Untamable / Please Fix the Haste & Slow Mechanisms!
One of my monsters was removed from my PVP defence team, because he is also holding my base in the current war. So people attacked me while I only had 2 monsters on defence.
This is strange, because:
- I could select this monster for my war defence without any problem, while he was also defending in PVP.
- He was stil defending on both places during prep day and the first half of attack day.
- I thought monsters were allowed to defend in both PVP and wars after the last update.
Either way, may up your minds please, and don't allow any PVP defences to 'glitch out' monsters without their owners noticing this until they check the logs.
Well, that was fun enough, though a bit stressful to get all dungeons done in time every day.
So ... now I. have 1350 cells in storage, and no way to do anything with them except for the Talos cells. ;) A repeat event at some point would be nice. If people know this event will be repeated with some regularity they will have an extra incentive to rank more monsters to be able to complete the dungeons. Donating Nemesis cell events would be nice as well.
@Clackers I think it applies a permanent effect, so trait disabled my not work. Also, if they go this way, they'll make possesion and freeze immune ones as well, basically making them unstoppable.
I am not sure this will change much in elite wars. With Nemeses, VIPs and to some extend Generals the only safe way of denial on offence is death. Defences already are built around multiple forms of denial and OHK potential as well. Shared immunity does not change any of those things.
It may shake things up a bit at lower levels though.
I just Total Blinded a Thetys, she still landed Elite Sea troops, should Total Blind also make the enemy to miss the buffing skills?
Not sure if this was aked already :)
Blind never prevents buffs from landing. It's logical in universe I think, since your allies are standing near you, while the enemy is far away and has to be aimed at.
However, for this particular case I have seen EST not landing the stamina boost when Thetys was (normal) blinded.
All monsters in the fight should get a turn each (random order), then on the 7th move the fight is according to speed. Strength runes should also be removed from the game.
Looks like you need a completely different game. Such major changes are never going to happen. Could be interesting for a special event though.
I do not know if these issues are related, but since we dropped 150 places in ranking we are matching teams that have no business fighting us.
The last five war results:
337 - 25
369 - 28
Our current war promises to be an even bigger slaughter.
Please fix the war coins issue, it seems to cause heavily lopsided match ups. And even if these things are not related: please fix the war coins issue anyway.
@Fox we have now been matched a third time in a row with the same team that is currently ranked #7 whilst we are ranked #179 - this is ludicrous!!! There needs to be a mechanism in the matchmaking to prevent this from happening. We are now being slaughtered a third time. It's bad enough that these mismatches happen at all, but three times in a row????
260 -229 and 253 -204.
Seems like a good match to me, not a slaughter. This team's ranking is probably only inflated because of the war coins synchronisation issue.
Other than that: yes, I perfectly agree. Teams should not be able to match each other a second time for a couple of wars.
I have said this many times before, and this is by no means personal, but .... the odds for rune crafting are the same as they have always been. It's perfectly normal that you get unlucky streaks. It's also perfectly normal that others will confirm that they also are having unlucky streaks. It means nothing. The superstitions and paranoia surrounding rune crafting in this game are mind boggling. Try crafting a 1000 runes and keep track before you start suggesting something has changed in the odds. Follow a basic statistics course if you cannot imagine that your sad bit of bad luck is only a tiny drop in the ocean of data culminating to the advertised odds.
Last time SP actually did experiment with changing rune crafting (with X's downgrading) they completely messed up, so I am not even sure someone still works at their company who knows how to change the odds. ;)
@Carlos , what I said above still is the case. :)
Other than that something small: 'Avenging Energy Staff' sometimes triggers but does not take away any stamina. I am not sure why sometimes it works and sometimes it does not.
For me, I noticed that for Avenging Energy Staff and Cane of the Atlantis, it tends to trigger and not do anything when there is a dead monster on the target team. See if that is the same for you.
Thanks, will pay particular attention to that. :)