"Drekk, also known as “The Healer Dragon”, received lots of visits to his lair from monsters with serious wounds. With a mere touch of his leaves, the ugliest scar would be healed. However, his brother Grakon was fed up with having his home invaded by strangers every day, so he spent his time scaring visitors away. He became famous for being The Dragon Healer’s troublesome brother, and Drekk ended up having to ask him to leave the lair. Now Grakon is trouble on the loose!
Grakon is an Elite Nature Control monster. His skills include Stuns and Cooldown Activations, as well as multiple Tortures (Poison, Curse, Burn, and Bleed). He's very tricky to deal with! Grakon is Immune to Possession and Hardened."
Ever since General Nishant took Samael’s brother, Ismael, and crushed him into Cells, Samael’s only mission in life has been to find the General, defeat him, take his brother’s Cells and bring him back to life. He traded secrets from the Good Legions in exchange for information about Nishant’s whereabouts and, after the Lords of the Good Legions found out and banished him from their ranks, he turned to Dark monsters, looking for followers. There were lots of Dark monsters fascinated by Samael’s powers, especially the ones he used in order to play with both life and death, so it wasn’t long before he had built a personal army.
His Dark soldiers infiltrated General Nishant’s ranks and discovered where his secret headquarters were. Samael headed there with his entire army behind him. He went through the gates of the fort and reached the main hall but, when he walked in, he was met by someone he could’ve never expected: his brother Ismael… except he didn’t look the same as before Nishant had taken his life. He was something like a Dark spirit, an ethereal dead version of himself, just floating under a hood in the middle of the hall. As dead as he looked, he also looked almighty, invincible.
Samael commanded his troops to halt the operation and he slowly approached the floating spirit, but then a voice started speaking from the shadows behind it.
“Welcome, Samael! I see you’ve already met my latest creation and best new soldier. I like to call him Nisael. Doesn't he remind you of someone? Hahahahaha! Oh, yes… When I took your brother, I crushed him into Cells, thinking I could use them to boost my own power, but I turned out to be wrong. His Cells were too pure to blend well with my own. That was a setback, I won’t deny it… But I always have a plan B, and you’re looking at my plan B right here! I recrafted Ismael using a couple of Dark tricks here and there, and… Ta-dah! Nisael came out. Would you like to test him? Don’t worry about hurting your brother, it’s more than likely he’ll be the one hurting you, hahahaha!”
General Nishant’s words echoed inside Samael’s head and, for some seconds, he stood frozen. His first thought was that he couldn’t leave his brother there, forsaken in the claws of the monster who had killed him, but then he thought “Is he even my brother anymore?”. The pressure of having his whole army waiting for his command by his side and seeing Nishant’s red eyes relishing in his confusion right in front of him was driving him mad. He was still thinking when Nishant spoke again:
“Think about this: Nisael, you, and me. We could rule everything if the three of us joined forces. I have my Dark army, this fort, and Nisael. You have your skills and your followers. And Nisael is the closest thing to invincible. You could be reunited with your brother. Make a decision.”
Power or vengeance… a tough decision for Samael.
Nisael is a Forsaken Dark Support monster. He has impressive skills, like resurrecting an ally and give him an extra turn, Evasion and Double Damage in one move! He can also resurrect all his allies at once with Damage Increase and Evasion, or remove positive and negative effects in one move. Several of his skills remove Life by percentages, which makes Nisael great against bosses and Tanks. He pressures his enemies by applying Death Countdowns to them and, in his special skill, he defeats an enemy immediately. Nisael has an Evolving Trait: He's Tough at rank 0, Bulwark at rank 1, he gains Anticipation at rank 3, and at rank 4, he becomes a status caster, protecting the cooldowns of his allies.
Thundeer loved to bring gifts to baby monsters, but after he was struck by lightning, his appearance became too scary, so he had an idea: He traveled for weeks to find a famous creator: Ingenica. He met her and explained his situation: He wanted her help to build a machine that would look cool and strong, but friendly in a way that baby monsters wouldn’t be afraid of it. Ingenica worked on it for months, and when it was ready, Thundeer went to pick it up. She had created a state-of-the-art robot that wasn’t scary, but it was definitely impressive. It could get through cold storms and even face villains if they tried to get in the way of Thundeer’s wonderful mission. She had called the artifact Santerion. Thundeer fell in love with it from the moment he saw it. He thanked Ingenica and took it to his home forest with him.
