• Gallofus

    Any news or answer on this???

    I am SICK of facing thalassas everywhere, and not being able to have a single turn, because due to the crappy pvp system we have, she gets a special attack in almost every fight.
    Not to mention the nemesis survival dungeon, when I got killed for the second time in a row by her having special attack at first turn.
    Is it possible that nobody in SP, with minimum common sense , realizes how OP and toxic for the game she is??
    At least nerf the special attack!

    posted in General Discussion read more
  • Gallofus

    There is no need to remove them, but they should be extremely difficult to see in a fight.
    I am speaking of having a 2-3%. It is a chance to flip the battle, but having 3 , 4 .... or when you drain stamina or activate cd from monsters it seems that the chance even goes up.
    Removes all the fun from pvp, which is really bad already (always has been, total failure from sp)

    You fight a totally op monster like thalassa, and She ALWAYS get a special, totally op one btw. Game over.

    posted in General Discussion read more
  • Gallofus

    Ok, this is something not new at all, but I am just really fed up. The chances of getting special attacks are out of control.
    If they are really 10% then REDUCE THEM. I forgot when was the last time I didn’t get any special attack against me in wars or pvp. So many times I receive 3 and even more, for 4-5 round fights. That is insane because special skills are terribly op and destroy any strategy I had in mind.

    They are game-changers, which it’s fine, but they should be very very rare to see in a fight. Not like it is now. I am starting to think that I should use monsters in pvp with super op specials...probably I would have more chances of getting points in defense given the current terribly-implemented pvp system we have. Who cares skills, who cares any strategy....

    They should have a very very minimal chance. Right now, doing pvp or wars is just a pain, something awful to do... and this is one of the main reasons.
    Can you please fix this situation once for all????

    posted in General Discussion read more
  • Gallofus

    Please reduce the chance of specials. It is almost impossible to have a fight without at least one, many times 3 or more. They affect too much the strategy. It is not good for the game at all

    posted in General Discussion read more
  • Gallofus

    The same happening to me... using Ipad here

    posted in Bugs read more
  • Gallofus

    And players above 5k are there because they are mainly exploiting Zahra’s bug. so sad.
    The pvp system is worse than ever, it is a nightmare to try to get some points. So frustrating, so poorly designed. It would be great to improve your testing, after several years maybe it is the moment........

    IDEAS:

    • Start calculating a pvp personal rating based in the team used to attack and to defend. Lvl of monsters, runes, relics. Kind of specific MP. This is way more fair than calculating things based on the league. There are many people really strong in lower positions.

    • Calculate the points based on that team MP mentioned before. If I win someone with 130 monsters, full diamond relics and X runes with i.e a team of 115s, gold relics and a few VII runes, I should win way more than in a similar mp fight. It requires much more effort and the win is way more valuable. Reward it!!
      And exactly the oposite: someone attacking an opponent way weaker, should get a lower score. He is going for the easy way, there should be some penalties for that. Doesn’t matter in which league they are.
      Leagues should be just a way to match other oponents.
      IT IS COMMON SENSE, in my opinion ofc.

    • introduce new mechanisms, like winning spree or losing strike. If someone wins more and more consecutive fights, a bonus is added consecutively, so the one defeating this player gets extra points. The same with consecutive defending victories. Revenges are out of this, because you are not selecting someone based on their team mp.

    • And the oposite system with consecutivce loses atracking or defending. A negative bonus starts to be accumulated so the points lost are reduced from a certain point of consecutive loses. Protects the weak persons to be attacked every second if they give almost no points.

    • Do something with succesful defenses on revenges. Something minor but at least take them into account.

    • Introduce titles, icons, specific rewards, distinctions, some notorious achievements that anyone can look into someone’s profile and say “wow. This person is a beast in pvp. Look those achievements. Look that record of wins against much stronger adversaries, look that winning spree record of 34-0, look that prestigious and difficult medal, title, profile icon,whatever.... “ dunno, something. This works really well in any game.

    • Implement new changes/rewards every change of season,specific seasonal rewards, limited events , etc

    I can have much more new ideas, as many people here. But with these are enough... at least try to use common sense and transform this pvp system into something funny, challenging and rewarding!! Not a nightmare to play, not a source of easy resources for the same players over and over with almost no effort.
    It requires work and effort to change this? Yes. But once it is done, you will get very nice feedbacks, credits, good feelings, new players, more money at the end, but in a good way. Win - Win.
    Reward bravery, punish cowardy.

    Balance it, change it, instroduce new and logical mechanics. The source of money you get from pvp should not be that relevant to decide leaving it the way you do. Always. It is REALLY bad in every single way.

    posted in General Discussion read more
  • Gallofus

    Zahra needs for sure a buff in the skills. If we look only at the skills , she doesn’t look like a warmaster.

    posted in Bugs read more
  • Gallofus

    @Stvrox This is one of the worst things. This decision is terrible but apparently many people are buying those stupid chests and not helping in this matter at all.
    The chest concept, which is a repulsive concept in a game full of kids/teenagers, it's even worst in many situations because the chances to get prices are not written anywhere (i.e chances to get a 4*monster?? - has anyone got one ever??)
    Besides, the chests that they claim there is a 50% chance, for example, is there any way to check that in fact is that chance in the code? Is anyone actually able to audit these things?

    posted in General Discussion read more
  • Gallofus

    My resume of pvp lately:

    I start for example in Legend IV, my opponents all Legend II, luckily a few legend III Full of nemesis /warmasters 130, max level diamond relics. Refresh... at least 2 are the same opponents as before. Repeat until no more refreshes left. So , normally, I have to fight one of the initial opponents I didn’t want to.
    My monsters are 120. Start the fight. I use aoe... miss miss miss, maybe some hits. Opponent attacks... normally all hits. I attack again, miss miss miss. He gets special attack. My monsters cc’ed, probably one down. He gets another special attack... if any of my monsters survives, guess what? Attack and usually.. yeah, thats it. Another damn miss. Enemy finishes me off (maybe getting another special attack?)

    I manage to win several fights, but it is so damn ridiculous. And when I win, i get 20 points vs these much higher opponents. I get attacked by them, I lose 30 or more.

    Pve is boring as hell... always same dungeons, same things.
    Some survival dungeon events as new content, but ofc very difficult to succeed.
    Rewards being reduced slowly...
    Did anyone notice that there are no more discount events to unlock rune slots, for example? Yeah... another hidden greedy trick from sp.
    They screw it so badly with unilateral changes like the cc change, and they give... change of skills for gold and 50% gems price to remove runes during a couple of weeks... LOL! That greedy attitude always....

    So, resuming: Pvp is a nightmare, only brings me bad feelings. Pve is extremely boring. Rewards are a joke (not to mention gold and food dungeons for high levels....roulette rewards...lol) pay to win everywhere... overwhelming number of stupid sales , “offers” every day, breeding events are a scam, 72h events are a joke, team wars /races unfair most of the times...

    There are a few improvements/good things, but the bad things/mistakes/bad decisions/greediness/bugs/hidden scams, etc are winning by far, at least it is my feeling.

    I can continue... but why bothering... the future seems really bad. The joy to play this game is getting smaller and smaller each week.

    posted in General Discussion read more

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