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    Dr Odd

    Funny how SP described this as a technical issue related to older hardware not being able to handle more monsters onscreen. Their long promised "solution" to those people, and is to essentially bilk them for more gems/money.

    Since monsters in the vault dont generate gold, you're actually paying for less efficiency. If you dont need the gold, and just want to tidy up your islands, you're paying for a place to store your junk monsters that you'll likely never even use.

    I'm pretty sure that after Take-Two bought SP, they simply view these mobile games as cash cows rather than actual games. They likely do not care if the game goes bust because of this crap, they likely just want to milk it for all they can get before it dies. The direction the game has taken certainly seems to imply this.

    Basically, all your complaints will fall on deaf ears, and the game will continue to be built around making more money instead of creating an enjoyable experience. Every new feature will just be a new way to punish players that dont spent a ton of money on the game.

    For those that've spent a lot of time on the game, and dont want to totally toss it, but want to see if SP actually 'is' still open to positive changes if theyre pushed.. I'd suggest not buying anymore gems of course, but also do not watch ads, or complete "tasks" in monsterwood for gems. SP earns a profit from this as well.

    posted in General Discussion read more
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    Dr Odd

    Pretty sad how most of SPs additions to this game have been motivated by greed, finding new ways to milk long time players, instead of making the game a more satisfying and rewarding experience.

    For the record, SP makes boat loads of money, they made over 90,000,000$ in 2013, and their profits have only gone up.
    They charge up to 99$ for mediocre components to a mediocre mobile game. Some gem packs cost more than brand new AAA games, even small rune packs cost more than many award winning indie games.

    Yet the game is still laden with bugs, many monsters have glitchy or poor animations, matchmaking is all but broken. It's pretty clear that the actual game is an afterthought for these guys, the most important thing for them is finding ways to milk more $$$ from people, adding new stuff before fixing the old just to keep people playing catch-up.

    It's clear that there are some talented folks working with them, the overall monster designs have improved, and the new tier based PVP was decent for a while, till they screwed it by removing reroll option.

    About to just ditch the game myself.

    posted in General Discussion read more
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    Dr Odd

    I'm gold 1, and matchmaking has put me against legendary II and III opponents with 130 legendaries and all lvl 10 runes. My best monster is lvl 115.
    Without the ability to reroll, it's basically impossible for me to play PVP right now. Which means it's impossible for me to get any maze coins from PVP.

    You guys need to roll back the changes, or fix the matchmaking system, and extend the maze time for those (in some cases paying) customers who have been jipped by terrible implementation.

    posted in General Discussion read more

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