These changes are live in the game since November 6th.
Recently Baby and Recently Time Stop now last for 1 turn (was 3 turns).
"Curse" will now be correctly removed by Remove Negative Effects.
Attacks with Positive effects are now correctly applied when facing Area Dodge monsters.
Being Cursed and also having Total Blind won't remove the second phase of Curse anymore.
Pierce skills land status effects through the Evasion properly.
Ugluk's "Taunt Hater" can be correctly cleaned by Remove Positive Effects now
Sherezar´s “Rejuvenation” skill is now correctly applied when facing Area Dodge monsters.
Totem is now protected from Status casters with Torture.
Incognita's “Divine Misfortune” now applies Random Negative Effects as stated in the skill description.
Thorder's “Volts Overdose” removes Negative Effects as it supposed to.
Teashire's “Is it raining today?” now applies Nightmares to a single enemy instead of an area as it is stated in the description.
Barbatos' attacks with True Damage won't be triggering “on damage” relics, this is the correct behavior.
Certain attacks that deal area damage were not triggering some Relics, it's fixed now.
Fixing bugs is one of our biggest priorities and to make everything as transparent as possible we would like to share with you all the bug fixes we implement in the game.
Every month we will release a “Gameplay Changes & Fixes” log for that particular month.
The log will be constantly updated as we continue to fix bugs throughout the month. So make sure you check this page once in a while.
Of course, if you experience any issue in the game, don’t hesitate to contact our Customer Service.
Greetings, Monster Masters!
We are currently rolling out a new version of the game, it might take a few days before 9.2.4 appears in all app stores, so please be patient as you can look forward to a lot of fixes.
- Storage room for Skins
- Book Filter "Select team" view for Multiplayer, Dungeons and Team Battlegrounds
Dead Monster won't be able to attack anymore.
Sometimes changing monsters' skills did not save. This shouldn't happen anymore.
Sometimes if the surviving monster had less than 1% of hp, it could be counted as dead. This won't happen anymore.
In the next Team Battlegrounds, you will be able to change your attack team.
Sherezar's rejuvenation, hitting a single O'Reilly, doesn't cast Cooldowns Deactivated on allies.
Small localization & visual fixes
Forget racing, it's time to compete in a Marathon – a one-off event for the Halloween season. Fight for the only chance to get the super powerful Monster, Lord Pumpseed. He can hold his own, even amongst Warmasters.
Lord Pumpseed is the fastest Fire Control Monster ever, who can MegaCorrupt and uses Cooldown Activate to mess with his enemies.
In order to deal Damage, he relies on Tortures like Burn, Ignite, Bleed and Nightmares. He can also give a 3 Turn Death Countdown to all enemies and allies, who would, in turn, be protected by Lord Pumpseed's area trait. He also has an evolving trait; Gravedigger and area immune to Insta-Death at rank 0, adding Tough at rank 1, and Status Caster: Minor Blind to all enemies at Rank 3. Finally, at Rank 5 he gets the optimum trait for any Control monster; True Vision.
Lord Pumpseed is so exclusive that you won't be able to get him anywhere else in the game, rank him up with Elementium or Elemental Cells, donate his Cells or have more than 1 of him.
Check his stats HERE.
PUMPKINDOME MARATHON Rewards
In the run-up to Halloween, Necromancer was rummaging through the old scriptures locked away in Count Vlad’s dust-ridden library. Sick of pretending to play by the rules, he searched for a spell to put an end to the Count’s reign once and for all. He stumbled across just the thing. Written in an almost unintelligible calligraphy were the steps to bring back a monster so powerful that, if he were controlled correctly and made to serve Necromancer, nothing could stop them. Who? Lord Pumpseed. Only the most feared Fire Control Monster to have ever existed; renowned for his merciless Tortures and ability to corrupt anyone that stands before him.
All Necromancer needed was a simple list of three ingredients. For a task so apparently easy, and in order to erase all trace of his involvement were it to fail, he ordered the only too abiding Hayman to do the dirty work. The first two ingredients were provided – an enchanted chain to ensure the resurrected beast would be obedient forever, and the suitable attire for such a horrific creation. Everything about the plan seemed to fit into perfect place, as the third and final ingredient was a rotten pumpkin – something Hayman had carried for as long as he could remember. The three components had to be thrown together into the bottomless well hid behind Count Vlad’s castle, at midnight, when the moon was at its highest on All Hallow’s Eve.
Surely enough, when the night arrived, Hayman crept through the shadows and found the well where the spell would be cast. First, he threw down the enchanted chain and clothing. He then paused briefly to bid farewell to the rotten pumpkin but, suddenly, BANG. How could a bottomless well make such a sound? Realizing he must have got the wrong one, Hayman scurried nervously around the land and, sure enough, saw a second well. He no longer had the chain or clothing for the spell. Would it work? Without thinking, he grabbed his dirty hanky and a stick and threw the pumpkin into the correct well.
Necromancer’s plan backfired enormously. As the castle clock struck twelve, Lord Pumpseed rose from the depths of the well, dressed almost comically, and unchained. The foolish Hayman had managed to bring back to life one of the most powerful monsters, with nothing forcing him to obey Necromancer’s orders.
Lord Pumpseed is the fastest Fire Control Monster ever, who uses Corrupted (Exclusive Possession) and Cooldown Activation to control his enemies. His skill set also boasts MegaCorrupted, and stamina removal skills. In order to deal Damage, he relies on Tortures like Burn, Ignite, Bleed and Nightmares. He can also give a 3 Turn Death Countdown to all enemies and allies, who would, in turn, be protected by Lord Pumpseed's area trait. He also has an evolving trait; Gravedigger and area immune to Insta-Death at rank 0, adding Tough at rank 1, and Status Caster: Minor Blind to all enemies at Rank 3. Finally, at Rank 5 he gets the optimum trait for any Control monster; True Vision.
The November Golden Pass has a new more expensive coat with much more juicy rewards hiding in its pockets.
What can you look forward to?
- Hatching time reduction up to 30%
- Extraction time reduction up to 30%
- Donation up to +3 Legendary cells
- Building time reduction up to 30%
- Boost for gaining challenge points up to 30%
NEW Monster - GUALGUI (2x Gualgui + 460 cells)
More about Gualgui HERE.
Sherezar Masquerade Skin
- Animated Sherezar Avatar (permanent)
- An exclusive Legends Frame (temporary)
- And many more!
The Golden Legends Pass also includes:
- A discount on Heroic Orbs for the Spotlighted Sherezar Warmaster Heroic Dungeon
- The Spotlighted Sherezar Warmaster Heroic Dungeon will have NO Ranked restrictions
/Edited: October 30th 2019