Soon he realized that Santerion was capable of doing a lot of work for him and that, together, they could deliver many more gifts to many more monsters. Once a year, they both go out together and travel from village to village surprising monsters. Thundeer chooses the gifts and the lucky receivers, and Santerion does the delivery while Thundeer enjoys the monsters’ joy from afar. Perfect team!
Santerion is a Metal MegaTaunt Tank. His skill set includes debuffs like Daze and Damage Reduction. He can also apply random Tortures and random Debuffs to his enemies, as well as random Protections to his allies. He can heal both himself and his allies and gain Life and Stamina Regeneration. Santerion has an Evolving Trait: At rank 0, he is Hardened and can cast MegaTaunt at the start of the battle. At rank 1, his Status Caster skill is replaced by MegaTaunt as a trait. At rank 3, his Hardened trait is replaced by Artifact, and at rank 4, he becomes a Status Caster again, applying Damage Reduction to all enemies at the start of the battle."
When: December 21st - December 25th
Choose between War Coins or Tokens
/edited: Removed the reward for 4 Tokens and increased the 20x Water Elemental Cells by 10.
The amount of Tokens you collect is very important because based on that you will be able to get cool rewards. These rewards will be given progressively as soon as you reach the Tokens milestones.
You will get a very special Magic Statue at the end of the Fraternity Event as the highest prize for 6 000 Tokens.
This 1x1 decoration will grant you extra rewards every day from December 25th - January 3rd.
Wherever you have it, storage or on an island, it will give you 25 gems + 20 elemental cells (random) every day, on the last day you will receive 25 gems + 20 Elementium instead of Elemental Cells.
You won’t be able to sell the Magic Statue, however, you will be able to store it and it will still grant you the rewards.
//Edit: Date correction
When Thundeer was young, he loved to bring lots of gifts from his home forest to the baby monsters in the neighboring villages. Whether it was wild berries or magical stones, Thundeer always had something thoughtful yet simple for everyone. But then, something happened and everything changed. Thundeer was struck by lightning! That made him incredibly strong, but his appearance became too imposing for baby monsters. They got scared of him and stopped wanting him around, even if he came bearing gifts. He felt lonely and forsaken, and he hid away in the forest, too afraid to come out in case he would scare everyone away. He didn’t mind if he and the young monsters couldn’t be friends anymore, he just wanted to do something nice for them from time to time. So he had an idea: He traveled for weeks to find a famous creator: Ingenica.
Thundeer met Ingenica and explained his situation and the idea he’d had: He wanted her help to build a machine that would look cool and strong, but friendly in a way that baby monsters wouldn’t be afraid of it. Ingenica was so moved by Thundeer’s story that she offered to build him an artifact for free.
Now that Thundeer has this new artifact called Santerion, they can deliver many more gifts to many more monsters. Once a year, they both go out together and travel from village to village surprising monsters. Thundeer chooses the gifts and the lucky receivers, and Santerion does the delivery while Thundeer enjoys the monsters’ joy from afar. Perfect team!
Thundeer is a Thunder Forsaken Controller with extra turns. He can disable an enemy's trait, remove positive effects, and get an extra turn all in one move. He has several skills that can apply Control and even Mega Control status effects. Thundeer has an Evolving Trait: He's Tough at rank 0, he will also increase the Total Life of his allies by 50% at rank 1, become an Area-Dodge Status Caster at rank 3, and a Random Debuff Status Caster at rank 5.
Greetings, Monster Masters!
We are currently rolling out a new version of the game, it might take a few days before 9.2.12 appears in all app stores, so please be patient as you can look forward to some new features.
Ultra mega fast FEED button
No more tapping craziness. Tap and hold the Feed button and see what happens!
We have removed Ironsource and replaced it with Fyber offers.
If you still have some Ironsource task WIP you will be able to finish it, as usual.
When you're choosing an opponent in the Legendary Leagues, you will see "Anonymous" instead of "????".
- Text Improvements
- Icon Improvements