• Ekto Gamat

    Yilitre, with a speed of 3476.

    posted in Monster Discussion read more
  • Ekto Gamat

    @Carlos, could you please confirm that the current damage output to Nox's own team is intentional?

    posted in Bugs read more
  • Ekto Gamat

    @Clackers Or even better: they increase the life/strength ratio when monsters level up and they introduce monsters with traits that make it difficult to deny them ... ah wait, they already did that. :P

    posted in Monster Discussion read more
  • Ekto Gamat

    If this is going to be the actual cost for that move I like it. Will finally give some more use to stamina runes, other than slapping it on Voltaik, his aunt or his pets.

    posted in Monster Discussion read more
  • Ekto Gamat

    They are not the only monsters not in any books. Simplest solution would be for SP to release another book:
    "...we could not fit in anywhere, or that we forgot"

    Edit: language per forum rules

    posted in General Discussion read more
  • Ekto Gamat

    Leaving the 'not-so-nice' methods to win a race aside, this post is quite a good guide for teams that are organised and motivated enough to win a race.

    During early races, when I was still part of AMAB, we simply 'outspent' the opposition if we wanted a race monster. At some point however, we nearly always faced teams, often mid level teams we never heard of, that were better organised for the race and most definitely more motivated to win the monster. So they won.

    Personally I dislike races because it is too much work, it brings out too much greed in people, and it is not why I started playing the game. :)

    posted in General Discussion read more
  • Ekto Gamat

    From what I can see rune gambling is exactly as advertised. I have never seen any evidence to substantiate the superstitious bull and gambler fallacies about rune crafting that keep floating around, driven by the human nature to want to be able to influence their own fate. If you rune gamble, you are a victim to odds, numbers and luck. If results clump that also is normal. Stopping or continuing however, has no influence on that either. Craft 10 runes and you may end up with 10 upgrades or 10 downgrades. Craft 100.000 runes and you will end up very close to the advertised percentage.

    As a sidenote: this is also why the chests with relics are 'evil'. The only way to 'force' the odds to be close to what is advertised, you need to buy many. Otherwise it is a gamble and a very expensive one at that.

    posted in General Discussion read more
  • Ekto Gamat

    I do not mind not seeing the runes and relics.

    War = planning
    PVP = 'gambling' on the likely set up for the monsters you will be facing

    Even with high level runes/relics you can encounter set ups that are totally unsuitable to attack with your attack team.

    SP has gone to lengths to increase the chances of successful PVP defences. They are succeeding.

    posted in General Discussion read more
  • Ekto Gamat

    Many rares are quite awesome. Rank whatever you can.

    Rhodent is a good option. He may not take out an entire team, but he will do some very nasty damage and possibly deny in the process.

    For triple Rare wars you want deniers: Muddflow, Nanukk, Egg-Knock and La Croc.

    For Rares in regular rules you want good support: Slayentaur and Nereida.

    On the other hand, I also once used La Croc as a hitter in a regular war with Magic, simply because he could deal critical damage with 'smash'.

    posted in General Discussion read more
  • Ekto Gamat

    Atum's Hard as a Rock reflected not only the damage (which was 0) but also the debuff (possession) when being hit.

    posted in Bugs read more

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