524 life, and at level 105 he has 25923 life. The formula says that he has 25922.88 life, which gives 25922 after rounding down(which is required for the first example to work). That means the formula isn't exact. On the other hand, I think I have an exact formula:
    =CEILING(L70*L70*(I70-IF(I70>38000,200+MOD(I70,100),100+MOD(I70,100)))/10000+IF(I70>38000,200+MOD(I70,100),100+MOD(I70,100)),1), where L70 is the level and I70 is life at level 100. Again, you can try to find a monster on which my formula doesn't work and report it to me(though i'm really confident that it works).

    posted in General Discussion read more
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    Dorijan Lendvaj

    @Umar-Zahid baron traitor cost:
    0% discount: 3035 maze coins
    10% discount: 2716 maze coins
    20% discount: 2390 maze coins
    30% discount: 2071 maze coins

    posted in Events read more
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    Dorijan Lendvaj

    @Haka-Taka Yes, I already knew about that first formula; my problem with them is that it isn't exact. Actually, if you remove all the floors from my formula, it becomes the same as the one you mentioned.
    Anyway, let's calculate the damage the example Igursus deals with that formula:
    4410*1.84*54*65/1000=28481.544
    As you can see, the result is off by 2.544; my goal with this post was to find an exact formula.
    Also, one thing I didn't mention in the post is that I didn't test this formula with levels not divisible by 5 and move powers not divisible by 5.

    posted in General Discussion read more
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    Dorijan Lendvaj

    First, since it seems like a lot of people don't know that, floor(number)=number not including the decimal places. For example, floor(2.94)=2.
    So I think that I found an exact damage formula not including level difference, elemental advantage/weakness and damage boosts/reductions(though i assume that it's floor(damage without modifiers*modifiers), not sure yet).
    If you think you can prove me wrong, reply with the following information:
    -level of the attacker
    -runes of your attacker(as well as team strength runes if you have that)
    -the power of the move
    -the attacker
    -calculated damage
    -actual damage
    Anyway, the formula is:
    floor(floor(floor(runeMult*basePower)*movePower/50)*(level+5)/50), where basePower is the power of your monster with no runes applied and runeMult is the sum of all percentages of the strength runes that affect your monsters divided by 100, plus 1.
    For example, let's say we had a level 130 igursus with a level 5 and a level 4 strength rune use Etna against a level 130 opponent.
    The level 5 strength rune is +48% damage and the level 4 strength rune is +36% damage. The sum of the percentages is 84, divided by 100 is 0.84, plus 1 is 1.84.
    The base power of Igursus at level 130 is 4410.
    So, let's calculate:
    floor(floor(floor(1.84*4410)*65/50)*135/50) = floor(floor(floor(8114.4)*1.3)*2.7) = floor(floor(8114*1.3)*2.7) = floor(floor(10548.2)*2.7) = floor(10548*2.7) = floor(28479.6)=28479 damage.
    I also made this into a miniature excel sheet, which you can make a copy of and mess around with by going to File->Make a copy.

    posted in General Discussion read more
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    Dorijan Lendvaj

    @Stancu-Alexandru You get (the amount of cells that you would've gotten if it was rank 0)+(the amount of cells it cost to rank up)/2 cells.

    posted in General Discussion read more
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    Dorijan Lendvaj

    I got metalisha about 4 hours ago with Varuna+Galante Jr.(still not fixed?):
    alt text
    Anyway, the results are:
    1 Metalisha
    5 Eggknock
    2 Erpham
    2 Rhynex

    posted in Events read more
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    Dorijan Lendvaj

    So, I just did my 5 PvPs and what I've observed is really strange:
    Out of the enemy's 43 turns, they never used a special.
    Out of my 24 turns, I never got a special.
    As if the specials have completely dissappeared. The chance of not using a single special out of 67 turns is about 0.086%.
    alt text
    In 2 hours and 40 minutes I'll have 3 more PvPs available to add to the sample size. I'll keep updating this post.

    posted in General Discussion read more
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    Dorijan Lendvaj

    "i have given birth to my children in less time than it takes to hatch some of these monsters" Maybe because humans don't lay eggs? Keep in mind that humans are not lizards or birds.

    posted in Ideas Generator read more
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    Dorijan Lendvaj

    My attack team: Scrap Warrior, Prince Charmless, Balor.
    I just did 3 PvPs and I'll tell you my luck with them now:
    1)vs. Alex Bone, Igursus and Nishant's Bodyguard.
    Scrap Warrior uses his AoE deny move, hits everyone.
    Nishant's Bodyguard uses Niff, misses because of the Total Blind.
    Alex Bone uses Pinheiro, Max Authority and hits everyone and lands the stun on all 3 hardened monsters.
    Prince Charmless is stunned, skips a turn.
    Igursus uses Pacaya, misses because of the Total Blind.
    Balor is stunned, skips a turn.
    Scrap Warrior is stunned, skips a turn.
    Nishant's Bodyguard uses Black Sigh.
    Alex Bone uses Hellfire's Furlough, dazes and hits Charmless and Scrap but misses on Balor.
    Prince Charmless does a ton of damage.
    Scrap Warrior uses Saber Throwing, everyone is either dead or dies due to DoTs.
    Victory.

    alt text
    Nuff said.
    3)vs. General Atum, General Shannara and Ultrabot.
    General Atum uses Armored Troops.
    Scrap Warrior uses his AoE deny move, hits and lands the total blind on 2 tough and 1 hardened monster.
    Shannara and Ultrabot attack and miss.
    Prince Charmless kills shannara and lowers Atum's HP to the point where he dies from the poison.
    Balor uses Loch na Sul on Ultrabot, total blinds and quicksands him.
    Scrap Warrior uses Moonshine Bottle and then Smoke Screen on Ultrabot.
    Ultrabot almost dies due to the Quicksand and Bleed(charmless got his special), but is Total Blinded.
    Now he has has Bleeding, Quicksand and 194 HP left so I recharge on the remaining 4 turns.
    Victory.

    Overall, as you said it, "standard nope no change here move on"

    posted in General Discussion read more
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    Dorijan Lendvaj

    @Umar-Zahid She has, look at the first post.

    posted in Events read more

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