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    Frunobulax

    It gets better with the dungeons.
    Today 3 new dungeons. One with a good legion monster (don't have one, and Heimdal is the only easily breedable one in that book, if I had a metal habitat and could breed him), and one with 3x evil legions - yeah, right Vortux is breedable, if I had a Metalsaur, which I don't have because my level is still too low to build a metal habitat.
    The third one is as usual - no restrictions, but my best monsters are too weak to win the first battle.

    posted in General Discussion read more
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    Frunobulax

    I guess most of us disagree with SPs monetization scheme. However, ML must attract new players, regardless of the monetization. So it should be in SPs interest to give new players an attractive entry package and a smooth transition into the game, especially the ones that are willing to pay money. Make them feel that their money is well invested. So it's a horrible strategy to try to sell them deals that will alienate players later on.

    posted in General Discussion read more
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    Frunobulax

    I'd love to get some recommendations here. Share your favorite relics in a category. Let us know which ones you use on your top monsters, and why. For example:

    • Energizing (countering Stamina Devourers):
      • TOP PICK: Banner - Charging Banner (gold). When the turn starts, if any ally's Stamina is below 25%, 27 points of Stamina is given to all allies. 3 uses.
      • Mask - Energy Mask (silver). Wearer gets 25 points of energy after being hit.
      • Armor - Charging Armor (bronze). Wearer gets 25 points after hit if energy is below 25%.
      • Amulet - Energizing Amulet. Wearer gets 25 points at start of turn if energy is below 25%.

    Same could be done for energy stealing, armor, and so on.

    Background: So, I was away from ML for a year and missed most of the Relic action.
    https://forums.socialpointgames.com/topic/5962/relics-thoughts-as-at-march-2018 is an excellent article. However, for one who doesn't know which relics are out there is still the problem of identifying the relics to target - shortly after rejoining the ML community there was that event where one could buy 3 chests of certain relic types. If that event comes round again I certainly would bite, if I knew just which types to target. For example, I have hardly any mask, essence and sword relics (the ones I had were bad and went to the forge). Is it worth going for those? Or in other words, if we ever get a choice in relic types, what relics can we hope for?

    Edit: Also, is there any data on what the max values are for levelled up relics? For example, what are the values for charging banner at level 10, 20, 30, 35? Does it increase uniformly, that is, every level gives 1 extra energy point? What about other relics like Healing mask?

    posted in General Discussion read more
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    Frunobulax

    @Haka-Taka said in what are the chances in getting a ranked monster from chest?:

    Hi and welcome to forum :)

    Chests are pure gamble . and there is no gambling institution\ Casino that will post or share those percentages .. If you are into gambling then try your luck if you are not then stick to direct sale ... For me i will never ever buy a chest blindly

    There is a legislative drive in many countries to require just that. And that's a good thing and long overdue, IMO.
    Chests are unregulated gambling. Every gambler knows the winning chances at Roulette or Poker, but no one knows what our chances are in those chests, and that's got to change.

    Loot boxes in general are among the most predatory ways to part players from their money, as it feeds off players with impulse control issues, and young players, many encountering their very first gambling experience. I would rejoice at the day when loot boxes are banned forever.

    posted in Events read more
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    Frunobulax

    So with the FB closure looming I decided to start a smurf account, and jumpstart it with enough diamonds to get a few worker huts and the 5th and 6th attack point.

    So either it was different when I started my main account way, way back, or I forgot. But - the dungeons are completely ridiculous for a new player. My account is 2 days old, my best monsters are all level 10, 1 epic (that mammoth that somehow found its way into my storage) and 2 rare (Freetle and La Croc, as I bought the level up offer). So. I have 4 dungeons right now.
    1 food dungeon with tiny rewards, but I still can't complete it.
    1 survival dungeon where my best monsters got killed in the very first battle.
    1 gem dungeon where I can't get past the first battle either. (3 level 10 epics.)
    1 food dungeon with normal rewards, where I actually managed to win the first few battles but get stuck less than half way through.

    The other observation is that the monetary hurdle to get into the game is ridiculous. I can buy a starter pack with is essentially 9 bucks for 50 gems and 50k food (and a worthless rare monster, IIRC Trevor), and today I get similar, slightly better offer containing LaCroc (that I already have) and 450 gems for 22 bucks. The goal should certainly be to get as many new players as possible, or not? If I was a noob and bought either starter pack, I would feel cheated just after a few days when I realize how worthless the stuff was I got for 9 bucks. Why not create a good starter package that contains say 2 worker huts, 1 hatching slot, 150 gems and a decent epic monster (could be breedable, maybe Ledovech)? Right now all starter packs are worse than a normal discounted gem pack.

    I would suggest that one of the @Community-Managers goes through the exercise of setting up a smurf themselves, and then strongly encourages the devs to do some rebalancing there. :)

    posted in General Discussion read more
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    Frunobulax

    Ah, so "server" = "worker"? :)
    Yeah, that fixed it. Creative error message.

    posted in General Discussion read more
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    Frunobulax

    @Haka-Taka said in FB version closure:

    1- Make sure you connected your game to mobile version if you didn't yet

    2- upgrade your adventure ship so you can have 5 stamina - for 25 gems - and 6 stamina for another 75 gem -- worth it --

    To add to that problem, I thought I would start a smurf account. When I try to upgrade the adventure ship I get this:
    alt text

    Appears doing that is not quite possible at the moment.

    posted in General Discussion read more
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    Frunobulax

    @Haka-Taka Wouldn't it be fair to make the Adventure Ship available to mobile players too? Or, if that's a programming issue, give all players 6 attacks and refund the ones that bought it on FB with some diamonds?

    posted in General Discussion read more
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    Frunobulax

    @Marianne-van-Es said in Breedable Legendaries:

    @Frunobulax All new Legendary are 10% so in breedydays, those that are breedable 15% and with joker 20%. the that aren't there during breedydays are Laomu (5%) and LoA still 10%. So if you have your guardian up and you want some new Legendary this is the time ;)

    But the time still depends on the other monsters you can get. If the chance is 90% epics then breeding will yield one legendary every ~340 hours.
    I guess it doesn't matter, I'll try to breed legendaries if I have hatching room to spare. But it still would be nice to know the chances.

    posted in Monster Discussion read more
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    Frunobulax

    Do we have any info on the chances/time to breed the specific legendaries? I remember the Wiki having expected times for legendaries, like 78 hours for Thorder (Rabidex + Tartarus), 95 hours for Nemestrinus (Rhynex/Darknubis) etc.

    But as the Wiki "how to breed" function is down we can't get any information from there.

    posted in Monster Discussion read more

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